diff --git a/RELEASE.md b/RELEASE.md index 8c492af..5c45c18 100644 --- a/RELEASE.md +++ b/RELEASE.md @@ -10,7 +10,7 @@ ## 0.6.x - PowerControl: Add `GameProfiles` allowing to persist per-game setttings for most of settings (Colors, Refresh Rate, FPS limit, etc.) [Thank you @maniman303 for https://github.com/ayufan/steam-deck-tools/pull/38] -- SteamController: Add experimental `UserProfiles` to allow creating user controllers +- SteamController: Add experimental `ControllerProfiles` to allow creating user controllers - SteamController: Add experimental RTSS-based detection (disables the need to use Steam, or Playnite workflow) - SteamController: Hold Press Left and Right Pad to toggle touchpads in X360 mode - PowerControl: Make all PowerControl options to accept Strings diff --git a/SteamController/UserProfiles/examples/Turbo.x360.cs b/SteamController/ControllerProfiles/examples/Turbo.x360.cs similarity index 100% rename from SteamController/UserProfiles/examples/Turbo.x360.cs rename to SteamController/ControllerProfiles/examples/Turbo.x360.cs diff --git a/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs b/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs index ca20500..6fb182e 100644 --- a/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs +++ b/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs @@ -172,15 +172,15 @@ namespace SteamController.Profiles.Dynamic var exeFolder = Path.GetDirectoryName(exePath); if (exeFolder is not null) { - var exeUserProfiles = Path.Combine(exeFolder, "UserProfiles"); - if (Directory.Exists(exeUserProfiles)) - yield return exeUserProfiles; + var exeControllerProfiles = Path.Combine(exeFolder, "ControllerProfiles"); + if (Directory.Exists(exeControllerProfiles)) + yield return exeControllerProfiles; } var documentsFolder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments); - var steamControllerDocumentsFolder = Path.Combine(documentsFolder, "SteamController", "UserProfiles"); - if (Directory.Exists(steamControllerDocumentsFolder)) - yield return steamControllerDocumentsFolder; + var controllerProfilesDocumentsFolder = Path.Combine(documentsFolder, "SteamController", "ControllerProfiles"); + if (Directory.Exists(controllerProfilesDocumentsFolder)) + yield return controllerProfilesDocumentsFolder; } } } diff --git a/SteamController/SteamController.csproj b/SteamController/SteamController.csproj index 99a4411..eb31922 100644 --- a/SteamController/SteamController.csproj +++ b/SteamController/SteamController.csproj @@ -11,7 +11,7 @@ - + @@ -23,7 +23,7 @@ - + PreserveNewest