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Add FPSWithBattery Overlay
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@ -17,6 +17,7 @@ namespace CommonHelpers
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public enum OverlayMode : uint
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{
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FPS = 10032,
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FPSWithBattery,
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Minimal,
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Detail,
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Full
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@ -90,7 +90,16 @@ namespace PerformanceOverlay
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{
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Nested = {
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// Simple just FPS
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new Entry("<C4><FR><C><A><A1><S1><C4> FPS<C><S><A>") { Include = { OverlayMode.FPS } },
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new Entry {
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Nested =
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{
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new Entry("<C4><FR><C><A><A1><S1><C4> FPS<C><S><A>"),
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new Entry("<C4><A3>{BATT_%}<A><A1><S1> %<C><S><A>") { Include = { OverlayMode.FPSWithBattery }, IgnoreMissing = true },
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new Entry("<C4><A4>{BATT_W}<A><A1><S1> W<C><S><A>") { Include = { OverlayMode.FPSWithBattery }, IgnoreMissing = true },
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new Entry("<C4><A3>{BATT_MIN}<A><A1><S1> min<C><S><A>") { Include = { OverlayMode.FPSWithBattery }, IgnoreMissing = true }
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},
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Include = { OverlayMode.FPS, OverlayMode.FPSWithBattery }
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},
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// Minimal and Detail
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new Entry {
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13
README.md
13
README.md
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@ -54,21 +54,23 @@ It currently registers two global hotkeys:
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- **F11** - enable performance overlay
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- **Shift+F11** - cycle to next performance overlay (and enable it)
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There are 4 modes of presentation:
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There are 5 modes of presentation:
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### 2.1. FPS
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<img src="images/perf_overlay_fps.png" width="600"/>
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### 2.2. Minimal
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### 2.2. FPS with Battery
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### 2.3. Minimal
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<img src="images/perf_overlay_min.png" width="600"/>
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### 2.3. Detail
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### 2.4. Detail
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<img src="images/perf_overlay_detail.png" width="600"/>
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### 2.4. Full
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### 2.5. Full
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<img src="images/perf_overlay_full.png" height="100"/>
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@ -84,7 +86,10 @@ There are currently 4 configurable settings:
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- Volume
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- Brightness
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- Refresh Rate
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- FPS Limit (requires RTSS)
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- TDP
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- OSD / OSDMode (requires PerformanceOverlay running)
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- Fan (requires FanControl running)
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<img src="images/power_control.png" height="250"/>
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@ -6,5 +6,7 @@
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- Add `0` brightness
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- Support any battery model
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- Add battery remaining
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- Add FPSWithBattery overlay
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- Add FPS Limit using RTSS
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If you found it useful buy me [Ko-fi](https://ko-fi.com/ayufan).
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