using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.Resources; using System.Runtime.CompilerServices; namespace SDRSharp.FrequencyEdit.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { internal Resources() { } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (Resources.resourceMan == null) { Resources.resourceMan = new ResourceManager("SDRSharp.FrequencyEdit.Properties.Resources", typeof(Resources).Assembly); } return Resources.resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return Resources.resourceCulture; } set { Resources.resourceCulture = value; } } internal static Bitmap Numbers { get { return (Bitmap)Resources.ResourceManager.GetObject("Numbers", Resources.resourceCulture); } } private static ResourceManager resourceMan; private static CultureInfo resourceCulture; } }