mirror of
https://github.com/ayufan/steam-deck-tools.git
synced 2026-01-20 07:20:27 +01:00
Add VangoghGPU SMU controller with CPU and GPU clock frequency control
This commit is contained in:
parent
9eba0239a1
commit
a3a25bfb4e
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@ -7,7 +7,7 @@ using System.Threading.Tasks;
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namespace CommonHelpers
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{
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internal class InpOut
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public class InpOut
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{
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[DllImport("inpoutx64.dll", EntryPoint = "MapPhysToLin", CallingConvention = CallingConvention.StdCall)]
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public static extern IntPtr MapPhysToLin(IntPtr pbPhysAddr, uint dwPhysSize, out IntPtr pPhysicalMemoryHandle);
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@ -23,6 +23,12 @@ namespace CommonHelpers
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[DllImport("inpoutx64.dll", EntryPoint = "DlPortWritePortUchar", CallingConvention = CallingConvention.StdCall)]
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public static extern byte DlPortWritePortUchar(ushort port, byte vlaue);
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[DllImport("inpoutx64.dll", CallingConvention = CallingConvention.StdCall)]
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public static extern bool GetPhysLong(IntPtr pbPhysAddr, out uint physValue);
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[DllImport("inpoutx64.dll", CallingConvention = CallingConvention.StdCall)]
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public static extern bool SetPhysLong(IntPtr pbPhysAddr, uint physValue);
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public static byte[] ReadMemory(IntPtr baseAddress, uint size)
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{
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IntPtr pdwLinAddr = MapPhysToLin(baseAddress, size, out IntPtr pPhysicalMemoryHandle);
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114
CommonHelpers/WinRing0.cs
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114
CommonHelpers/WinRing0.cs
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@ -0,0 +1,114 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace CommonHelpers
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{
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public class WinRing0
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{
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public const Int32 OLS_DLL_NO_ERROR = 0;
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public const Int32 OLS_DLL_UNSUPPORTED_PLATFORM = 1;
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public const Int32 OLS_DLL_DRIVER_NOT_LOADED = 2;
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public const Int32 OLS_DLL_DRIVER_NOT_FOUND = 3;
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public const Int32 OLS_DLL_DRIVER_UNLOADED = 4;
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public const Int32 OLS_DLL_DRIVER_NOT_LOADED_ON_NETWORK = 5;
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public const Int32 OLS_DLL_UNKNOWN_ERROR = 9;
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public const Int32 OLS_DRIVER_TYPE_UNKNOWN = 0;
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public const Int32 OLS_DRIVER_TYPE_WIN_9X = 1;
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public const Int32 OLS_DRIVER_TYPE_WIN_NT = 2;
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public const Int32 OLS_DRIVER_TYPE_WIN_NT4 = 3;
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public const Int32 OLS_DRIVER_TYPE_WIN_NT_X64 = 4;
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public const Int32 OLS_DRIVER_TYPE_WIN_NT_IA64 = 5;// Reseved
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public const UInt32 OLS_ERROR_PCI_BUS_NOT_EXIST = (0xE0000001);
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public const UInt32 OLS_ERROR_PCI_NO_DEVICE = (0xE0000002);
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public const UInt32 OLS_ERROR_PCI_WRITE_CONFIG = (0xE0000003);
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public const UInt32 OLS_ERROR_PCI_READ_CONFIG = (0xE0000004);
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public const UInt32 NO_DEVICE = 0xFFFFFFFF;
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public static UInt32 PciBusDevFunc(UInt32 Bus, UInt32 Dev, UInt32 Func)
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{
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return ((Bus & 0xFF) << 8) | ((Dev & 0x1F) << 3) | (Func & 7);
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}
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 GetDllStatus();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 GetDllVersion(out byte major, out byte minor, out byte revision, out byte release);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 GetDriverVersion(out byte major, out byte minor, out byte revision, out byte release);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 GetDriverType();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool InitializeOls();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern void DeinitializeOls();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool IsCpuid();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool IsMsr();
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool IsTsc();
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#region PCI Bus
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern void SetPciMaxBusIndex(byte max);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern byte ReadPciConfigByte(UInt32 pci, byte address);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt16 ReadPciConfigWord(UInt32 pci, byte address);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 ReadPciConfigDword(UInt32 pci, byte address);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool ReadPciConfigByteEx(UInt32 pci, byte address, out byte value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool ReadPciConfigWordEx(UInt32 pci, byte address, out UInt16 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool ReadPciConfigDwordEx(UInt32 pci, byte address, out UInt32 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern void WritePciConfigByte(UInt32 pci, byte address, byte value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern void WritePciConfigWord(UInt32 pci, byte address, UInt16 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern void WritePciConfigDword(UInt32 pci, byte address, UInt32 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool WritePciConfigByteEx(UInt32 pci, byte address, byte value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool WritePciConfigWordEx(UInt32 pci, byte address, UInt16 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern bool WritePciConfigDwordEx(UInt32 pci, byte address, UInt32 value);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 FindPciDeviceById(UInt16 vendor, UInt16 device, byte index);
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[DllImport("WinRing0x64.dll", CallingConvention = CallingConvention.Winapi)]
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public static extern UInt32 FindPciDeviceByClass(byte baseClass, byte subClass, byte programIf, byte index);
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#endregion
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}
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}
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@ -26,6 +26,12 @@
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<None Update="RTSSSharedMemoryNET.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="WinRing0x64.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="WinRing0x64.sys">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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BIN
ExternalHelpers/WinRing0x64.dll
Normal file
BIN
ExternalHelpers/WinRing0x64.dll
Normal file
Binary file not shown.
