Add ExternalHelpers project and move all externally acquired dependencies there

This commit is contained in:
Kamil Trzciński 2022-11-20 15:12:12 +01:00
parent b06ac16fba
commit e376b9dcc8
24 changed files with 457 additions and 574 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<UseWPF>True</UseWPF>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Management" Version="7.0.0" />
<PackageReference Include="TaskScheduler" Version="2.10.1" />
</ItemGroup>
<ItemGroup>
<None Update="hidapi.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="hidapi.net.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="inpoutx64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="RTSSSharedMemoryNET.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using System.Windows.Input;
namespace ExternalHelpers
{
/// <summary>
/// Taken and adapted from: https://stackoverflow.com/a/65412682
/// </summary>
public class GlobalHotKey : IDisposable
{
/// <summary>
/// Registers a global hotkey
/// </summary>
/// <param name="aKeyGesture">e.g. Alt + Shift + Control + Win + S</param>
/// <param name="aAction">Action to be called when hotkey is pressed</param>
/// <returns>true, if registration succeeded, otherwise false</returns>
public static bool RegisterHotKey(string aKeyGestureString, Action aAction, bool repeat = false)
{
if (aKeyGestureString == "")
return false;
bool success = false;
var c = new KeyGestureConverter();
foreach (var gesture in aKeyGestureString.Split(","))
{
KeyGesture aKeyGesture = (KeyGesture)c.ConvertFrom(gesture);
if (RegisterHotKey(aKeyGesture.Modifiers, aKeyGesture.Key, aAction, repeat))
success = true;
}
return success;
}
public static bool RegisterHotKey(ModifierKeys aModifier, Key aKey, Action aAction, bool repeat)
{
if (aModifier == ModifierKeys.None && false)
{
throw new ArgumentException("Modifier must not be ModifierKeys.None");
}
if (aAction is null)
{
throw new ArgumentNullException(nameof(aAction));
}
System.Windows.Forms.Keys aVirtualKeyCode = (System.Windows.Forms.Keys)KeyInterop.VirtualKeyFromKey(aKey);
currentID = currentID + 1;
bool aRegistered = RegisterHotKey(window.Handle, currentID,
(uint)aModifier | (repeat ? MOD_NOREPEAT : 0),
(uint)aVirtualKeyCode);
if (aRegistered)
{
registeredHotKeys.Add(new HotKeyWithAction(aModifier, aKey, aAction));
}
return aRegistered;
}
public void Dispose()
{
// unregister all the registered hot keys.
for (int i = currentID; i > 0; i--)
{
UnregisterHotKey(window.Handle, i);
}
// dispose the inner native window.
window.Dispose();
}
static GlobalHotKey()
{
window.KeyPressed += (s, e) =>
{
registeredHotKeys.ForEach(x =>
{
if (e.Modifier == x.Modifier && e.Key == x.Key)
{
x.Action();
}
});
};
}
private static readonly InvisibleWindowForMessages window = new InvisibleWindowForMessages();
private static int currentID;
private static uint MOD_NOREPEAT = 0x4000;
private static List<HotKeyWithAction> registeredHotKeys = new List<HotKeyWithAction>();
private class HotKeyWithAction
{
public HotKeyWithAction(ModifierKeys modifier, Key key, Action action)
{
Modifier = modifier;
Key = key;
Action = action;
}
public ModifierKeys Modifier { get; }
public Key Key { get; }
public Action Action { get; }
}
// Registers a hot key with Windows.
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
// Unregisters the hot key with Windows.
