steam-deck-tools/SteamController/Settings.cs

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using System.ComponentModel;
using System.Configuration;
namespace SteamController
{
[Category("Settings")]
[TypeConverter(typeof(ExpandableObjectConverter))]
internal sealed partial class Settings : CommonHelpers.BaseSettings
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{
public static readonly Settings Default = new Settings();
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public Settings() : base("Settings")
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{
}
[BrowsableAttribute(false)]
public bool EnableSteamDetection
{
get { return Get<bool>("EnableSteamDetection", false); }
set { Set("EnableSteamDetection", value); }
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}
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[Description("Default profile used when going back to Desktop mode")]
[BrowsableAttribute(true)]
[TypeConverter(typeof(ProfilesSettings.Helpers.ProfileStringConverter))]
public string DefaultProfile
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{
get { return Get<string>("DefaultProfile", "Desktop"); }
set { Set("DefaultProfile", value); }
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}
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public enum ScrollMode : int
{
DownScrollUp = -1,
DownScrollDown = 1
}
[Description("Scroll direction for right pad and joystick.")]
[BrowsableAttribute(true)]
public ScrollMode ScrollDirection
{
get { return Get<ScrollMode>("ScrollDirection", ScrollMode.DownScrollDown); }
set { Set("ScrollDirection", value); }
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}
public enum SteamControllerConfigsMode
{
DoNotTouch,
Overwrite
}
[BrowsableAttribute(true)]
[Description("This does replace Steam configuration for controllers to prevent double inputs. " +
"Might require going to Steam > Settings > Controller > Desktop to apply " +
"'SteamController provided empty configuration'.")]
public SteamControllerConfigsMode SteamControllerConfigs
{
get { return Get<SteamControllerConfigsMode>("SteamControllerConfigs", SteamControllerConfigsMode.Overwrite); }
set { Set("SteamControllerConfigs", value); }
}
[UserScopedSetting]
[BrowsableAttribute(true)]
[DefaultSettingValue("True")]
[Description("Show Touch Keyboard or CTRL+WIN+O")]
public bool ShowTouchKeyboard
{
get { return Get<bool>("ShowTouchKeyboard", true); }
set { Set("ShowTouchKeyboard", value); }
}
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public override string ToString()
{
return "";
}
}
}