BIN
ExternalHelpers/WinRing0x64.sys
Normal file
BIN
ExternalHelpers/WinRing0x64.sys
Normal file
Binary file not shown.
214
PowerControl/Helpers/AMD/RyzenSMU.cs
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214
PowerControl/Helpers/AMD/RyzenSMU.cs
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@ -0,0 +1,214 @@
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using CommonHelpers;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PowerControl.Helpers.GPU
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{
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public class RyzenSMU : IDisposable
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{
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public IntPtr MMIO_ADDR;
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public uint MMIO_SIZE;
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public uint RES_ADDR, MSG_ADDR, PARAM_ADDR;
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public uint INDEX_ADDR, DATA_ADDR;
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IntPtr mappedAddress;
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IntPtr physicalHandle;
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public RyzenSMU()
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{
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}
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~RyzenSMU()
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{
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Dispose();
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}
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public bool Opened
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{
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get { return physicalHandle != IntPtr.Zero && mappedAddress != IntPtr.Zero; }
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}
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public bool Open()
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{
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if (physicalHandle != IntPtr.Zero)
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return true;
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if (MMIO_ADDR == IntPtr.Zero || MMIO_SIZE == 0)
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return false;
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try
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{
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mappedAddress = InpOut.MapPhysToLin(MMIO_ADDR, MMIO_SIZE, out physicalHandle);
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}
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catch (Exception e)
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{
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TraceLine("RyzenSMU: {0}", e);
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return false;
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}
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return Opened;
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}
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public void Dispose()
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{
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if (physicalHandle == IntPtr.Zero)
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return;
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GC.SuppressFinalize(this);
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InpOut.UnmapPhysicalMemory(physicalHandle, mappedAddress);
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mappedAddress = IntPtr.Zero;
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physicalHandle = IntPtr.Zero;
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}
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private uint RregRaw(uint reg)
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{
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return (uint)Marshal.ReadInt32(mappedAddress, (int)reg);
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}
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private void WregRaw(uint reg, uint value)
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{
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Marshal.WriteInt32(mappedAddress, (int)reg, (int)value);
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}
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private bool WregCheckedRaw(uint reg, uint value)
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{
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WregRaw(reg, value);
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return RregRaw(reg) == value;
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}
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private bool Wreg(uint reg, uint value)
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{
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if (!Opened)
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return false;
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bool success = false;
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try
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{
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if (reg < MMIO_SIZE)
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{
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return success = WregCheckedRaw(reg, value);