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private class InvisibleWindowForMessages : System.Windows.Forms.NativeWindow, IDisposable
{
public InvisibleWindowForMessages()
{
CreateHandle(new System.Windows.Forms.CreateParams());
}
private static int WM_HOTKEY = 0x0312;
protected override void WndProc(ref System.Windows.Forms.Message m)
{
base.WndProc(ref m);
if (m.Msg == WM_HOTKEY)
{
var aWPFKey = KeyInterop.KeyFromVirtualKey(((int)m.LParam >> 16) & 0xFFFF);
ModifierKeys modifier = (ModifierKeys)((int)m.LParam & 0xFFFF);
if (KeyPressed != null)
{
KeyPressed(this, new HotKeyPressedEventArgs(modifier, aWPFKey));
}
}
}
public class HotKeyPressedEventArgs : EventArgs
{
private ModifierKeys _modifier;
private Key _key;
internal HotKeyPressedEventArgs(ModifierKeys modifier, Key key)
{
_modifier = modifier;
_key = key;
}
public ModifierKeys Modifier
{
get { return _modifier; }
}
public Key Key
{
get { return _key; }
}
}
public event EventHandler<HotKeyPressedEventArgs> KeyPressed;
#region IDisposable Members
public void Dispose()
{
this.DestroyHandle();
}
#endregion
}
}
}

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using Microsoft.VisualBasic.Logging;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.InteropServices;
namespace PowerControl.Helpers
{
// Taken from: https://stackoverflow.com/questions/4013622/adjust-screen-brightness-using-c-sharp
public class PhysicalMonitorBrightnessController : IDisposable
{
#region DllImport
[DllImport("dxva2.dll", EntryPoint = "GetNumberOfPhysicalMonitorsFromHMONITOR")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetNumberOfPhysicalMonitorsFromHMONITOR(IntPtr hMonitor, ref uint pdwNumberOfPhysicalMonitors);
[DllImport("dxva2.dll", EntryPoint = "GetPhysicalMonitorsFromHMONITOR")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetPhysicalMonitorsFromHMONITOR(IntPtr hMonitor, uint dwPhysicalMonitorArraySize, [Out] PHYSICAL_MONITOR[] pPhysicalMonitorArray);
[DllImport("dxva2.dll", EntryPoint = "GetMonitorBrightness")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool GetMonitorBrightness(IntPtr handle, ref uint minimumBrightness, ref uint currentBrightness, ref uint maxBrightness);
[DllImport("dxva2.dll", EntryPoint = "SetMonitorBrightness")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetMonitorBrightness(IntPtr handle, uint newBrightness);
[DllImport("dxva2.dll", EntryPoint = "DestroyPhysicalMonitor")]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool DestroyPhysicalMonitor(IntPtr hMonitor);
[DllImport("dxva2.dll", EntryPoint = "DestroyPhysicalMonitors")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool DestroyPhysicalMonitors(uint dwPhysicalMonitorArraySize, [In] PHYSICAL_MONITOR[] pPhysicalMonitorArray);
[DllImport("user32.dll")]
static extern bool EnumDisplayMonitors(IntPtr hdc, IntPtr lprcClip, EnumMonitorsDelegate lpfnEnum, IntPtr dwData);
delegate bool EnumMonitorsDelegate(IntPtr hMonitor, IntPtr hdcMonitor, ref Rect lprcMonitor, IntPtr dwData);
#endregion
private IReadOnlyCollection<MonitorInfo> Monitors { get; set; }
public PhysicalMonitorBrightnessController()
{
UpdateMonitors();
}
#region Get & Set
public void Set(uint brightness)
{
Set(brightness, true);
}
private void Set(uint brightness, bool refreshMonitorsIfNeeded)
{
bool isSomeFail = false;
foreach (var monitor in Monitors)
{
uint realNewValue = (monitor.MaxValue - monitor.MinValue) * brightness / 100 + monitor.MinValue;
if (SetMonitorBrightness(monitor.Handle, realNewValue))
{
monitor.CurrentValue = realNewValue;
}
else if (refreshMonitorsIfNeeded)
{
isSomeFail = true;
break;
}
}
if (refreshMonitorsIfNeeded && (isSomeFail || !Monitors.Any()))
{
UpdateMonitors();
Set(brightness, false);
return;
}
}
public int Get()
{
