SDRSharp/SDRSharp.FrequencyEdit/Properties/Resources.Designer.cs

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using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace SDRSharp.FrequencyEdit.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
internal Resources()
{
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (Resources.resourceMan == null)
{
Resources.resourceMan = new ResourceManager("SDRSharp.FrequencyEdit.Properties.Resources", typeof(Resources).Assembly);
}
return Resources.resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return Resources.resourceCulture;
}
set
{
Resources.resourceCulture = value;
}
}
internal static Bitmap Numbers
{
get
{
return (Bitmap)Resources.ResourceManager.GetObject("Numbers", Resources.resourceCulture);
}
}
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
}
}