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}
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else
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{
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if (!WregCheckedRaw(INDEX_ADDR, reg))
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return false;
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if (!WregCheckedRaw(DATA_ADDR, value))
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return false;
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}
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return success = true;
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}
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finally
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{
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TraceLine("Wreg: reg={0:X}, value={1:X} => success={2}",
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reg, value, success);
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}
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}
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private bool Rreg(uint reg, out uint value)
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{
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value = default;
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if (!Opened)
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return false;
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bool success = false;
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try
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{
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if (reg < MMIO_SIZE)
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{
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value = RregRaw(reg);
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}
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else
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{
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if (!WregCheckedRaw(INDEX_ADDR, reg))
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return false;
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value = RregRaw(DATA_ADDR);
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}
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return success = true;
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}
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finally
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{
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TraceLine("Rreg: reg={0:X} => read={1}/{1:X}, success={2}",
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reg, value, success);
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}
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}
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private uint WaitForResponse()
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{
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const int timeout = 20;
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for (int i = 0; i < timeout; i++)
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{
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uint value;
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if (!Rreg(RES_ADDR, out value))
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return 0;
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if (value != 0)
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return value;
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Thread.SpinWait(100);
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}
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return 0;
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}
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public bool SendMsg(ushort msg, uint param)
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{
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return SendMsg(msg, param, out _);
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}
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public bool SendMsg(ushort msg, uint param, out uint arg)
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{
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bool success = false;
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arg = 0;
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try
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{
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var res = WaitForResponse();
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if (res != 0x1)
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{
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// Reset SMU state
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if (res != 0)
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Wreg(RES_ADDR, 1);
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return false;
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}
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Wreg(RES_ADDR, 0);
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Wreg(PARAM_ADDR, param);
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Wreg(MSG_ADDR, msg);
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res = WaitForResponse();
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if (res != 0x1)
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return false;
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success = Rreg(PARAM_ADDR, out arg);