if (!Monitors.Any())
{
return -1;
}
return (int)Monitors.Average(d => d.CurrentValue);
}
#endregion
private void UpdateMonitors()
{
DisposeMonitors(this.Monitors);
var monitors = new List<MonitorInfo>();
EnumDisplayMonitors(IntPtr.Zero, IntPtr.Zero, (IntPtr hMonitor, IntPtr hdcMonitor, ref Rect lprcMonitor, IntPtr dwData) =>
{
uint physicalMonitorsCount = 0;
if (!GetNumberOfPhysicalMonitorsFromHMONITOR(hMonitor, ref physicalMonitorsCount))
{
// Cannot get monitor count
return true;
}
var physicalMonitors = new PHYSICAL_MONITOR[physicalMonitorsCount];
if (!GetPhysicalMonitorsFromHMONITOR(hMonitor, physicalMonitorsCount, physicalMonitors))
{
// Cannot get physical monitor handle
return true;
}
foreach (PHYSICAL_MONITOR physicalMonitor in physicalMonitors)
{
uint minValue = 0, currentValue = 0, maxValue = 0;
var info = new MonitorInfo
{
Handle = physicalMonitor.hPhysicalMonitor,
MinValue = minValue,
CurrentValue = currentValue,
MaxValue = maxValue,
};
monitors.Add(info);
}
return true;
}, IntPtr.Zero);
this.Monitors = monitors;
}
public void Dispose()
{
DisposeMonitors(Monitors);
GC.SuppressFinalize(this);
}
private static void DisposeMonitors(IEnumerable<MonitorInfo> monitors)
{
if (monitors?.Any() == true)
{
PHYSICAL_MONITOR[] monitorArray = monitors.Select(m => new PHYSICAL_MONITOR { hPhysicalMonitor = m.Handle }).ToArray();
DestroyPhysicalMonitors((uint)monitorArray.Length, monitorArray);
}
}
#region Classes
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct PHYSICAL_MONITOR
{
public IntPtr hPhysicalMonitor;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
public string szPhysicalMonitorDescription;
}
[StructLayout(LayoutKind.Sequential)]
public struct Rect
{
public int left;
public int top;
public int right;
public int bottom;
}
public class MonitorInfo
{
public uint MinValue { get; set; }
public uint MaxValue { get; set; }
public IntPtr Handle { get; set; }
public uint CurrentValue { get; set; }
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
namespace PowerControl.External
{
/// <summary>
/// Taken from: https://github.com/mKenfenheuer/neptune-hidapi.net/blob/main/Hid/HidEnums.cs
/// </summary>
public enum SDCPacketType
{
PT_INPUT = 0x01,
PT_HOTPLUG = 0x03,
PT_IDLE = 0x04,
PT_OFF = 0x9f,
PT_AUDIO = 0xb6,
PT_CLEAR_MAPPINGS = 0x81,
PT_CONFIGURE = 0x87,
PT_LED = 0x87,
PT_CALIBRATE_JOYSTICK = 0xbf,
PT_CALIBRATE_TRACKPAD = 0xa7,
PT_SET_AUDIO_INDICES = 0xc1,
PT_LIZARD_BUTTONS = 0x85,
PT_LIZARD_MOUSE = 0x8e,
PT_FEEDBACK = 0x8f,
PT_RESET = 0x95,
PT_GET_SERIAL = 0xAE,
}
public enum SDCPacketLength
{
PL_LED = 0x03,
PL_OFF = 0x04,
PL_FEEDBACK = 0x07,
PL_CONFIGURE = 0x15,
PL_CONFIGURE_BT = 0x0f,
PL_GET_SERIAL = 0x15,
}
public enum SDCConfigType
{
CT_LED = 0x2d,
CT_CONFIGURE = 0x32,
CONFIGURE_BT = 0x18,
}
public enum SDCButton0
{
BTN_L5 = 0b1000000000000000,
BTN_OPTIONS = 0b0100000000000000,
BTN_STEAM = 0b0010000000000000,
BTN_MENU = 0b0001000000000000,
BTN_DPAD_DOWN = 0b0000100000000000,
BTN_DPAD_LEFT = 0b0000010000000000,
BTN_DPAD_RIGHT = 0b0000001000000000,
BTN_DPAD_UP = 0b0000000100000000,
BTN_A = 0b0000000010000000,
BTN_X = 0b0000000001000000,
BTN_B = 0b0000000000100000,
BTN_Y = 0b0000000000010000,
BTN_L1 = 0b0000000000001000,
BTN_R1 = 0b0000000000000100,
BTN_L2 = 0b0000000000000010,
BTN_R2 = 0b0000000000000001,
}
public enum SDCButton1
{
BTN_LSTICK_PRESS = 0b01000000,
BTN_LPAD_TOUCH = 0b00001000,
BTN_LPAD_PRESS = 0b00000010,
BTN_RPAD_PRESS = 0b00010000,
BTN_RPAD_TOUCH = 0b00000100,
BTN_R5 = 0b00000001,
}
public enum SDCButton2
{
BTN_RSTICK_PRESS = 0b00000100,
}
public enum SDCButton4
{
BTN_LSTICK_TOUCH = 0b01000000,
BTN_RSTICK_TOUCH = 0b10000000,
BTN_R4 = 0b00000100,
BTN_L4 = 0b00000010,
}
public enum SDCButton5
{
BTN_QUICK_ACCESS = 0b00000100,
}
