Add ExternalHelpers project and move all externally acquired dependencies there

This commit is contained in:
Kamil Trzciński 2022-11-20 15:12:12 +01:00
parent b06ac16fba
commit e376b9dcc8
24 changed files with 457 additions and 574 deletions

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@ -1,5 +1,5 @@
using CommonHelpers;
using CommonHelpers.FromLibreHardwareMonitor;
using ExternalHelpers;
using Microsoft.VisualBasic.Logging;
using PowerControl.External;
using PowerControl.Helpers;

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@ -1,169 +0,0 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Windows.Input;
namespace PowerControl.External
{
public class GlobalHotKey : IDisposable
{
/// <summary>
/// Registers a global hotkey
/// </summary>
/// <param name="aKeyGesture">e.g. Alt + Shift + Control + Win + S</param>
/// <param name="aAction">Action to be called when hotkey is pressed</param>
/// <returns>true, if registration succeeded, otherwise false</returns>
public static bool RegisterHotKey(string aKeyGestureString, Action aAction, bool repeat = false)
{
if (aKeyGestureString == "")
return false;
bool success = false;
var c = new KeyGestureConverter();
foreach (var gesture in aKeyGestureString.Split(","))
{
KeyGesture aKeyGesture = (KeyGesture)c.ConvertFrom(gesture);
if (RegisterHotKey(aKeyGesture.Modifiers, aKeyGesture.Key, aAction, repeat))
success = true;
}
return success;
}
public static bool RegisterHotKey(ModifierKeys aModifier, Key aKey, Action aAction, bool repeat = false)
{
if (aModifier == ModifierKeys.None && false)
{
throw new ArgumentException("Modifier must not be ModifierKeys.None");
}
if (aAction is null)
{
throw new ArgumentNullException(nameof(aAction));
}
System.Windows.Forms.Keys aVirtualKeyCode = (System.Windows.Forms.Keys)KeyInterop.VirtualKeyFromKey(aKey);
currentID = currentID + 1;
bool aRegistered = RegisterHotKey(window.Handle, currentID,
(uint)aModifier | (repeat ? 0 : MOD_NOREPEAT),
(uint)aVirtualKeyCode);
if (aRegistered)
{
registeredHotKeys.Add(new HotKeyWithAction(aModifier, aKey, aAction));
}
return aRegistered;
}
public void Dispose()
{
// unregister all the registered hot keys.
for (int i = currentID; i > 0; i--)
{
UnregisterHotKey(window.Handle, i);
}
// dispose the inner native window.
window.Dispose();
}
static GlobalHotKey()
{
window.KeyPressed += (s, e) =>
{
registeredHotKeys.ForEach(x =>
{
if (e.Modifier == x.Modifier && e.Key == x.Key)
{
x.Action();
}
});
};
}
private static readonly InvisibleWindowForMessages window = new InvisibleWindowForMessages();
private static int currentID;
private static uint MOD_NOREPEAT = 0x4000;
private static List<HotKeyWithAction> registeredHotKeys = new List<HotKeyWithAction>();
private class HotKeyWithAction
{
public HotKeyWithAction(ModifierKeys modifier, Key key, Action action)
{
Modifier = modifier;
Key = key;
Action = action;
}
public ModifierKeys Modifier { get; }
public Key Key { get; }
public Action Action { get; }
}
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private class InvisibleWindowForMessages : System.Windows.Forms.NativeWindow, IDisposable
{
public InvisibleWindowForMessages()
{
CreateHandle(new System.Windows.Forms.CreateParams());
}
private static int WM_HOTKEY = 0x0312;
protected override void WndProc(ref System.Windows.Forms.Message m)
{
base.WndProc(ref m);
if (m.Msg == WM_HOTKEY)
{
var aWPFKey = KeyInterop.KeyFromVirtualKey(((int)m.LParam >> 16) & 0xFFFF);
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
if (KeyPressed != null)
{
KeyPressed(this, new HotKeyPressedEventArgs(modifier, aWPFKey));
}
}
}
public class HotKeyPressedEventArgs : EventArgs
{
private ModifierKeys _modifier;
private Key _key;
internal HotKeyPressedEventArgs(ModifierKeys modifier, Key key)
{
_modifier = modifier;
_key = key;
}
public ModifierKeys Modifier
{
get { return _modifier; }
}
public Key Key
{
get { return _key; }
}
}
public event EventHandler<HotKeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
}
}

