diff --git a/RELEASE.md b/RELEASE.md
index 8c492af..5c45c18 100644
--- a/RELEASE.md
+++ b/RELEASE.md
@@ -10,7 +10,7 @@
## 0.6.x
- PowerControl: Add `GameProfiles` allowing to persist per-game setttings for most of settings (Colors, Refresh Rate, FPS limit, etc.) [Thank you @maniman303 for https://github.com/ayufan/steam-deck-tools/pull/38]
-- SteamController: Add experimental `UserProfiles` to allow creating user controllers
+- SteamController: Add experimental `ControllerProfiles` to allow creating user controllers
- SteamController: Add experimental RTSS-based detection (disables the need to use Steam, or Playnite workflow)
- SteamController: Hold Press Left and Right Pad to toggle touchpads in X360 mode
- PowerControl: Make all PowerControl options to accept Strings
diff --git a/SteamController/UserProfiles/examples/Turbo.x360.cs b/SteamController/ControllerProfiles/examples/Turbo.x360.cs
similarity index 100%
rename from SteamController/UserProfiles/examples/Turbo.x360.cs
rename to SteamController/ControllerProfiles/examples/Turbo.x360.cs
diff --git a/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs b/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs
index ca20500..6fb182e 100644
--- a/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs
+++ b/SteamController/Profiles/Dynamic/RoslynDynamicProfile.cs
@@ -172,15 +172,15 @@ namespace SteamController.Profiles.Dynamic
var exeFolder = Path.GetDirectoryName(exePath);
if (exeFolder is not null)
{
- var exeUserProfiles = Path.Combine(exeFolder, "UserProfiles");
- if (Directory.Exists(exeUserProfiles))
- yield return exeUserProfiles;
+ var exeControllerProfiles = Path.Combine(exeFolder, "ControllerProfiles");
+ if (Directory.Exists(exeControllerProfiles))
+ yield return exeControllerProfiles;
}
var documentsFolder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
- var steamControllerDocumentsFolder = Path.Combine(documentsFolder, "SteamController", "UserProfiles");
- if (Directory.Exists(steamControllerDocumentsFolder))
- yield return steamControllerDocumentsFolder;
+ var controllerProfilesDocumentsFolder = Path.Combine(documentsFolder, "SteamController", "ControllerProfiles");
+ if (Directory.Exists(controllerProfilesDocumentsFolder))
+ yield return controllerProfilesDocumentsFolder;
}
}
}
diff --git a/SteamController/SteamController.csproj b/SteamController/SteamController.csproj
index 99a4411..eb31922 100644
--- a/SteamController/SteamController.csproj
+++ b/SteamController/SteamController.csproj
@@ -11,7 +11,7 @@
-
+
@@ -23,7 +23,7 @@
-
+
PreserveNewest