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return success;
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}
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finally
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{
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TraceLine(">> SendMsg: msg={0:X}, param={1:X} => arg={2}/{2:X}, success={3}",
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msg, param, arg, success);
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}
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}
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public bool SendMsg<T>(T msg, uint param)
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{
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return SendMsg((ushort)(object)msg, param, out _);
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}
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public bool SendMsg<T>(T msg, uint param, out uint arg) where T : unmanaged
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{
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return SendMsg((ushort)(object)msg, param, out arg);
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}
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private static void TraceLine(string format, params object?[]? arg)
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{
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Trace.WriteLine(string.Format(format, arg));
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}
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}
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}
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380
PowerControl/Helpers/AMD/VangoghGPU.cs
Normal file
380
PowerControl/Helpers/AMD/VangoghGPU.cs
Normal file
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@ -0,0 +1,380 @@
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using CommonHelpers;
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using System.Diagnostics;
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namespace PowerControl.Helpers.GPU
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{
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internal class VangoghGPU : IDisposable
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{
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public struct SupportedDevice
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{
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public ushort VendorID, DeviceID;
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public IntPtr MMIOAddress;
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public uint MMIOSize;
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public uint SMUVersion;
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public SupportedDevice(ushort VendorID, ushort DeviceID, uint MMIOAddress, uint MMIOSize, uint SMUVersion)
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{
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this.VendorID = VendorID;
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this.DeviceID = DeviceID;
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this.MMIOAddress = new IntPtr(MMIOAddress);
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this.MMIOSize = MMIOSize;
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this.SMUVersion = SMUVersion;
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}
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private void Log(string format, params object?[]? arg)
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{
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Trace.WriteLine(string.Format("GPU: [{0:X4}:{1:X4}] ", VendorID, DeviceID) + string.Format(format, arg));
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}
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public bool Found()
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{
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// Strong validate device that it has our "memory layout"
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var pciAddress = WinRing0.FindPciDeviceById(VendorID, DeviceID, 0);
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if (pciAddress == WinRing0.NO_DEVICE)
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{
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Log("PCI: not found");
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return false;
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}
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Log("PCI: [{0:X8}]", pciAddress);
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var barAddr = WinRing0.ReadPciConfigDword(pciAddress, 0x24); // BAR6
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if (MMIOAddress != new IntPtr(barAddr))
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{
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Log("PCI: [{0:X8}] => BAR: {1:X8} vs {2:X8} => mismatch",
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pciAddress, MMIOAddress, barAddr);
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return false;
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}
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Log("PCI: [{0:X8}] => BAR: {1:X8} => OK",
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pciAddress, barAddr);
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return true;