[StructLayout(LayoutKind.Sequential)]
public struct SDCInput
{
public byte ptype; //0x00
public byte _a1; //0x01
public byte _a2; //0x02
public byte _a3; //0x03
public uint seq; //0x04
public ushort buttons0; //0x09
public byte buttons1; //0x0A
public byte buttons2; //0x0C
public byte buttons3; //0x0D
public byte buttons4; //0x0E
public byte buttons5; //0x0E
public short lpad_x; //0x10
public short lpad_y; //0x12
public short rpad_x; //0x13
public short rpad_y; //0x16
public short accel_x; //0x18
public short accel_y; //0x1A
public short accel_z; //0x1C
public short gpitch; //0x1E
public short gyaw; //0x20
public short groll; //0x22
public short q1; //0x24
public short q2; //0x26
public short q3; //0x28
public short q4; //0x2A
public short ltrig; //0x2C
public short rtrig; //0x2E
public short lthumb_x; //0x30
public short lthumb_y; //0x32
public short rthumb_x; //0x34
public short rthumb_y; //0x36
public short lpad_pressure; //0x38
public short rpad_pressure; //0x3A
public static SDCInput FromBuffer(byte[] bytes)
{
var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
try
{
return (SDCInput)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(SDCInput));
}
catch
{
return new SDCInput();
}
finally
{
handle.Free();
}
}
}
[StructLayout(LayoutKind.Sequential)]
public struct SDCHapticPacket
{
public byte packet_type; // = 0x8f;
public byte len; // = 0x07;
public byte position; // = 1;
public ushort amplitude;
public ushort period;
public ushort count;
}
}

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// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
// If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Copyright (C) LibreHardwareMonitor and Contributors.
// Partial Copyright (C) Michael Möller <mmoeller@openhardwaremonitor.org> and Contributors.
// All Rights Reserved.
using System;
using System.IO;
using System.Linq;
using System.Security;
using System.Security.Principal;
using System.Windows.Forms;
using Microsoft.Win32;
using Microsoft.Win32.TaskScheduler;
using Action = Microsoft.Win32.TaskScheduler.Action;
using Task = Microsoft.Win32.TaskScheduler.Task;
namespace ExternalHelpers
{
/// <summary>
/// Taken and adapter from: https://github.com/LibreHardwareMonitor/LibreHardwareMonitor/blob/master/LibreHardwareMonitor/UI/StartupManager.cs
/// </summary>
public class StartupManager
{
private const string RegistryPath = @"Software\Microsoft\Windows\CurrentVersion\Run";
private bool _startup;
public string NameOf { get; set; }
public string Description { get; set; }
public StartupManager(string name, string description = null)
{
NameOf = name;
if (description != null)
Description = description;
else
Description = string.Format("Starts {0} on Windows startup", name);
if (Environment.OSVersion.Platform >= PlatformID.Unix)
{
IsAvailable = false;
return;
}
if (IsAdministrator() && TaskService.Instance.Connected)
{
IsAvailable = true;
Task task = GetTask();
if (task != null)
{
foreach (Action action in task.Definition.Actions)
{
if (action.ActionType == TaskActionType.Execute && action is ExecAction execAction)
{
if (execAction.Path.Equals(Application.ExecutablePath, StringComparison.OrdinalIgnoreCase))
_startup = true;
}
}
}
}
else
{
try
{
using (RegistryKey registryKey = Registry.CurrentUser.OpenSubKey(RegistryPath))
{
string value = (string)registryKey?.GetValue(NameOf);
if (value != null)
_startup = value == Application.ExecutablePath;
}
IsAvailable = true;
}
catch (SecurityException)
{
IsAvailable = false;
}
}
}
public bool IsAvailable { get; }
public bool Startup
{
get { return _startup; }
set
{
if (_startup != value)
{
if (IsAvailable)
{
if (TaskService.Instance.Connected)
{
if (value)
CreateTask();
else
DeleteTask();
_startup = value;
}
else
{
try
{
if (value)
