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SteamController: Persist and expose in release Lizard{Buttons,Mouse}
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@ -403,9 +403,7 @@ namespace SteamController
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DS4Shortcuts = ProfilesSettings.DS4BackPanelSettings.Default,
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DS4Haptic = ProfilesSettings.HapticSettings.DS4,
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Application = Settings.Default,
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#if DEBUG
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DEBUG = SettingsDebug.Default
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#endif
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}
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};
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@ -14,10 +14,18 @@ namespace SteamController
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}
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[Description("Use Lizard Buttons instead of emulated. This option is only for testing purposes.")]
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public bool LizardButtons { get; set; } = false;
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public bool LizardButtons
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{
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get { return Get<bool>("LizardButtons", false); }
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set { Set("LizardButtons", value); }
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}
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[Description("Use Lizard Mouse instead of emulated. This option is only for testing purposes.")]
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public bool LizardMouse { get; set; } = true;
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public bool LizardMouse
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{
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get { return Get<bool>("LizardMouse", false); }
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set { Set("LizardMouse", value); }
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}
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public override string ToString()
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{
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