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}
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public VangoghGPU? Open()
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{
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var gpu = VangoghGPU.OpenMMIO(MMIOAddress, MMIOSize);
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if (gpu == null)
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return null;
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// Check supported SMU version
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var smuVersion = gpu.SMUVersion;
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if (smuVersion != SMUVersion)
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{
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Log("SMU: {0:X8} => not supported", smuVersion);
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return null;
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}
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Log("SMU: {0:X8} => detected", smuVersion);
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return gpu;
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}
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};
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public static readonly SupportedDevice[] SupportedDevices = new SupportedDevice[]
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{
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// SteamDeck
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new SupportedDevice(0x1002, 0x163F, 0x80300000, 0x80380000 - 0x80300000, 0x43F3900)
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};
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private static SupportedDevice? DetectedDevice;
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public static bool IsSupported
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{
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get { return DetectedDevice != null; }
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}
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public static VangoghGPU? Open()
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{
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return DetectedDevice?.Open();
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}
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public static bool Detect()
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{
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foreach ( var device in SupportedDevices)
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{
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if (!device.Found())
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continue;
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using (var gpu = device.Open())
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{
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if (gpu is not null)
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{
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DetectedDevice = device;
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return true;
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}
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}
|
||||
}
|
||||
|
||||
DetectedDevice = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Addresses:
|
||||
// drivers/gpu/drm/amd/include/vangogh_ip_offset.h => MP1_BASE => 0x00016000
|
||||
// drivers/gpu/drm/amd/pm/swsmu/smu_cmn.c => mmMP1_SMN_C2PMSG_* => 0x0282/0x0292/0x029a
|
||||
// drivers/gpu/drm/amd/include/asic_reg/nbio/nbio_7_4_offset.h => mmPCIE_INDEX2/mmPCIE_DATA2 => 0x000e/0x000f
|
||||
//
|
||||
// Messages:
|
||||
// drivers/gpu/drm/amd/pm/inc/smu_v11_5_ppsmc.h
|
||||
|
||||
private RyzenSMU smu;
|
||||
|
||||
~VangoghGPU()
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
if (smu != null)
|
||||
smu.Dispose();
|
||||
}
|
||||
|
||||
private static VangoghGPU? OpenMMIO(IntPtr mmioAddress, uint mmioSize)
|
||||
{
|
||||
var gpu = new VangoghGPU
|
||||
{
|
||||
smu = new RyzenSMU()
|
||||
{
|
||||
MMIO_ADDR = mmioAddress,
|
||||
MMIO_SIZE = mmioSize,
|
||||
RES_ADDR = 0x0001629A * 4,
|
||||
MSG_ADDR = 0x00016282 * 4,
|
||||
PARAM_ADDR = 0x00016292 * 4,
|
||||
INDEX_ADDR = 0xE * 4,
|
||||
DATA_ADDR = 0xF * 4
|
||||
}
|
||||
};
|
||||
|
||||
if (!gpu.smu.Open())
|
||||
return null;
|
||||
|
||||
return gpu;
|
||||
}
|
||||
|
||||
public UInt32 SMUVersion
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetSmuVersion); }
|
||||
}
|
||||
|
||||
public UInt32 IfVersion
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetDriverIfVersion); }
|
||||
}
|
||||
|
||||
const uint MIN_TDP = 3000;
|
||||
const uint MAX_TDP = 15000;
|
||||
|
||||
public uint SlowTDP
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetSlowPPTLimit); }
|
||||
set { setValue(Message.PPSMC_MSG_SetSlowPPTLimit, value, MIN_TDP, MAX_TDP); }
|
||||
}
|
||||
|
||||
public uint FastTDP
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetFastPPTLimit); }
|
||||
set { setValue(Message.PPSMC_MSG_SetFastPPTLimit, value, MIN_TDP, MAX_TDP); }
|
||||
}
|
||||
|
||||
public uint GfxClock
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetGfxclkFrequency); }
|
||||
}
|
||||
|
||||
public uint FClock
|
||||
{
|
||||
get { return getValue(Message.PPSMC_MSG_GetFclkFrequency); }
|
||||
}
|
||||
|
||||
const uint MIN_CPU_CLOCK = 800;
|
||||
const uint MAX_CPU_CLOCK = 3500;
|
||||
|
||||
