steam-deck-tools/SteamController/SettingsDebug.cs

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C#
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using System.ComponentModel;
using System.Configuration;
namespace SteamController
{
[Category("1. Settings")]
[TypeConverter(typeof(ExpandableObjectConverter))]
internal sealed partial class SettingsDebug : CommonHelpers.BaseSettings
{
public static readonly SettingsDebug Default = new SettingsDebug();
public SettingsDebug() : base("SettingsDebug")
{
}
[Description("Use Lizard Buttons instead of emulated. This option is only for testing purposes.")]
public bool LizardButtons
{
get { return Get<bool>("LizardButtons", false); }
set { Set("LizardButtons", value); }
}
[Description("Use Lizard Mouse instead of emulated. This option is only for testing purposes.")]
public bool LizardMouse
{
get { return Get<bool>("LizardMouse", false); }
set { Set("LizardMouse", value); }
}
public override string ToString()
{
return "";
}
}
}