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https://github.com/ayufan/steam-deck-tools.git
synced 2026-01-20 15:30:28 +01:00
Improve build scripts and move them to scripts/
This commit is contained in:
parent
5d653a3342
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3
.gitignore
vendored
3
.gitignore
vendored
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@ -2,5 +2,6 @@ bin/
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obj/
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/.vs/
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*.user
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build-release/
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build-Release/
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build-Debug/
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.vscode/
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12
README.md
12
README.md
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@ -217,7 +217,7 @@ to make `SteamController.exe` the one mapping those.
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1. In a new window click `DELETE`.
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1. Now click `B` or `DONE`.
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## 4. Risks
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## 5. Risks
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**This software is provided on best-effort basis and can break your SteamDeck.** It does a direct manipulation
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of kernel memory to control usage the EC (Embedded Controller) and setting desired fan RPM via VLV0100
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@ -231,7 +231,7 @@ The memory addresses used are hardcoded and can be changed any moment by the Bio
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Fortunately quite amount of people are using it with a success and no problems observed.
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However, you should be aware of the consequences.
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### 4.1. Risk of CPU and GPU frequency change
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### 5.1. Risk of CPU and GPU frequency change
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The APU manipulation of CPU and GPU frequency uses a ported implementation from Linux kernel.
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It is more unstable than Fan Control (since the Fan Control is controller managing EC on Windows).
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@ -242,7 +242,7 @@ power shutdown the device. Disconnect from charging, and hold power button for a
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Power device normally afterwards. This is rather unlikely to break the device if done right
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after when such event occurs.
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## 5. Anti-Cheat and Antivirus software
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## 6. Anti-Cheat and Antivirus software
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Since this project uses direct manipulation of kernel memory via `inpoutx64.dll`
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it might trigger Antivirus and Anti-Cheat software.
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@ -250,6 +250,12 @@ it might trigger Antivirus and Anti-Cheat software.
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You might consider disabling all tools if this happens. Unfortunatelly there's no worakound for that
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unless someone gets access to driver signing certificate for Windows.
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## 7. Development
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It should be enough to run `scripts/build.bat` to see binaries in `build-release/`.
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You might also run `scripts/test_debug.bat` which will build and run built version.
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## Author
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Kamil Trzciński, 2022
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@ -4,6 +4,7 @@
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- Fix `FanControl` broken context menu
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- Fix incorrect `CurrentProfile` of `SteamController`
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- Fix right stick serving as mouse in `X360` mode
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- Improve build scripts in `scripts/`
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## 0.4.x
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24
build.sh
24
build.sh
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@ -1,24 +0,0 @@
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#!/bin/bash
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if [[ $# -ne 0 ]] && [[ $# -ne 1 ]]; then
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echo "usage: $0 [output_path]"
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exit 1
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fi
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set -eo pipefail
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majorVer=$(cat VERSION)
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lastVer=$(git tag --sort version:refname --list "$majorVer.*" | tail -n1)
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if [[ -n "$lastVer" ]]; then
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newVer=(${lastVer//./ })
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newVer[-1]="$((${newVer[-1]}+1))"
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nextVer="${newVer[*]}"
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nextVer="${nextVer// /.}"
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else
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nextVer="$majorVer.0"
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fi
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echo "MajorVer=$majorVer LastVer=$lastVer NextVer=$nextVer"
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args="--configuration Release /property:Version=$nextVer"
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dotnet build $args --output "${1:-build-release/}"
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2
scripts/build.bat
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2
scripts/build.bat
Normal file
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@ -0,0 +1,2 @@
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powershell -ExecutionPolicy UnRestricted -File "%~dp0\build.ps1"
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timeout /t 5
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31
scripts/build.ps1
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31
scripts/build.ps1
Normal file
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@ -0,0 +1,31 @@
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cd "$PSScriptRoot/.."
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$configuration = "Release"
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if ($args[0]) {
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$configuration = $args[0]
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}
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$path = "build-$configuration"
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if ($args[1]) {
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$path = $args[1]
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}
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$majorVer = Get-Content VERSION
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$lastVer = git tag --sort version:refname --list "$majorVer.*" | Select -last 1
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echo "Configuration: $configuration"
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echo "BuildPath: $path"
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echo "Major: $majorVer"
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echo "lastVer: $lastVer"
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if ($lastVer -ne "") {
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$nextVer = $lastVer.Split('.')
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$lastItem = $nextVer.Length-1
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$nextVer[$lastItem] = [int]$nextVer[$lastItem] + 1
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$nextVer = $nextVer -Join '.'
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} else {
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$nextVer="$majorVer.0"
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}
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dotnet --list-sdks -or winget install Microsoft.DotNet.SDK.6
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dotnet build --configuration "$configuration" "/property:Version=$nextVer" --output "$path"
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15
scripts/run_loop.bat
Normal file
15
scripts/run_loop.bat
Normal file
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@ -0,0 +1,15 @@
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if not "%1"=="am_admin" (powershell start -verb runas '%0' 'am_admin,%1' & exit /b)
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if "%2"=="" (echo missing name & timeout /t 3 & exit /b)
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cd "%~dp0"
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:retry
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taskkill /F /IM "%1.exe"
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del %1\bin\Debug\net6.0-windows\%1.exe
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dotnet build
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%1\bin\Debug\net6.0-windows\%1.exe
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timeout /t 3
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goto retry
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20
scripts/test_debug.bat
Normal file
20
scripts/test_debug.bat
Normal file
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@ -0,0 +1,20 @@
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if not "%1"=="am_admin" (powershell start -verb runas '%0' am_admin & exit /b)
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:retry
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cd "%~dp0"
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set configuration=Debug
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taskkill /F /IM FanControl.exe
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taskkill /F /IM PerformanceOverlay.exe
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taskkill /F /IM PowerControl.exe
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taskkill /F /IM SteamController.exe
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powershell -ExecutionPolicy UnRestricted -File "%~dp0\build.ps1" "%configuration%"
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start ..\build-%configuration%\FanControl.exe
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start ..\build-%configuration%\PerformanceOverlay.exe
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start ..\build-%configuration%\PowerControl.exe
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start ..\build-%configuration%\SteamController.exe
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timeout /t 5
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20
scripts/test_release.bat
Normal file
20
scripts/test_release.bat
Normal file
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@ -0,0 +1,20 @@
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if not "%1"=="am_admin" (powershell start -verb runas '%0' am_admin & exit /b)
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:retry
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cd "%~dp0"
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set configuration=Debug
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taskkill /F /IM FanControl.exe
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taskkill /F /IM PerformanceOverlay.exe
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taskkill /F /IM PowerControl.exe
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taskkill /F /IM SteamController.exe
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powershell -ExecutionPolicy UnRestricted -File "%~dp0\build.ps1" "%configuration%"
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start ..\build-%configuration%\FanControl.exe
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start ..\build-%configuration%\PerformanceOverlay.exe
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start ..\build-%configuration%\PowerControl.exe
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start ..\build-%configuration%\SteamController.exe
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timeout /t 5
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