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@ -1,159 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
namespace PowerControl.External
{
internal enum SDCPacketType
{
PT_INPUT = 0x01,
PT_HOTPLUG = 0x03,
PT_IDLE = 0x04,
PT_OFF = 0x9f,
PT_AUDIO = 0xb6,
PT_CLEAR_MAPPINGS = 0x81,
PT_CONFIGURE = 0x87,
PT_LED = 0x87,
PT_CALIBRATE_JOYSTICK = 0xbf,
PT_CALIBRATE_TRACKPAD = 0xa7,
PT_SET_AUDIO_INDICES = 0xc1,
PT_LIZARD_BUTTONS = 0x85,
PT_LIZARD_MOUSE = 0x8e,
PT_FEEDBACK = 0x8f,
PT_RESET = 0x95,
PT_GET_SERIAL = 0xAE,
}
internal enum SDCPacketLength
{
PL_LED = 0x03,
PL_OFF = 0x04,
PL_FEEDBACK = 0x07,
PL_CONFIGURE = 0x15,
PL_CONFIGURE_BT = 0x0f,
PL_GET_SERIAL = 0x15,
}
internal enum SDCConfigType
{
CT_LED = 0x2d,
CT_CONFIGURE = 0x32,
CONFIGURE_BT = 0x18,
}
internal enum SDCButton0
{
BTN_L5 = 0b1000000000000000,
BTN_OPTIONS = 0b0100000000000000,
BTN_STEAM = 0b0010000000000000,
BTN_MENU = 0b0001000000000000,
BTN_DPAD_DOWN = 0b0000100000000000,
BTN_DPAD_LEFT = 0b0000010000000000,
BTN_DPAD_RIGHT = 0b0000001000000000,
BTN_DPAD_UP = 0b0000000100000000,
BTN_A = 0b0000000010000000,
BTN_X = 0b0000000001000000,
BTN_B = 0b0000000000100000,
BTN_Y = 0b0000000000010000,
BTN_L1 = 0b0000000000001000,
BTN_R1 = 0b0000000000000100,
BTN_L2 = 0b0000000000000010,
BTN_R2 = 0b0000000000000001,
}
internal enum SDCButton1
{
BTN_LSTICK_PRESS = 0b01000000,
BTN_LPAD_TOUCH = 0b00001000,
BTN_LPAD_PRESS = 0b00000010,
BTN_RPAD_PRESS = 0b00010000,
BTN_RPAD_TOUCH = 0b00000100,
BTN_R5 = 0b00000001,
}
internal enum SDCButton2
{
BTN_RSTICK_PRESS = 0b00000100,
}
internal enum SDCButton4
{
BTN_LSTICK_TOUCH = 0b01000000,
BTN_RSTICK_TOUCH = 0b10000000,
BTN_R4 = 0b00000100,
BTN_L4 = 0b00000010,
}
internal enum SDCButton5
{
BTN_QUICK_ACCESS = 0b00000100,
}
[StructLayout(LayoutKind.Sequential)]
internal struct SDCInput
{
public byte ptype; //0x00
public byte _a1; //0x01
public byte _a2; //0x02
public byte _a3; //0x03
public uint seq; //0x04
public ushort buttons0; //0x09
public byte buttons1; //0x0A
public byte buttons2; //0x0C
public byte buttons3; //0x0D
public byte buttons4; //0x0E
public byte buttons5; //0x0E
public short lpad_x; //0x10
public short lpad_y; //0x12
public short rpad_x; //0x13
public short rpad_y; //0x16
public short accel_x; //0x18
public short accel_y; //0x1A
public short accel_z; //0x1C
public short gpitch; //0x1E
public short gyaw; //0x20
public short groll; //0x22
public short q1; //0x24
public short q2; //0x26
public short q3; //0x28
public short q4; //0x2A
public short ltrig; //0x2C
public short rtrig; //0x2E
public short lthumb_x; //0x30
public short lthumb_y; //0x32
public short rthumb_x; //0x34
public short rthumb_y; //0x36
public short lpad_pressure; //0x38
public short rpad_pressure; //0x3A
internal static SDCInput FromBuffer(byte[] bytes)
{
var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
try
{
return (SDCInput)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(SDCInput));
}
catch
{
return new SDCInput();
}
finally
{
handle.Free();
}
}
}
[StructLayout(LayoutKind.Sequential)]
internal struct SDCHapticPacket
{
public byte packet_type; // = 0x8f;
public byte len; // = 0x07;
public byte position; // = 1;
public ushort amplitude;
public ushort period;
public ushort count;
}
}

