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Split Profiles into Profiles/Default and Profiles/Predefined
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parent
86b73001a2
commit
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9 changed files with 19 additions and 26 deletions
177
SteamController/Profiles/Default/GuideShortcutsProfile.cs
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177
SteamController/Profiles/Default/GuideShortcutsProfile.cs
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using System.Diagnostics;
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using ExternalHelpers;
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using PowerControl.Helpers;
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using WindowsInput;
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namespace SteamController.Profiles.Default
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{
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public abstract class GuideShortcutsProfile : ShortcutsProfile
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{
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public readonly TimeSpan HoldForKill = TimeSpan.FromSeconds(3);
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public readonly TimeSpan HoldForClose = TimeSpan.FromSeconds(1);
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public override Status Run(Context c)
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{
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if (base.Run(c).IsDone)
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{
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return Status.Done;
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}
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if (c.Steam.BtnSteam.Hold(HoldForShorcuts, ShortcutConsumed))
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{
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SteamShortcuts(c);
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return Status.Done;
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}
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return Status.Continue;
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}
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private void SteamShortcuts(Context c)
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{
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c.Steam.LizardButtons = SettingsDebug.Default.LizardButtons;
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c.Steam.LizardMouse = SettingsDebug.Default.LizardMouse;
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EmulateScrollOnLPad(c);
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EmulateMouseOnRPad(c);
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EmulateMouseOnRStick(c);
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if (c.Steam.BtnA.Pressed())
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{
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c.Keyboard.KeyPress(VirtualKeyCode.RETURN);
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}
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if (c.Steam.BtnB.HoldOnce(HoldForClose, ShortcutConsumed))
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{
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Helpers.ForegroundProcess.Store();
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// close application
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c.Keyboard.KeyPress(VirtualKeyCode.LMENU, VirtualKeyCode.F4);
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}
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else if (c.Steam.BtnB.HoldChain(HoldForKill, ShortcutConsumed, "KillProcess"))
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{
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// We want to KILL only the process that
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// was foreground last time
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Helpers.ForegroundProcess.Kill(true);
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}
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if (c.Steam.BtnX.Pressed())
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{
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switch (Settings.Default.KeyboardStyle)
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{
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case Settings.KeyboardStyles.CTRL_WIN_O:
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c.Keyboard.KeyPress(new VirtualKeyCode[] { VirtualKeyCode.LCONTROL, VirtualKeyCode.LWIN }, VirtualKeyCode.VK_O);
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break;
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case Settings.KeyboardStyles.WindowsTouch:
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OnScreenKeyboard.Toggle();
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break;
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}
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}
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if (c.Steam.BtnL1.Pressed())
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{
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if (Process.GetProcessesByName("Magnify").Any())
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{
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// close magnifier
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c.Keyboard.KeyPress(VirtualKeyCode.LWIN, VirtualKeyCode.ESCAPE);
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}
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else
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{
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// enable magnifier
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c.Keyboard.KeyPress(VirtualKeyCode.LWIN, VirtualKeyCode.OEM_PLUS);
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}
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}
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if (c.Steam.BtnR1.Pressed())
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{
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// take screenshot
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c.Keyboard.KeyPress(VirtualKeyCode.LWIN, VirtualKeyCode.SNAPSHOT);
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}
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if (c.Steam.BtnVirtualLeftThumbUp.JustPressed() || c.Steam.BtnVirtualLeftThumbUp.HoldRepeat(ShortcutConsumed))
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{
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WindowsSettingsBrightnessController.Increase(5);
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}
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if (c.Steam.BtnVirtualLeftThumbDown.JustPressed() || c.Steam.BtnVirtualLeftThumbDown.HoldRepeat(ShortcutConsumed))
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{
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WindowsSettingsBrightnessController.Increase(-5);
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}
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if (c.Steam.BtnDpadRight.Pressed())
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{
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c.Keyboard.KeyPress(VirtualKeyCode.RETURN);
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}
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if (c.Steam.BtnDpadDown.Pressed())
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{
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c.Keyboard.KeyPress(VirtualKeyCode.TAB);
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}
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if (c.Steam.BtnDpadLeft.Pressed())
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{
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c.Keyboard.KeyPress(VirtualKeyCode.ESCAPE);
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}
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}
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protected override bool AdditionalShortcuts(Context c)
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{
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if (base.AdditionalShortcuts(c))
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return true;
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// Additional binding for tool hotkeys (Lossless Fullscreen is nice)
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if (c.Steam.BtnDpadUp.Pressed())
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{
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c.Keyboard.KeyPress(new VirtualKeyCode[] { VirtualKeyCode.LCONTROL, VirtualKeyCode.LMENU }, VirtualKeyCode.VK_U);
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return true;
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}
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return false;
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}
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protected void EmulateScrollOnLPad(Context c)
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{
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if (c.Steam.LPadX)
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{
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c.Mouse.HorizontalScroll(c.Steam.LPadX.DeltaValue * Context.PadToWhellSensitivity);
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}
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if (c.Steam.LPadY)
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{
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c.Mouse.VerticalScroll(c.Steam.LPadY.DeltaValue * Context.PadToWhellSensitivity * (double)Settings.Default.ScrollDirection);
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}
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}
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protected void EmulateMouseOnRStick(Context c)
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{
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if (c.Steam.RightThumbX || c.Steam.RightThumbY)
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{
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c.Mouse.MoveBy(
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c.Steam.RightThumbX.DeltaValue * Context.JoystickToMouseSensitivity,
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-c.Steam.RightThumbY.DeltaValue * Context.JoystickToMouseSensitivity
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);
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}
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}
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protected void EmulateMouseOnRPad(Context c, bool useButtonTriggers = true)
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{
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if (useButtonTriggers)
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{
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c.Mouse[Devices.MouseController.Button.Right] = c.Steam.BtnL2 || c.Steam.BtnLPadPress;
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c.Mouse[Devices.MouseController.Button.Left] = c.Steam.BtnR2 || c.Steam.BtnRPadPress;
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}
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else
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{
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c.Mouse[Devices.MouseController.Button.Right] = c.Steam.BtnLPadPress;
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c.Mouse[Devices.MouseController.Button.Left] = c.Steam.BtnRPadPress;
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}
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if (c.Steam.RPadX || c.Steam.RPadY)
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{
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c.Mouse.MoveBy(
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c.Steam.RPadX.DeltaValue * Context.PadToMouseSensitivity,
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-c.Steam.RPadY.DeltaValue * Context.PadToMouseSensitivity
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);
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}
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}
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}
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}
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