From 82e52fa578e76efdaa1ea520ec80387d94d083cd Mon Sep 17 00:00:00 2001
From: SDRSharpR <37764406+SDRSharpR@users.noreply.github.com>
Date: Mon, 26 Mar 2018 15:23:27 -0700
Subject: [PATCH] Update README.md
---
README.md | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/README.md b/README.md
index ccf9d24..81e3f58 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,7 @@
Common
CollapsiblePanel
SDRSharper - Don't forget to check your references to the above.
- NOTE: This solution will require Telerik RadForms. However, it can be easily converted back to winforms. Other changes made were converting 'int' to 'int32', a bug in the audiogram which caused crashing, and also updated to C#7/.NET 4.6. Solution will compile for both x32/x64bit builds, changed a few colors. Added autochecking for x32/x64 PortAudio and EXT_IO. You can place both verions in the same folder without conflicts. Fixed some nasty bugs that occured on opening/closing. Some error checking while loading plugins. So it runs pretty stable now, I prefer this over SDRSharp and maybe HDSDR. Nice!
+ NOTE: This solution will require Telerik RadForms. However, it can be easily converted back to winforms. Other changes made were converting 'int' to 'int32', a bug in the audiogram which caused crashing, and also updated to C#7/.NET 4.6. Solution will compile for both x32/x64bit builds, changed a few colors. Added autochecking for x32/x64 PortAudio and EXT_IO. You can place both verions in the same folder without conflicts. Fixed some nasty bugs that occured on opening/closing. Some error checking while loading plugins. So it runs pretty stable now, but there is still a bug in initial play... start/stop/then start again. I prefer this over SDRSharp and maybe HDSDR. Nice!
Have fun experimenting with SDRSharper v0.L6 source!
Orignal binaries HERE