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@ -1,45 +1,165 @@
using Microsoft.VisualBasic.Logging;
using System;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using static PowerControl.Helpers.PhysicalMonitorBrightnessController;
namespace PowerControl.Helpers
{
// Taken from: https://stackoverflow.com/questions/4013622/adjust-screen-brightness-using-c-sharp
public class PhysicalMonitorBrightnessController : IDisposable
internal class DisplayResolutionController
{
#region DllImport
[DllImport("dxva2.dll", EntryPoint = "GetNumberOfPhysicalMonitorsFromHMONITOR")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetNumberOfPhysicalMonitorsFromHMONITOR(IntPtr hMonitor, ref uint pdwNumberOfPhysicalMonitors);
public struct DisplayResolution : IComparable<DisplayResolution>
{
public int Width { get; set; }
public int Height { get; set; }
[DllImport("dxva2.dll", EntryPoint = "GetPhysicalMonitorsFromHMONITOR")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetPhysicalMonitorsFromHMONITOR(IntPtr hMonitor, uint dwPhysicalMonitorArraySize, [Out] PHYSICAL_MONITOR[] pPhysicalMonitorArray);
public DisplayResolution() { Width = 0; Height = 0; }
[DllImport("dxva2.dll", EntryPoint = "GetMonitorBrightness")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetMonitorBrightness(IntPtr handle, ref uint minimumBrightness, ref uint currentBrightness, ref uint maxBrightness);
public DisplayResolution(int width, int height) { Width = width; Height = height; }
[DllImport("dxva2.dll", EntryPoint = "SetMonitorBrightness")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetMonitorBrightness(IntPtr handle, uint newBrightness);
public static bool operator ==(DisplayResolution sz1, DisplayResolution sz2) => sz1.Width == sz2.Width && sz1.Height == sz2.Height;
[DllImport("dxva2.dll", EntryPoint = "DestroyPhysicalMonitor")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool DestroyPhysicalMonitor(IntPtr hMonitor);
public static bool operator !=(DisplayResolution sz1, DisplayResolution sz2) => !(sz1 == sz2);
[DllImport("dxva2.dll", EntryPoint = "DestroyPhysicalMonitors")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DestroyPhysicalMonitors(uint dwPhysicalMonitorArraySize, [In] PHYSICAL_MONITOR[] pPhysicalMonitorArray);
public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is DisplayResolution && Equals((DisplayResolution)obj);
public readonly bool Equals(DisplayResolution other) => this == other;
public override readonly int GetHashCode() => HashCode.Combine(Width, Height);
public int CompareTo(DisplayResolution other)
{
var index = Width.CompareTo(other.Width);
if (index == 0) index = Height.CompareTo(other.Height);
return index;
}
public override string ToString()
{
return String.Format("{0}x{1}", Width, Height);
}
}
private static IEnumerable<DEVMODE> FindAllDisplaySettings()
{
DEVMODE dm = new DEVMODE();
for (int i = 0; EnumDisplaySettings(null, i, ref dm); i++)
{
if (dm.dmFields.HasFlag(DM.PelsWidth) && dm.dmFields.HasFlag(DM.PelsHeight) && dm.dmFields.HasFlag(DM.PelsHeight))
yield return dm;
dm = new DEVMODE();
}
}
private static DEVMODE? CurrentDisplaySettings()
{
DEVMODE dm = new DEVMODE();
if (EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return dm;
return null;
}
public static DisplayResolution[] GetAllResolutions()
{
return FindAllDisplaySettings()
.Select((dm) => new DisplayResolution(dm.dmPelsWidth, dm.dmPelsHeight))
.ToImmutableSortedSet()
.ToArray();
}
public static DisplayResolution? GetResolution()
{
var dm = CurrentDisplaySettings();
if (dm is not null)
return new DisplayResolution(dm.Value.dmPelsWidth, dm.Value.dmPelsHeight);
return null;
}
public static bool SetResolution(DisplayResolution size)
{
DEVMODE? best = FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == size.Width && dm.dmPelsHeight == size.Height)
.MaxBy((dm) => dm.dmDisplayFrequency);
if (best == null)
return false;
DEVMODE dm = best.Value;
var dispChange = ChangeDisplaySettingsEx(null, ref dm, IntPtr.Zero, ChangeDisplaySettingsFlags.CDS_NONE, IntPtr.Zero);
if (!EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return false;
Trace.WriteLine("DispChange: " + dispChange.ToString() + " Size:" + size.ToString() +
" SetSize:" + new DisplayResolution(dm.dmPelsWidth, dm.dmPelsHeight).ToString());
if (dispChange == DISP_CHANGE.Successful)
return true;
return true;
}
public static int[] GetRefreshRates(DisplayResolution? size = null)
{
if (size is null)
size = GetResolution();
if (size is null)
return new int[0];
return FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == size?.Width && dm.dmPelsHeight == size?.Height)
.Select((dm) => dm.dmDisplayFrequency)
.ToHashSet()
.ToArray();
}
public static int GetRefreshRate()
{
var dm = CurrentDisplaySettings();
if (dm is not null)
return dm.Value.dmDisplayFrequency;
return -1;
}
public static bool SetRefreshRate(int hz)
{
var current = CurrentDisplaySettings();
if (current is null)
return false;
DEVMODE? best = FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == current.Value.dmPelsWidth && dm.dmPelsHeight == current.Value.dmPelsHeight)
.Where((dm) => dm.dmDisplayFrequency == hz)
.First();
if (best is null)
return false;
DEVMODE dm = best.Value;
var dispChange = ChangeDisplaySettingsEx(null, ref dm, IntPtr.Zero, ChangeDisplaySettingsFlags.CDS_NONE, IntPtr.Zero);
if (!EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return false;
Trace.WriteLine("DispChange: " + dispChange.ToString() + " HZ:" + hz.ToString() + " SetHZ:" + dm.dmDisplayFrequency.ToString());
if (dispChange == DISP_CHANGE.Successful)
return true;
return true;
}
[DllImport("user32.dll")]
static extern bool EnumDisplayMonitors(IntPtr hdc, IntPtr lprcClip, EnumMonitorsDelegate lpfnEnum, IntPtr dwData);
delegate bool EnumMonitorsDelegate(IntPtr hMonitor, IntPtr hdcMonitor, ref Rect lprcMonitor, IntPtr dwData);
enum DISP_CHANGE : int
{
@ -192,285 +312,5 @@ namespace PowerControl.Helpers
[DllImport("user32.dll")]
static extern DISP_CHANGE ChangeDisplaySettingsEx(string lpszDeviceName, ref DEVMODE lpDevMode, IntPtr hwnd, ChangeDisplaySettingsFlags dwflags, IntPtr lParam);
#endregion
private IReadOnlyCollection<MonitorInfo> Monitors { get; set; }
public PhysicalMonitorBrightnessController()
{
UpdateMonitors();
}
public struct DisplayResolution : IComparable<DisplayResolution>
{