public uint MinCPUClock
|
||||
{
|
||||
set { setValue(Message.PPSMC_MSG_SetSoftMinCclk, value, MIN_CPU_CLOCK, MAX_CPU_CLOCK); }
|
||||
}
|
||||
|
||||
public uint MaxCPUClock
|
||||
{
|
||||
set { setValue(Message.PPSMC_MSG_SetSoftMaxCclk, value, MIN_CPU_CLOCK, MAX_CPU_CLOCK); }
|
||||
}
|
||||
|
||||
const uint MIN_GFX_CLOCK = 200;
|
||||
const uint MAX_GFX_CLOCK = 1600;
|
||||
|
||||
public uint HardMinGfxClock
|
||||
{
|
||||
set { setValue(Message.PPSMC_MSG_SetHardMinGfxClk, value, MIN_GFX_CLOCK, MAX_GFX_CLOCK); }
|
||||
}
|
||||
|
||||
public uint SoftMinGfxClock
|
||||
{
|
||||
set { setValue(Message.PPSMC_MSG_SetSoftMinGfxclk, value, MIN_GFX_CLOCK, MAX_GFX_CLOCK); }
|
||||
}
|
||||
|
||||
public uint SoftMaxGfxClock
|
||||
{
|
||||
set { setValue(Message.PPSMC_MSG_SetSoftMaxGfxClk, value, MIN_GFX_CLOCK, MAX_GFX_CLOCK); }
|
||||
}
|
||||
|
||||
public Dictionary<string, uint> All
|
||||
{
|
||||
get
|
||||
{
|
||||
var dict = new Dictionary<string, uint>();
|
||||
|
||||
foreach(var key in ValuesGetters)
|
||||
{
|
||||
if (!this.smu.SendMsg(key, 0, out var value))
|
||||
continue;
|
||||
|
||||
var keyString = key.ToString().Replace("PPSMC_MSG_Get", "");
|
||||
dict[keyString] = value;
|
||||
}
|
||||
|
||||
return dict;
|
||||
}
|
||||
}
|
||||
|
||||
private uint getValue(Message msg)
|
||||
{
|
||||
this.smu.SendMsg(msg, 0, out var value);
|
||||
return value;
|
||||
}
|
||||
|
||||
private void setValue(Message msg, uint value, uint min = UInt32.MinValue, uint max = UInt32.MaxValue)
|
||||
{
|
||||
this.smu.SendMsg(msg, Math.Clamp(value, min, max));
|
||||
}
|
||||
|
||||
private readonly Message[] ValuesGetters = new Message[]
|
||||
{
|
||||
Message.PPSMC_MSG_GetGfxclkFrequency,
|
||||
Message.PPSMC_MSG_GetFclkFrequency,
|
||||
Message.PPSMC_MSG_GetPptLimit,
|
||||
Message.PPSMC_MSG_GetThermalLimit,
|
||||
Message.PPSMC_MSG_GetFastPPTLimit,
|
||||
Message.PPSMC_MSG_GetSlowPPTLimit,
|
||||
|
||||
// Those values return PPSMC_Result_CmdRejectedPrereq
|
||||
Message.PPSMC_MSG_GetCurrentTemperature,
|
||||
Message.PPSMC_MSG_GetCurrentPower,
|
||||
Message.PPSMC_MSG_GetCurrentCurrent,
|
||||
Message.PPSMC_MSG_GetCurrentFreq,
|
||||
Message.PPSMC_MSG_GetCurrentVoltage,
|
||||
Message.PPSMC_MSG_GetAverageCpuActivity,
|
||||
Message.PPSMC_MSG_GetAverageGfxActivity,
|
||||
Message.PPSMC_MSG_GetAveragePower,
|
||||
Message.PPSMC_MSG_GetAverageTemperature
|
||||
};
|
||||
|
||||
enum Result : byte
|
||||
{
|
||||
PPSMC_Result_OK = 0x1,
|
||||
PPSMC_Result_Failed = 0xFF,
|
||||
PPSMC_Result_UnknownCmd = 0xFE,
|
||||
PPSMC_Result_CmdRejectedPrereq = 0xFD,
|
||||
PPSMC_Result_CmdRejectedBusy = 0xFC
|
||||
}
|
||||
|
||||
enum Tables : byte
|
||||
{
|
||||
TABLE_BIOS_IF = 0, // Called by BIOS
|
||||
TABLE_WATERMARKS = 1, // Called by DAL through VBIOS
|
||||
TABLE_CUSTOM_DPM = 2, // Called by Driver
|
||||
TABLE_SPARE1 = 3,
|
||||
TABLE_DPMCLOCKS = 4, // Called by Driver
|
||||
TABLE_SPARE2 = 5, // Called by Tools
|
||||
TABLE_MODERN_STDBY = 6, // Called by Tools for Modern Standby Log
|
||||
TABLE_SMU_METRICS = 7, // Called by Driver
|
||||
TABLE_COUNT = 8
|
||||
}
|
||||
|
||||
enum Message : ushort
|
||||
{
|
||||
PPSMC_MSG_TestMessage = 0x1,
|
||||
PPSMC_MSG_GetSmuVersion = 0x2,
|
||||
PPSMC_MSG_GetDriverIfVersion = 0x3,
|
||||
PPSMC_MSG_EnableGfxOff = 0x4,
|
||||
PPSMC_MSG_DisableGfxOff = 0x5,
|
||||
PPSMC_MSG_PowerDownIspByTile = 0x6, // ISP is power gated by default
|
||||
PPSMC_MSG_PowerUpIspByTile = 0x7,
|
||||
PPSMC_MSG_PowerDownVcn = 0x8, // VCN is power gated by default
|
||||
PPSMC_MSG_PowerUpVcn = 0x9,
|
||||
PPSMC_MSG_RlcPowerNotify = 0xA,
|
||||
PPSMC_MSG_SetHardMinVcn = 0xB, // For wireless display
|
||||
PPSMC_MSG_SetSoftMinGfxclk = 0xC, //Sets SoftMin for GFXCLK. Arg is in MHz
|
||||
PPSMC_MSG_ActiveProcessNotify = 0xD,
|
||||
PPSMC_MSG_SetHardMinIspiclkByFreq = 0xE,
|
||||
PPSMC_MSG_SetHardMinIspxclkByFreq = 0xF,
|
||||
PPSMC_MSG_SetDriverDramAddrHigh = 0x10,
|
||||
PPSMC_MSG_SetDriverDramAddrLow = 0x11,
|
||||
PPSMC_MSG_TransferTableSmu2Dram = 0x12,
|
||||
PPSMC_MSG_TransferTableDram2Smu = 0x13,
|
||||
PPSMC_MSG_GfxDeviceDriverReset = 0x14, //mode 2 reset during TDR
|
||||
PPSMC_MSG_GetEnabledSmuFeatures = 0x15,
|
||||
PPSMC_MSG_spare1 = 0x16,
|
||||
PPSMC_MSG_SetHardMinSocclkByFreq = 0x17,
|
||||
PPSMC_MSG_SetSoftMinFclk = 0x18, //Used to be PPSMC_MSG_SetMinVideoFclkFreq
|
||||
PPSMC_MSG_SetSoftMinVcn = 0x19,
|
||||
PPSMC_MSG_EnablePostCode = 0x1A,
|
||||
PPSMC_MSG_GetGfxclkFrequency = 0x1B,
|
||||
PPSMC_MSG_GetFclkFrequency = 0x1C,
|
||||
PPSMC_MSG_AllowGfxOff = 0x1D,
|
||||
PPSMC_MSG_DisallowGfxOff = 0x1E,
|
||||
PPSMC_MSG_SetSoftMaxGfxClk = 0x1F,
|
||||
PPSMC_MSG_SetHardMinGfxClk = 0x20,
|
||||
PPSMC_MSG_SetSoftMaxSocclkByFreq = 0x21,
|
||||
PPSMC_MSG_SetSoftMaxFclkByFreq = 0x22,
|
||||
PPSMC_MSG_SetSoftMaxVcn = 0x23,
|
||||
PPSMC_MSG_spare2 = 0x24,
|
||||
PPSMC_MSG_SetPowerLimitPercentage = 0x25,
|
||||
PPSMC_MSG_PowerDownJpeg = 0x26,
|
||||
PPSMC_MSG_PowerUpJpeg = 0x27,
|
||||
PPSMC_MSG_SetHardMinFclkByFreq = 0x28,
|
||||
PPSMC_MSG_SetSoftMinSocclkByFreq = 0x29,
|
||||
PPSMC_MSG_PowerUpCvip = 0x2A,
|
||||
PPSMC_MSG_PowerDownCvip = 0x2B,
|
||||
PPSMC_MSG_GetPptLimit = 0x2C,
|
||||
PPSMC_MSG_GetThermalLimit = 0x2D,
|
||||
PPSMC_MSG_GetCurrentTemperature = 0x2E,
|
||||
PPSMC_MSG_GetCurrentPower = 0x2F,
|
||||
PPSMC_MSG_GetCurrentVoltage = 0x30,
|
||||
PPSMC_MSG_GetCurrentCurrent = 0x31,
|
||||
PPSMC_MSG_GetAverageCpuActivity = 0x32,
|
||||
PPSMC_MSG_GetAverageGfxActivity = 0x33,