CreateRegistryKey();
else
DeleteRegistryKey();
_startup = value;
}
catch (UnauthorizedAccessException)
{
throw new InvalidOperationException();
}
}
}
else
{
throw new InvalidOperationException();
}
}
}
}
private static bool IsAdministrator()
{
try
{
WindowsIdentity identity = WindowsIdentity.GetCurrent();
WindowsPrincipal principal = new WindowsPrincipal(identity);
return principal.IsInRole(WindowsBuiltInRole.Administrator);
}
catch
{
return false;
}
}
private Task GetTask()
{
try
{
return TaskService.Instance.AllTasks.FirstOrDefault(x => x.Name.Equals(NameOf, StringComparison.OrdinalIgnoreCase));
}
catch
{
return null;
}
}
private void CreateTask()
{
TaskDefinition taskDefinition = TaskService.Instance.NewTask();
taskDefinition.RegistrationInfo.Description = Description;
taskDefinition.Triggers.Add(new LogonTrigger());
taskDefinition.Settings.StartWhenAvailable = true;
taskDefinition.Settings.DisallowStartIfOnBatteries = false;
taskDefinition.Settings.StopIfGoingOnBatteries = false;
taskDefinition.Settings.ExecutionTimeLimit = TimeSpan.Zero;
taskDefinition.Settings.AllowHardTerminate = false;
taskDefinition.Principal.RunLevel = TaskRunLevel.Highest;
taskDefinition.Principal.LogonType = TaskLogonType.InteractiveToken;
taskDefinition.Actions.Add(new ExecAction(Application.ExecutablePath, "", Path.GetDirectoryName(Application.ExecutablePath)));
TaskService.Instance.RootFolder.RegisterTaskDefinition(NameOf, taskDefinition);
}
private void DeleteTask()
{
Task task = GetTask();
task?.Folder.DeleteTask(task.Name, false);
}
private void CreateRegistryKey()
{
RegistryKey registryKey = Registry.CurrentUser.CreateSubKey(RegistryPath);
registryKey?.SetValue(NameOf, Application.ExecutablePath);
}
private void DeleteRegistryKey()
{
RegistryKey registryKey = Registry.CurrentUser.CreateSubKey(RegistryPath);
registryKey?.DeleteValue(NameOf);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace PowerControl.Helpers
{
/// <summary>
/// Controls audio using the Windows CoreAudio API
/// from: http://stackoverflow.com/questions/14306048/controling-volume-mixer
/// and: http://netcoreaudio.codeplex.com/
/// </summary>
public static class AudioManager
{
public static int GetMasterVolume(double roundValue)
{
return (int)(Math.Round(GetMasterVolume() / roundValue) * roundValue);
}
#region Master Volume Manipulation
/// <summary>
/// Gets the current master volume in scalar values (percentage)
/// </summary>
/// <returns>-1 in case of an error, if successful the value will be between 0 and 100</returns>
public static int GetMasterVolume()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol != null)
{
float volumeLevel;
masterVol.GetMasterVolumeLevelScalar(out volumeLevel);
return (int)(volumeLevel * 100);
}
return -1;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Gets the mute state of the master volume.
/// While the volume can be muted the <see cref="GetMasterVolume"/> will still return the pre-muted volume value.
/// </summary>
/// <returns>false if not muted, true if volume is muted</returns>
public static bool GetMasterVolumeMute()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return false;
bool isMuted;
masterVol.GetMute(out isMuted);
return isMuted;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Sets the master volume to a specific level
/// </summary>
/// <param name="newLevel">Value between 0 and 100 indicating the desired scalar value of the volume</param>
public static void SetMasterVolume(int newLevel)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return;
masterVol.SetMasterVolumeLevelScalar((float)newLevel / 100.0f, Guid.Empty);
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Increments or decrements the current volume level by the <see cref="stepAmount"/>.