public int Width { get; set; }
public int Height { get; set; }
public DisplayResolution() { Width = 0; Height = 0; }
public DisplayResolution(int width, int height) { Width = width; Height = height; }
public static bool operator ==(DisplayResolution sz1, DisplayResolution sz2) => sz1.Width == sz2.Width && sz1.Height == sz2.Height;
public static bool operator !=(DisplayResolution sz1, DisplayResolution sz2) => !(sz1 == sz2);
public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is DisplayResolution && Equals((DisplayResolution)obj);
public readonly bool Equals(DisplayResolution other) => this == other;
public override readonly int GetHashCode() => HashCode.Combine(Width, Height);
public int CompareTo(DisplayResolution other)
{
var index = Width.CompareTo(other.Width);
if (index == 0) index = Height.CompareTo(other.Height);
return index;
}
public override string ToString()
{
return String.Format("{0}x{1}", Width, Height);
}
}
#region Get & Set
public void Set(uint brightness)
{
Set(brightness, true);
}
private static IEnumerable<DEVMODE> FindAllDisplaySettings()
{
DEVMODE dm = new DEVMODE();
for (int i = 0; EnumDisplaySettings(null, i, ref dm); i++)
{
if (dm.dmFields.HasFlag(DM.PelsWidth) && dm.dmFields.HasFlag(DM.PelsHeight) && dm.dmFields.HasFlag(DM.PelsHeight))
yield return dm;
dm = new DEVMODE();
}
}
private static DEVMODE? CurrentDisplaySettings()
{
DEVMODE dm = new DEVMODE();
if (EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return dm;
return null;
}
public static DisplayResolution[] GetAllResolutions()
{
return FindAllDisplaySettings()
.Select((dm) => new DisplayResolution(dm.dmPelsWidth, dm.dmPelsHeight))
.ToImmutableSortedSet()
.ToArray();
}
public static DisplayResolution? GetResolution()
{
var dm = CurrentDisplaySettings();
if (dm is not null)
return new DisplayResolution(dm.Value.dmPelsWidth, dm.Value.dmPelsHeight);
return null;
}
public static bool SetResolution(DisplayResolution size)
{
DEVMODE? best = FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == size.Width && dm.dmPelsHeight == size.Height)
.MaxBy((dm) => dm.dmDisplayFrequency);
if (best == null)
return false;
DEVMODE dm = best.Value;
var dispChange = ChangeDisplaySettingsEx(null, ref dm, IntPtr.Zero, ChangeDisplaySettingsFlags.CDS_NONE, IntPtr.Zero);
if (!EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return false;
Trace.WriteLine("DispChange: " + dispChange.ToString() + " Size:" + size.ToString() +
" SetSize:" + new DisplayResolution(dm.dmPelsWidth, dm.dmPelsHeight).ToString());
if (dispChange == DISP_CHANGE.Successful)
return true;
return true;
}
public static int[] GetRefreshRates(DisplayResolution? size = null)
{
if (size is null)
size = GetResolution();
if (size is null)
return new int[0];
return FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == size?.Width && dm.dmPelsHeight == size?.Height)
.Select((dm) => dm.dmDisplayFrequency)
.ToHashSet()
.ToArray();
}
public static int GetRefreshRate()
{
var dm = CurrentDisplaySettings();
if (dm is not null)
return dm.Value.dmDisplayFrequency;
return -1;
}
public static bool SetRefreshRate(int hz)
{
var current = CurrentDisplaySettings();
if (current is null)
return false;
DEVMODE? best = FindAllDisplaySettings()
.Where((dm) => dm.dmPelsWidth == current.Value.dmPelsWidth && dm.dmPelsHeight == current.Value.dmPelsHeight)
.Where((dm) => dm.dmDisplayFrequency == hz)
.First();
if (best is null)
return false;
DEVMODE dm = best.Value;
var dispChange = ChangeDisplaySettingsEx(null, ref dm, IntPtr.Zero, ChangeDisplaySettingsFlags.CDS_NONE, IntPtr.Zero);
if (!EnumDisplaySettings(null, ENUM_CURRENT_SETTINGS, ref dm))
return false;
Trace.WriteLine("DispChange: " + dispChange.ToString() + " HZ:" + hz.ToString() + " SetHZ:" + dm.dmDisplayFrequency.ToString());
if (dispChange == DISP_CHANGE.Successful)
return true;
return true;
}
private void Set(uint brightness, bool refreshMonitorsIfNeeded)
{
bool isSomeFail = false;
foreach (var monitor in Monitors)
{
uint realNewValue = (monitor.MaxValue - monitor.MinValue) * brightness / 100 + monitor.MinValue;
if (SetMonitorBrightness(monitor.Handle, realNewValue))
{
monitor.CurrentValue = realNewValue;
}
else if (refreshMonitorsIfNeeded)
{
isSomeFail = true;
break;
}
}
if (refreshMonitorsIfNeeded && (isSomeFail || !Monitors.Any()))
{
UpdateMonitors();
Set(brightness, false);
return;
}
}
public int Get()
{
if (!Monitors.Any())
{
return -1;
}
return (int)Monitors.Average(d => d.CurrentValue);
}
#endregion
private void UpdateMonitors()
{
DisposeMonitors(this.Monitors);
var monitors = new List<MonitorInfo>();
EnumDisplayMonitors(IntPtr.Zero, IntPtr.Zero, (IntPtr hMonitor, IntPtr hdcMonitor, ref Rect lprcMonitor, IntPtr dwData) =>
{
uint physicalMonitorsCount = 0;
if (!GetNumberOfPhysicalMonitorsFromHMONITOR(hMonitor, ref physicalMonitorsCount))
{
// Cannot get monitor count
return true;
}
var physicalMonitors = new PHYSICAL_MONITOR[physicalMonitorsCount];
if (!GetPhysicalMonitorsFromHMONITOR(hMonitor, physicalMonitorsCount, physicalMonitors))
{
// Cannot get physical monitor handle
return true;
}
foreach (PHYSICAL_MONITOR physicalMonitor in physicalMonitors)
{
uint minValue = 0, currentValue = 0, maxValue = 0;
var info = new MonitorInfo
{
Handle = physicalMonitor.hPhysicalMonitor,
MinValue = minValue,
CurrentValue = currentValue,
MaxValue = maxValue,
};
monitors.Add(info);
}
return true;
}, IntPtr.Zero);
this.Monitors = monitors;
}
public void Dispose()
{
DisposeMonitors(Monitors);
GC.SuppressFinalize(this);
}
private static void DisposeMonitors(IEnumerable<MonitorInfo> monitors)
{
if (monitors?.Any() == true)
{
PHYSICAL_MONITOR[] monitorArray = monitors.Select(m => new PHYSICAL_MONITOR { hPhysicalMonitor = m.Handle }).ToArray();
DestroyPhysicalMonitors((uint)monitorArray.Length, monitorArray);
}
}
#region Classes
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct PHYSICAL_MONITOR
{
public IntPtr hPhysicalMonitor;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string szPhysicalMonitorDescription;
}
[StructLayout(LayoutKind.Sequential)]
public struct Rect
{
public int left;
public int top;
public int right;
public int bottom;
}
public class MonitorInfo
{
public uint MinValue { get; set; }
public uint MaxValue { get; set; }
public IntPtr Handle { get; set; }
public uint CurrentValue { get; set; }
}
#endregion
}
}

