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Add FPS history graphs to overlay modes
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parent
f343231a05
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@ -282,7 +282,9 @@ namespace PerformanceOverlay
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osd = new OSD("PerformanceOverlay");
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uint offset = 0;
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osdEmbedGraph(ref offset, ref osdOverlay, "[OBJ_FPS_SMALL]", -8, -1, 1, 0, 200.0f, EMBEDDED_OBJECT_GRAPH.FLAG_FRAMERATE);
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osdEmbedGraph(ref offset, ref osdOverlay, "[OBJ_FT_SMALL]", -8, -1, 1, 0, 50000.0f, EMBEDDED_OBJECT_GRAPH.FLAG_FRAMETIME);
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osdEmbedGraph(ref offset, ref osdOverlay, "[OBJ_FPS_LARGE]", -32, -2, 1, 0, 200.0f, EMBEDDED_OBJECT_GRAPH.FLAG_FRAMERATE);
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osdEmbedGraph(ref offset, ref osdOverlay, "[OBJ_FT_LARGE]", -32, -2, 1, 0, 50000.0f, EMBEDDED_OBJECT_GRAPH.FLAG_FRAMETIME);
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osd.Update(osdOverlay);
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@ -160,6 +160,11 @@ namespace PerformanceOverlay
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Nested = { new Entry("<C4><A4><FR><C><A><A1><S1><C4> FPS<C><S><A>") }
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},
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new Entry
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{
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Text = "<C2>[OBJ_FPS_SMALL]<C><S1> <C4><A0><FR><A><A1> FPS<A><S><C>",
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Include = { OverlayMode.Detail }
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},
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new Entry
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{
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Text = "<C2>[OBJ_FT_SMALL]<C><S1> <C4><A0><FT><A><A1> ms<A><S><C>",
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Include = { OverlayMode.Detail }
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@ -223,6 +228,8 @@ namespace PerformanceOverlay
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new Entry("<A5>C{BATT_CHARGE_W}<A><A1><S1> W<S><A>") { IgnoreMissing = true }
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}
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},
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new Entry("<C2><S1>FPS<S>"),
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new Entry("[OBJ_FPS_LARGE]<S1> <A0><FR><A><A1> FPS<A><S><C>"),
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new Entry("<C2><S1>Frametime<S>"),
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new Entry("[OBJ_FT_LARGE]<S1> <A0><FT><A><A1> ms<A><S><C>"),
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},
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