/// </summary>
/// <param name="stepAmount">Value between -100 and 100 indicating the desired step amount. Use negative numbers to decrease
/// the volume and positive numbers to increase it.</param>
/// <returns>the new volume level assigned</returns>
public static float StepMasterVolume(float stepAmount)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return -1;
float stepAmountScaled = stepAmount / 100;
// Get the level
float volumeLevel;
masterVol.GetMasterVolumeLevelScalar(out volumeLevel);
// Calculate the new level
float newLevel = volumeLevel + stepAmountScaled;
newLevel = Math.Min(1, newLevel);
newLevel = Math.Max(0, newLevel);
masterVol.SetMasterVolumeLevelScalar(newLevel, Guid.Empty);
// Return the new volume level that was set
return newLevel * 100;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Mute or unmute the master volume
/// </summary>
/// <param name="isMuted">true to mute the master volume, false to unmute</param>
public static void SetMasterVolumeMute(bool isMuted)
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return;
masterVol.SetMute(isMuted, Guid.Empty);
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
/// <summary>
/// Switches between the master volume mute states depending on the current state
/// </summary>
/// <returns>the current mute state, true if the volume was muted, false if unmuted</returns>
public static bool ToggleMasterVolumeMute()
{
IAudioEndpointVolume masterVol = null;
try
{
masterVol = GetMasterVolumeObject();
if (masterVol == null)
return false;
bool isMuted;
masterVol.GetMute(out isMuted);
masterVol.SetMute(!isMuted, Guid.Empty);
return !isMuted;
}
finally
{
if (masterVol != null)
Marshal.ReleaseComObject(masterVol);
}
}
private static IAudioEndpointVolume GetMasterVolumeObject()
{
IMMDeviceEnumerator deviceEnumerator = null;
IMMDevice speakers = null;
try
{
deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
Guid IID_IAudioEndpointVolume = typeof(IAudioEndpointVolume).GUID;
object o;
speakers.Activate(ref IID_IAudioEndpointVolume, 0, IntPtr.Zero, out o);
IAudioEndpointVolume masterVol = (IAudioEndpointVolume)o;
return masterVol;
}
finally
{
if (speakers != null) Marshal.ReleaseComObject(speakers);
if (deviceEnumerator != null) Marshal.ReleaseComObject(deviceEnumerator);
}
}
#endregion
#region Individual Application Volume Manipulation
public static float? GetApplicationVolume(int pid)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return null;
float level;
volume.GetMasterVolume(out level);
Marshal.ReleaseComObject(volume);
return level * 100;
}
public static bool? GetApplicationMute(int pid)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return null;
bool mute;
volume.GetMute(out mute);
Marshal.ReleaseComObject(volume);
return mute;
}
public static void SetApplicationVolume(int pid, float level)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMasterVolume(level / 100, ref guid);
Marshal.ReleaseComObject(volume);
}
public static void SetApplicationMute(int pid, bool mute)
{
ISimpleAudioVolume volume = GetVolumeObject(pid);
if (volume == null)
return;
Guid guid = Guid.Empty;
volume.SetMute(mute, ref guid);
Marshal.ReleaseComObject(volume);
}
private static ISimpleAudioVolume GetVolumeObject(int pid)
{
IMMDeviceEnumerator deviceEnumerator = null;
IAudioSessionEnumerator sessionEnumerator = null;
IAudioSessionManager2 mgr = null;
IMMDevice speakers = null;
try
{
// get the speakers (1st render + multimedia) device
deviceEnumerator = (IMMDeviceEnumerator)(new MMDeviceEnumerator());
deviceEnumerator.GetDefaultAudioEndpoint(EDataFlow.eRender, ERole.eMultimedia, out speakers);
// activate the session manager. we need the enumerator
Guid IID_IAudioSessionManager2 = typeof(IAudioSessionManager2).GUID;
object o;
speakers.Activate(ref IID_IAudioSessionManager2, 0, IntPtr.Zero, out o);
mgr = (IAudioSessionManager2)o;
// enumerate sessions for on this device