View file

@ -20,7 +20,7 @@ namespace PowerControl.Helpers
{
try
{
processId = (int?)Helpers.TopLevelWindow.GetTopLevelProcessId();
processId = (int?)GetTopLevelProcessId();
if (processId is null)
return false;
@ -81,11 +81,17 @@ namespace PowerControl.Helpers
}
}
[DllImport("kernel32.dll", EntryPoint = "GetModuleHandleW", SetLastError = true)]
public static extern IntPtr GetModuleHandle(string moduleName);
public static uint EnableFlag(uint flag, bool status)
{
var current = SetFlags(~flag, status ? flag : 0);
UpdateSettings();
return current;
}
[DllImport("kernel32", SetLastError = true, CharSet = CharSet.Ansi)]
static extern IntPtr LoadLibrary([MarshalAs(UnmanagedType.LPStr)] string lpFileName);
public static void UpdateSettings()
{
PostMessage(WM_RTSS_UPDATESETTINGS, IntPtr.Zero, IntPtr.Zero);
}
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
@ -118,6 +124,21 @@ namespace PowerControl.Helpers
[DllImport("C:\\Program Files (x86)\\RivaTuner Statistics Server\\RTSSHooks64.dll", CharSet = CharSet.Ansi)]
public static extern void UpdateProfiles();
[DllImport("user32.dll", SetLastError = true)]
static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
private static uint? GetTopLevelProcessId()
{
var hWnd = GetForegroundWindow();
var result = GetWindowThreadProcessId(hWnd, out uint processId);
if (result != 0)
return processId;
return null;
}
private static void PostMessage(uint Msg, IntPtr wParam, IntPtr lParam)
{
var hWnd = FindWindow(null, "RTSS");
@ -128,18 +149,6 @@ namespace PowerControl.Helpers
PostMessage(hWnd, Msg, wParam, lParam);
}
public static uint EnableFlag(uint flag, bool status)
{
var current = SetFlags(~flag, status ? flag : 0);
UpdateSettings();
return current;
}
public static void UpdateSettings()
{
PostMessage(WM_RTSS_UPDATESETTINGS, IntPtr.Zero, IntPtr.Zero);
}
public const uint WM_APP = 0x8000;
public const uint WM_RTSS_UPDATESETTINGS = WM_APP + 100;
public const uint WM_RTSS_SHOW_PROPERTIES = WM_APP + 102;