|
||||
PPSMC_MSG_GetAveragePower = 0x34,
|
||||
PPSMC_MSG_GetAverageTemperature = 0x35,
|
||||
PPSMC_MSG_SetAveragePowerTimeConstant = 0x36,
|
||||
PPSMC_MSG_SetAverageActivityTimeConstant = 0x37,
|
||||
PPSMC_MSG_SetAverageTemperatureTimeConstant = 0x38,
|
||||
PPSMC_MSG_SetMitigationEndHysteresis = 0x39,
|
||||
PPSMC_MSG_GetCurrentFreq = 0x3A,
|
||||
PPSMC_MSG_SetReducedPptLimit = 0x3B,
|
||||
PPSMC_MSG_SetReducedThermalLimit = 0x3C,
|
||||
PPSMC_MSG_DramLogSetDramAddr = 0x3D,
|
||||
PPSMC_MSG_StartDramLogging = 0x3E,
|
||||
PPSMC_MSG_StopDramLogging = 0x3F,
|
||||
PPSMC_MSG_SetSoftMinCclk = 0x40,
|
||||
PPSMC_MSG_SetSoftMaxCclk = 0x41,
|
||||
PPSMC_MSG_SetDfPstateActiveLevel = 0x42,
|
||||
PPSMC_MSG_SetDfPstateSoftMinLevel = 0x43,
|
||||
PPSMC_MSG_SetCclkPolicy = 0x44,
|
||||
PPSMC_MSG_DramLogSetDramAddrHigh = 0x45,
|
||||
PPSMC_MSG_DramLogSetDramBufferSize = 0x46,
|
||||
PPSMC_MSG_RequestActiveWgp = 0x47,
|
||||
PPSMC_MSG_QueryActiveWgp = 0x48,
|
||||
PPSMC_MSG_SetFastPPTLimit = 0x49,
|
||||
PPSMC_MSG_SetSlowPPTLimit = 0x4A,
|
||||
PPSMC_MSG_GetFastPPTLimit = 0x4B,
|
||||
PPSMC_MSG_GetSlowPPTLimit = 0x4C,
|
||||
PPSMC_Message_Count = 0x4D,
|
||||
}
|
||||
private static void TraceLine(string format, params object?[]? arg)
|
||||
{
|
||||
Trace.WriteLine(string.Format(format, arg));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,14 +1,7 @@
|
|||
using CommonHelpers;
|
||||
using CommonHelpers;
|
||||
using PowerControl.Helpers;
|
||||
using PowerControl.Helpers.GPU;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Navigation;
|
||||
using static PowerControl.Helpers.PhysicalMonitorBrightnessController;
|
||||
|
||||
namespace PowerControl
|
||||
{
|
||||
|
|
@ -157,42 +150,85 @@ namespace PowerControl
|
|||
new Menu.MenuItemWithOptions()
|
||||
{
|
||||
Name = "TDP",
|
||||
Options = { "Auto", "3W", "4W", "5W", "6W", "7W", "8W", "10W", "12W", "15W" },
|
||||
Options = { "3W", "4W", "5W", "6W", "7W", "8W", "10W", "12W", "15W" },
|
||||
ApplyDelay = 1000,
|
||||
ResetValue = () => { return "Auto"; },
|
||||
ResetValue = () => { return "15W"; },
|
||||
ActiveOption = "?",
|
||||
ApplyValue = delegate(object selected)
|
||||
{
|
||||
int mW = 15000;
|
||||
uint mW = uint.Parse(selected.ToString().Replace("W", "")) * 1000;
|
||||
|
||||
if (selected.ToString() != "Auto")
|
||||
if (VangoghGPU.IsSupported)
|
||||
{
|
||||
mW = int.Parse(selected.ToString().Replace("W", "")) * 1000;
|
||||
using (var sd = VangoghGPU.Open())
|
||||
{
|
||||
if (sd is null)
|
||||
return null;
|
||||
|
||||
sd.SlowTDP = mW;
|
||||
sd.FastTDP = mW;
|
||||
}
|
||||
}
|
||||
|
||||
int stampLimit = mW/10;
|
||||
|
||||
Process.Start(new ProcessStartInfo()
|
||||
else
|
||||
{
|
||||
FileName = "Resources/RyzenAdj/ryzenadj.exe",
|
||||
ArgumentList = {
|
||||
"--stapm-limit=" + stampLimit.ToString(),
|
||||
"--slow-limit=" + mW.ToString(),
|
||||
"--fast-limit=" + mW.ToString(),
|
||||
},
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
uint stampLimit = mW/10;
|
||||
|
||||
Process.Start(new ProcessStartInfo()
|
||||
{
|
||||
FileName = "Resources/RyzenAdj/ryzenadj.exe",
|
||||
ArgumentList = {
|
||||
"--stapm-limit=" + stampLimit.ToString(),
|
||||
"--slow-limit=" + mW.ToString(),
|
||||
"--fast-limit=" + mW.ToString(),
|
||||
},
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
},
|
||||
new Menu.MenuItemWithOptions()
|
||||
{
|
||||
Name = "GPU Clock",
|
||||
Options = { "Auto", 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600 },
|
||||
Name = "GPU Min",
|
||||
Options = { "200MHz", "400MHz", "800MHz", "1200MHz", "1600MHz" },
|
||||
ApplyDelay = 1000,
|
||||
Visible = false
|
||||
Visible = VangoghGPU.IsSupported,
|
||||
ActiveOption = "?",
|
||||
ResetValue = () => { return "200MHz"; },
|
||||
ApplyValue = delegate(object selected)
|
||||
{
|
||||
using (var sd = VangoghGPU.Open())
|
||||
{
|
||||
if (sd is null)
|
||||
return null;
|
||||
|
||||
sd.HardMinGfxClock = uint.Parse(selected.ToString().Replace("MHz", ""));
|
||||
return sd.GfxClock.ToString() + "MHz";
|
||||
}
|
||||
}
|
||||
},
|
||||
new Menu.MenuItemWithOptions()
|
||||
{
|
||||
Name = "CPU Max",
|
||||
Options = { "800MHz", "2000MHz", "3000MHz", "3500MHz" },
|
||||
ApplyDelay = 1000,
|
||||
ActiveOption = "?",
|
||||
Visible = VangoghGPU.IsSupported,
|
||||
ResetValue = () => { return "3500MHz"; },
|
||||
ApplyValue = delegate(object selected)
|
||||
{
|
||||
using (var sd = VangoghGPU.Open())
|
||||
{
|
||||
if (sd is null)
|
||||
return null;
|
||||
|
||||
sd.MaxCPUClock = uint.Parse(selected.ToString().Replace("MHz", ""));
|
||||
return selected;
|
||||
}
|
||||
}
|
||||
},
|
||||
new Menu.MenuItemWithOptions()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
using PowerControl;
|
||||
using CommonHelpers;
|
||||
using PowerControl.Helpers.GPU;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace PowerControl
|
||||
{
|
||||
|
|
@ -10,6 +12,17 @@ namespace PowerControl
|
|||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
#if DEBUG
|
||||
Settings.Default.EnableExperimentalFeatures = true;
|
||||
#endif
|
||||
|
||||
if (Settings.Default.EnableExperimentalFeatures)
|
||||
{
|
||||
Trace.WriteLine("WinRing0 initialized=" + WinRing0.InitializeOls().ToString());
|
||||
|
||||
VangoghGPU.Detect();
|
||||
}
|
||||
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
|
|
|
|||
21
README.md
21
README.md
|
|
@ -3,7 +3,7 @@
|
|||
This repository contains my own personal set of tools to help running Windows on Steam Deck.