mgr.GetSessionEnumerator(out sessionEnumerator);
int count;
sessionEnumerator.GetCount(out count);
// search for an audio session with the required process-id
ISimpleAudioVolume volumeControl = null;
for (int i = 0; i < count; ++i)
{
IAudioSessionControl2 ctl = null;
try
{
sessionEnumerator.GetSession(i, out ctl);
// NOTE: we could also use the app name from ctl.GetDisplayName()
int cpid;
ctl.GetProcessId(out cpid);
if (cpid == pid)
{
volumeControl = ctl as ISimpleAudioVolume;
break;
}
}
finally
{
if (ctl != null) Marshal.ReleaseComObject(ctl);
}
}
return volumeControl;
}
finally
{
if (sessionEnumerator != null) Marshal.ReleaseComObject(sessionEnumerator);
if (mgr != null) Marshal.ReleaseComObject(mgr);
if (speakers != null) Marshal.ReleaseComObject(speakers);
if (deviceEnumerator != null) Marshal.ReleaseComObject(deviceEnumerator);
}
}
#endregion
}
#region Abstracted COM interfaces from Windows CoreAudio API
[ComImport]
[Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")]
internal class MMDeviceEnumerator
{
}
internal enum EDataFlow
{
eRender,
eCapture,
eAll,
EDataFlow_enum_count
}
internal enum ERole
{
eConsole,
eMultimedia,
eCommunications,
ERole_enum_count
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDeviceEnumerator
{
int NotImpl1();
[PreserveSig]
int GetDefaultAudioEndpoint(EDataFlow dataFlow, ERole role, out IMMDevice ppDevice);
// the rest is not implemented
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IMMDevice
{
[PreserveSig]
int Activate(ref Guid iid, int dwClsCtx, IntPtr pActivationParams, [MarshalAs(UnmanagedType.IUnknown)] out object ppInterface);
// the rest is not implemented
}
[Guid("77AA99A0-1BD6-484F-8BC7-2C654C9A9B6F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionManager2
{
int NotImpl1();
int NotImpl2();
[PreserveSig]
int GetSessionEnumerator(out IAudioSessionEnumerator SessionEnum);
// the rest is not implemented
}
[Guid("E2F5BB11-0570-40CA-ACDD-3AA01277DEE8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionEnumerator
{
[PreserveSig]
int GetCount(out int SessionCount);
[PreserveSig]
int GetSession(int SessionCount, out IAudioSessionControl2 Session);
}
[Guid("87CE5498-68D6-44E5-9215-6DA47EF883D8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface ISimpleAudioVolume
{
[PreserveSig]
int SetMasterVolume(float fLevel, ref Guid EventContext);
[PreserveSig]
int GetMasterVolume(out float pfLevel);
[PreserveSig]
int SetMute(bool bMute, ref Guid EventContext);
[PreserveSig]
int GetMute(out bool pbMute);
}
[Guid("bfb7ff88-7239-4fc9-8fa2-07c950be9c6d"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IAudioSessionControl2
{
// IAudioSessionControl
[PreserveSig]
int NotImpl0();
[PreserveSig]
int GetDisplayName([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetDisplayName([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetIconPath([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int SetIconPath([MarshalAs(UnmanagedType.LPWStr)] string Value, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int GetGroupingParam(out Guid pRetVal);
[PreserveSig]
int SetGroupingParam([MarshalAs(UnmanagedType.LPStruct)] Guid Override, [MarshalAs(UnmanagedType.LPStruct)] Guid EventContext);
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
// IAudioSessionControl2
[PreserveSig]
int GetSessionIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetSessionInstanceIdentifier([MarshalAs(UnmanagedType.LPWStr)] out string pRetVal);
[PreserveSig]
int GetProcessId(out int pRetVal);
[PreserveSig]
int IsSystemSoundsSession();
[PreserveSig]
int SetDuckingPreference(bool optOut);
}
// http://netcoreaudio.codeplex.com/SourceControl/latest#trunk/Code/CoreAudio/Interfaces/IAudioEndpointVolume.cs
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IAudioEndpointVolume
{
[PreserveSig]
int NotImpl1();
[PreserveSig]
int NotImpl2();
/// <summary>
/// Gets a count of the channels in the audio stream.