View file

@ -1,27 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace PowerControl.Helpers
{
public class TopLevelWindow
{
[DllImport("user32.dll", SetLastError= true)]
static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);
[DllImport("user32.dll")]
public static extern IntPtr GetForegroundWindow();
public static uint? GetTopLevelProcessId()
{
var hWnd = GetForegroundWindow();
var result = GetWindowThreadProcessId(hWnd, out uint processId);
if (result != 0)
return processId;
return null;
}
}
}

View file

@ -1,629 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace PowerControl.Helpers
{
/// <summary>
/// Controls audio using the Windows CoreAudio API
/// from: http://stackoverflow.com/questions/14306048/controling-volume-mixer
/// and: http://netcoreaudio.codeplex.com/
/// </summary>
public static class AudioManager
{
#region Master Volume Manipulation
/// <summary>
/// Gets the current master volume in scalar values (percentage)
/// </summary>
/// <returns>-1 in case of an error, if successful the value will be between 0 and 100</returns>
public static int GetMasterVolume()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol != null)
{
float volumeLevel;
masterVol.GetMasterVolumeLevelScalar(out volumeLevel);
return (int)(volumeLevel * 100);
}
return -1;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
public static int GetMasterVolume(double roundValue)
{
return (int)(Math.Round(GetMasterVolume() / roundValue) * roundValue);
}
/// <summary>
/// Gets the mute state of the master volume.
/// While the volume can be muted the <see cref="GetMasterVolume"/> will still return the pre-muted volume value.
/// </summary>
/// <returns>false if not muted, true if volume is muted</returns>
public static bool GetMasterVolumeMute()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return false;
bool isMuted;
masterVol.GetMute(out isMuted);
return isMuted;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Sets the master volume to a specific level
/// </summary>
/// <param name="newLevel">Value between 0 and 100 indicating the desired scalar value of the volume</param>
public static void SetMasterVolume(int newLevel)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return;
masterVol.SetMasterVolumeLevelScalar((float)newLevel / 100.0f, Guid.Empty);
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Increments or decrements the current volume level by the <see cref="stepAmount"/>.
/// </summary>
/// <param name="stepAmount">Value between -100 and 100 indicating the desired step amount. Use negative numbers to decrease
/// the volume and positive numbers to increase it.</param>
/// <returns>the new volume level assigned</returns>
public static float StepMasterVolume(float stepAmount)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return -1;
float stepAmountScaled = stepAmount / 100;
// Get the level
float volumeLevel;
masterVol.GetMasterVolumeLevelScalar(out volumeLevel);
// Calculate the new level
float newLevel = volumeLevel + stepAmountScaled;
newLevel = Math.Min(1, newLevel);
newLevel = Math.Max(0, newLevel);
masterVol.SetMasterVolumeLevelScalar(newLevel, Guid.Empty);
// Return the new volume level that was set
return newLevel * 100;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Mute or unmute the master volume
/// </summary>
/// <param name="isMuted">true to mute the master volume, false to unmute</param>
public static void SetMasterVolumeMute(bool isMuted)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return;
masterVol.SetMute(isMuted, Guid.Empty);
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Switches between the master volume mute states depending on the current state
/// </summary>
/// <returns>the current mute state, true if the volume was muted, false if unmuted</returns>
public static bool ToggleMasterVolumeMute()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return false;
bool isMuted;
masterVol.GetMute(out isMuted);
masterVol.SetMute(!isMuted, Guid.Empty);
return !isMuted;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
private static IAudioEndpointVolume GetMasterVolumeObject()
{
IMMDeviceEnumerator deviceEnumerator = null;
IMMDevice speakers = null;
try
{
deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
Guid IID_IAudioEndpointVolume = typeof(IAudioEndpointVolume).GUID;
object o;
speakers.Activate(ref IID_IAudioEndpointVolume, 0, IntPtr.Zero, out o);
IAudioEndpointVolume masterVol = (IAudioEndpointVolume)o;
return masterVol;
}
finally
{
if (speakers != null) Marshal.ReleaseComObject(speakers);
if (deviceEnumerator != null) Marshal.ReleaseComObject(deviceEnumerator);
}
}
#endregion
#region Individual Application Volume Manipulation
public static float? GetApplicationVolume(int pid)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return null;
float level;
volume.GetMasterVolume(out level);
Marshal.ReleaseComObject(volume);
return level * 100;
}
public static bool? GetApplicationMute(int pid)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return null;
bool mute;
volume.GetMute(out mute);
Marshal.ReleaseComObject(volume);
return mute;
}
public static void SetApplicationVolume(int pid, float level)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMasterVolume(level / 100, ref guid);
Marshal.ReleaseComObject(volume);
}
public static void SetApplicationMute(int pid, bool mute)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMute(mute, ref guid);
Marshal.ReleaseComObject(volume);
}
private static ISimpleAudioVolume GetVolumeObject(int pid)
{
IMMDeviceEnumerator deviceEnumerator = null;
IAudioSessionEnumerator sessionEnumerator = null;
IAudioSessionManager2 mgr = null;
IMMDevice speakers = null;
try
{
// get the speakers (1st render + multimedia) device
deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
// activate the session manager. we need the enumerator
Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
object o;
speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
mgr = (IAudioSessionManager2)o;
// enumerate sessions for on this device
mgr.GetSessionEnumerator(out sessionEnumerator);
int count;
sessionEnumerator.GetCount(out count);