|
||||
|
||||
**This software is provided on best-effort basis and can break your SteamDeck.**
|
||||
To learn more go to [Risks](#4-risk).
|
||||
To learn more go to [Risks](#4-risks).
|
||||
|
||||
## 1. Steam Deck Fan Control
|
||||
|
||||
|
|
@ -25,11 +25,7 @@ It provides 3 modes of operation:
|
|||
|
||||
### 1.2. How it works?
|
||||
|
||||
This uses highly unstable (and firmware specific) direct manipulation of kernel memory
|
||||
to control usage of EC (Embedded Controller) and setting desired fan RPM via VLV0100.
|
||||
|
||||
It was build based on knowledge gained in Steam Deck kernel patch and DSDT presented by bios.
|
||||
The memory addresses used are hardcoded and can be changed any moment by the Bios update.
|
||||
See [Risks](#4-risks).
|
||||
|
||||
### 1.3. Limitations
|
||||
|
||||
|
|
@ -128,7 +124,7 @@ Since the SWICD will mess-up with double inputs you need to configure the follow
|
|||
|
||||
<img src="images/power_control_swicd_3.png" height="500"/>
|
||||
|
||||
## 4. Risk
|
||||
## 4. Risks
|
||||
|
||||
**This software is provided on best-effort basis and can break your SteamDeck.** It does a direct manipulation
|
||||
of kernel memory to control usage the EC (Embedded Controller) and setting desired fan RPM via VLV0100
|
||||
|
|
@ -142,6 +138,17 @@ The memory addresses used are hardcoded and can be changed any moment by the Bio
|
|||
Fortunately quite amount of people are using it with a success and no problems observed.
|
||||
However, you should be aware of the consequences.
|
||||
|
||||
### 4.1. Risk of CPU and GPU frequency change
|
||||
|
||||
The APU manipulation of CPU and GPU frequency uses a ported implementation from Linux kernel.
|
||||
It is more unstable than Fan Control (since the Fan Control is controller managing EC on Windows).
|
||||
The change of the CPU and GPU frequency switch might sometimes crash system.
|
||||
The AMD Display Driver periodically requests GPU metrics and in some rare circumstances it might
|
||||
the change might lock the GPU driver. If something like this happens it is advised to
|
||||
power shutdown the device. Disconnect from charging, and hold power button for 10s.
|
||||
Power device normally afterwards. This is rather unlikely to break the device if done right
|
||||
after when such event occurs.
|
||||
|
||||
## 5. Anti-Cheat and Antivirus software
|
||||
|
||||
Since this project uses direct manipulation of kernel memory via `inpoutx64.dll` and `WinRing0x64.dll`
|
||||
|
|
|
|||
|
|
@ -6,5 +6,6 @@
|
|||
- Press `3 dots + L4 + R4 + L5 + R5` to reset (TDP, Refresh Rate, FPS limit) to default
|
||||
- Allow to disable SMT (second threads of each physical cores)
|
||||
- Show Full OSD if in PowerControl mode
|
||||
- Highly risky: Allow to change CPU and GPU frequency (enable `EnableExperimentalFeatures` in `PowerControl.dll.config`)
|
||||
|
||||
If you found it useful buy me [Ko-fi](https://ko-fi.com/ayufan).
|
||||
|
|
|
|||
Loading…
Reference in a new issue