/// </summary>
/// <param name="channelCount">The number of channels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelCount(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 channelCount);
/// <summary>
/// Sets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The new master volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevel(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMasterVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the master volume level of the audio stream, in decibels.
/// </summary>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevel(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the master volume level, expressed as a normalized, audio-tapered value.
/// </summary>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMasterVolumeLevelScalar(
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the volume level, in decibels, of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new volume level in decibels.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Sets the normalized, audio-tapered volume level of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The channel number.</param>
/// <param name="level">The new master volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[In][MarshalAs(UnmanagedType.R4)] float level,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the volume level, in decibels, of the specified channel in the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevel(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Gets the normalized, audio-tapered volume level of the specified channel of the audio stream.
/// </summary>
/// <param name="channelNumber">The zero-based channel number.</param>
/// <param name="level">The volume level expressed as a normalized value between 0.0 and 1.0.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetChannelVolumeLevelScalar(
[In][MarshalAs(UnmanagedType.U4)] UInt32 channelNumber,
[Out][MarshalAs(UnmanagedType.R4)] out float level);
/// <summary>
/// Sets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">True to mute the stream, or false to unmute the stream.</param>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int SetMute(
[In][MarshalAs(UnmanagedType.Bool)] Boolean isMuted,
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Gets the muting state of the audio stream.
/// </summary>
/// <param name="isMuted">The muting state. True if the stream is muted, false otherwise.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetMute(
[Out][MarshalAs(UnmanagedType.Bool)] out Boolean isMuted);
/// <summary>
/// Gets information about the current step in the volume range.
/// </summary>
/// <param name="step">The current zero-based step index.</param>
/// <param name="stepCount">The total number of steps in the volume range.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeStepInfo(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 step,
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 stepCount);
/// <summary>
/// Increases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepUp(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Decreases the volume level by one step.
/// </summary>
/// <param name="eventContext">A user context value that is passed to the notification callback.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int VolumeStepDown(
[In][MarshalAs(UnmanagedType.LPStruct)] Guid eventContext);
/// <summary>
/// Queries the audio endpoint device for its hardware-supported functions.
/// </summary>
/// <param name="hardwareSupportMask">A hardware support mask that indicates the capabilities of the endpoint.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int QueryHardwareSupport(
[Out][MarshalAs(UnmanagedType.U4)] out UInt32 hardwareSupportMask);
/// <summary>
/// Gets the volume range of the audio stream, in decibels.
/// </summary>
/// <param name="volumeMin">The minimum volume level in decibels.</param>
/// <param name="volumeMax">The maximum volume level in decibels.</param>
/// <param name="volumeStep">The volume increment level in decibels.</param>
/// <returns>An HRESULT code indicating whether the operation passed of failed.</returns>
[PreserveSig]
int GetVolumeRange(
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMin,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeMax,
[Out][MarshalAs(UnmanagedType.R4)] out float volumeStep);
}
#endregion
}

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@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management;
using System.Text;
using System.Threading.Tasks;
namespace PowerControl.Helpers
{
/// <summary>
/// Taken from: https://gist.github.com/maxkoshevoi/b8a1ad91f4d2a9fd3931168c14080694
/// </summary>
public static class WindowsSettingsBrightnessController
{
public static int Get(double roundValue = 10.0)
{
return (int)(Math.Round(Get() / roundValue) * roundValue);
}
public static int Get()
{
try
{
using var mclass = new ManagementClass("WmiMonitorBrightness")
{
Scope = new ManagementScope(@"\\.\root\wmi")
};
using var instances = mclass.GetInstances();
foreach (ManagementObject instance in instances)
{
return (byte)instance.GetPropertyValue("CurrentBrightness");
}
return -1;
}
catch
{
return -1;
}
}
public static void Set(int brightness)
{
using var mclass = new ManagementClass("WmiMonitorBrightnessMethods")
{
Scope = new ManagementScope(@"\\.\root\wmi")
};
using var instances = mclass.GetInstances();
var args = new object[] { 1, brightness };
foreach (ManagementObject instance in instances)
{
instance.InvokeMethod("WmiSetBrightness", args);
}
}
}
}

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