// search for an audio session with the required process-id
ISimpleAudioVolume volumeControl = null;
for (int i = 0; i < count; ++i)
{
IAudioSessionControl2 ctl = null;
try
{
sessionEnumerator.GetSession(i, out ctl);
// NOTE: we could also use the app name from ctl.GetDisplayName()
int cpid;
ctl.GetProcessId(out cpid);
if (cpid == pid)
{
volumeControl = ctl as ISimpleAudioVolume;
break;
}
}
finally
{
if (ctl != null) Marshal.ReleaseComObject(ctl);
}
}
return volumeControl;
}
finally
{
if (sessionEnumerator != null) Marshal.ReleaseComObject(sessionEnumerator);
if (mgr != null) Marshal.ReleaseComObject(mgr);
if (speakers != null) Marshal.ReleaseComObject(speakers);
if (deviceEnumerator != null) Marshal.ReleaseComObject(deviceEnumerator);
}
}
#endregion
}
#region Abstracted COM interfaces from Windows CoreAudio API
[ComImport]
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMDeviceEnumerator
{
}
internal enum EDataFlow
{
eRender,
eCapture,
eAll,
EDataFlow_enum_count
}
internal enum ERole
{
eConsole,
eMultimedia,
eCommunications,
ERole_enum_count
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDeviceEnumerator
{
int NotImpl1();
[PreserveSig]
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);
// the rest is not implemented
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
// the rest is not implemented
}
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionManager2
{
int NotImpl1();
int NotImpl2();
[PreserveSig]
int GetSessionEnumerator(out IAudioSessionEnumerator SessionEnum);
// the rest is not implemented
}
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionEnumerator
{
[PreserveSig]
int GetCount(out int SessionCount);
[PreserveSig]
int GetSession(int SessionCount, out IAudioSessionControl2 Session);
}
[Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface ISimpleAudioVolume
{
[PreserveSig]
int SetMasterVolume(float fLevel, ref Guid EventContext);
[PreserveSig]
int GetMasterVolume(out float pfLevel);
[PreserveSig]
int SetMute(bool bMute, ref Guid EventContext);
[PreserveSig]
int GetMute(out bool pbMute);
}
[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionControl2
{
// IAudioSessionControl
[PreserveSig]
int NotImpl0();
[PreserveSig]
int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetDisplayName([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetIconPath([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetIconPath([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetGroupingParam(out Guid pRetVal);
[PreserveSig]
int SetGroupingParam([MarshalAs(UnmanagedType.LPStruct)] Guid Override, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
// IAudioSessionControl2
[PreserveSig]
int GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetSessionInstanceIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetProcessId(out int pRetVal);
[PreserveSig]
int IsSystemSoundsSession();
[PreserveSig]
int SetDuckingPreference(bool optOut);
}
// http://netcoreaudio.codeplex.com/SourceControl/latest#trunk/Code/CoreAudio/Interfaces/IAudioEndpointVolume.cs
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IAudioEndpointVolume
{
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
/// <summary>
/// Gets a count of the channels in the audio stream.
/// </summary>
/// <param name="channelCount">The number of channels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelCount(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 channelCount);
/// <summary>
/// Sets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The new master volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevel(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevel(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevelScalar(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the volume level, in decibels, of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the normalized, audio-tapered volume level of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the volume level, in decibels, of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the normalized, audio-tapered volume level of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">True to mute the stream, or false to unmute the stream.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMute(
[In][MarshalAs(UnmanagedType.Bool)] Boolean isMuted,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">The muting state. True if the stream is muted, false otherwise.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMute(
[Out][MarshalAs(UnmanagedType.Bool)] out Boolean isMuted);
/// <summary>
/// Gets information about the current step in the volume range.
/// </summary>
/// <param name="step">The current zero-based step index.</param>
/// <param name="stepCount">The total number of steps in the volume range.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeStepInfo(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 step,
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 stepCount);
/// <summary>
/// Increases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepUp(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Decreases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepDown(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Queries the audio endpoint device for its hardware-supported functions.
/// </summary>
/// <param name="hardwareSupportMask">A hardware support mask that indicates the capabilities of the endpoint.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int QueryHardwareSupport(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 hardwareSupportMask);
/// <summary>
/// Gets the volume range of the audio stream, in decibels.
/// </summary>
/// <param name="volumeMin">The minimum volume level in decibels.</param>
/// <param name="volumeMax">The maximum volume level in decibels.</param>
/// <param name="volumeStep">The volume increment level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeRange(
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMin,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMax,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeStep);
}
#endregion
}

View file

@ -1,52 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management;
using System.Text;
using System.Threading.Tasks;
namespace PowerControl.Helpers
{
public static class WindowsSettingsBrightnessController
{
public static int Get()
{
try
{
using var mclass = new ManagementClass("WmiMonitorBrightness")
{
Scope = new ManagementScope(@"\\.\root\wmi")
};
using var instances = mclass.GetInstances();
foreach (ManagementObject instance in instances)
{
return (byte)instance.GetPropertyValue("CurrentBrightness");
}
return -1;
}
catch
{
return -1;
}
}
public static int Get(double roundValue = 10.0)
{
return (int)(Math.Round(Get() / roundValue) * roundValue);
}
public static void Set(int brightness)
{
using var mclass = new ManagementClass("WmiMonitorBrightnessMethods")
{
Scope = new ManagementScope(@"\\.\root\wmi")
};
using var instances = mclass.GetInstances();
var args = new object[] { 1, brightness };
foreach (ManagementObject instance in instances)
{
instance.InvokeMethod("WmiSetBrightness", args);
}
}
}
}

View file

@ -59,11 +59,11 @@ namespace PowerControl
ResetValue = () => {
if (!AMDAdrenaline.IsGPUScalingEnabled() && !Settings.Default.EnableExperimentalFeatures)
return null;
return Helpers.PhysicalMonitorBrightnessController.GetAllResolutions().Last();
return DisplayResolutionController.GetAllResolutions().Last();
},
OptionsValues = delegate()
{
var resolutions = Helpers.PhysicalMonitorBrightnessController.GetAllResolutions();
var resolutions = DisplayResolutionController.GetAllResolutions();
if (resolutions.Count() > 1)
return resolutions.Select(item => (object)item).ToArray();
return null;
@ -72,37 +72,37 @@ namespace PowerControl
{
if (!AMDAdrenaline.IsGPUScalingEnabled() && !Settings.Default.EnableExperimentalFeatures)
return null;
return Helpers.PhysicalMonitorBrightnessController.GetResolution();
return DisplayResolutionController.GetResolution();
},
ApplyValue = delegate(object selected)
{
Helpers.PhysicalMonitorBrightnessController.SetResolution((DisplayResolution)selected);
DisplayResolutionController.SetResolution((DisplayResolutionController.DisplayResolution)selected);
Root["Refresh Rate"].Update(); // force refresh Refresh Rate
Root["FPS Limit"].Update(); // force refresh FPS limit
return Helpers.PhysicalMonitorBrightnessController.GetResolution();
return DisplayResolutionController.GetResolution();
}
},
new Menu.MenuItemWithOptions()
{
Name = "Refresh Rate",
ApplyDelay = 1000,
ResetValue = () => { return Helpers.PhysicalMonitorBrightnessController.GetRefreshRates().Max(); },
ResetValue = () => { return DisplayResolutionController.GetRefreshRates().Max(); },
OptionsValues = delegate()
{
var refreshRates = Helpers.PhysicalMonitorBrightnessController.GetRefreshRates();
var refreshRates = DisplayResolutionController.GetRefreshRates();
if (refreshRates.Count() > 1)
return refreshRates.Select(item => (object)item).ToArray();
return null;
},
CurrentValue = delegate()
{
return Helpers.PhysicalMonitorBrightnessController.GetRefreshRate();
return DisplayResolutionController.GetRefreshRate();
},
ApplyValue = delegate(object selected)
{
Helpers.PhysicalMonitorBrightnessController.SetRefreshRate((int)selected);
DisplayResolutionController.SetRefreshRate((int)selected);
Root["FPS Limit"].Update(); // force refresh FPS limit
return Helpers.PhysicalMonitorBrightnessController.GetRefreshRate();
return DisplayResolutionController.GetRefreshRate();
}
},
new Menu.MenuItemWithOptions()
@ -112,7 +112,7 @@ namespace PowerControl
ResetValue = () => { return "Off"; },
OptionsValues = delegate()
{
var refreshRate = Helpers.PhysicalMonitorBrightnessController.GetRefreshRate();
var refreshRate = DisplayResolutionController.GetRefreshRate();
return new object[]
{
refreshRate / 4, refreshRate / 2, refreshRate, "Off"

View file

@ -29,14 +29,15 @@
<ItemGroup>
<ProjectReference Include="..\CommonHelpers\CommonHelpers.csproj" />
<ProjectReference Include="..\ExternalHelpers\ExternalHelpers.csproj" />
</ItemGroup>
<ItemGroup>
<Reference Include="hidapi.net">
<HintPath>hidapi.net.dll</HintPath>
<HintPath>..\ExternalHelpers\hidapi.net.dll</HintPath>
</Reference>
<Reference Include="RTSSSharedMemoryNET">
<HintPath>..\CommonHelpers\RTSSSharedMemoryNET.dll</HintPath>
<HintPath>..\ExternalHelpers\RTSSSharedMemoryNET.dll</HintPath>
</Reference>
</ItemGroup>
@ -61,12 +62,6 @@
</ItemGroup>
<ItemGroup>
<None Update="hidapi.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="hidapi.net.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Resources\RyzenAdj\inpoutx64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>

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