rpcsx/rpcs3/Emu/CPU/CPUThread.cpp
2017-05-20 16:01:48 +03:00

215 lines
3.8 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/Memory/vm.h"
#include "CPUThread.h"
#include "Emu/IdManager.h"
#include "Utilities/GDBDebugServer.h"
#ifdef _WIN32
#include <Windows.h>
#endif
DECLARE(cpu_thread::g_threads_created){0};
DECLARE(cpu_thread::g_threads_deleted){0};
template <>
void fmt_class_string<cpu_flag>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](cpu_flag f)
{
switch (f)
{
case cpu_flag::stop: return "STOP";
case cpu_flag::exit: return "EXIT";
case cpu_flag::suspend: return "s";
case cpu_flag::ret: return "ret";
case cpu_flag::signal: return "sig";
case cpu_flag::memory: return "mem";
case cpu_flag::dbg_global_pause: return "G-PAUSE";
case cpu_flag::dbg_global_stop: return "G-EXIT";
case cpu_flag::dbg_pause: return "PAUSE";
case cpu_flag::dbg_step: return "STEP";
case cpu_flag::__bitset_enum_max: break;
}
return unknown;
});
}
template<>
void fmt_class_string<bs_t<cpu_flag>>::format(std::string& out, u64 arg)
{
format_bitset(out, arg, "[", "|", "]", &fmt_class_string<cpu_flag>::format);
}
thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
void cpu_thread::on_task()
{
state -= cpu_flag::exit;
g_tls_current_cpu_thread = this;
// Check thread status
while (!test(state, cpu_flag::exit + cpu_flag::dbg_global_stop))
{
// Check stop status
if (!test(state & cpu_flag::stop))
{
try
{
cpu_task();
}
catch (cpu_flag _s)
{
state += _s;
}
catch (const std::exception&)
{
LOG_NOTICE(GENERAL, "\n%s", dump());
throw;
}
state -= cpu_flag::ret;
continue;
}
thread_ctrl::wait();
}
}
void cpu_thread::on_stop()
{
state += cpu_flag::exit;
notify();
}
cpu_thread::~cpu_thread()
{
vm::cleanup_unlock(*this);
g_threads_deleted++;
}
cpu_thread::cpu_thread(u32 id)
: id(id)
{
g_threads_created++;
}
bool cpu_thread::check_state()
{
#ifdef WITH_GDB_DEBUGGER
if (test(state, cpu_flag::dbg_pause)) {
fxm::get<GDBDebugServer>()->notify();
}
#endif
bool cpu_sleep_called = false;
bool cpu_flag_memory = false;
while (true)
{
if (test(state, cpu_flag::memory) && state.test_and_reset(cpu_flag::memory))
{
cpu_flag_memory = true;
if (auto& ptr = vm::g_tls_locked)
{
ptr->compare_and_swap(this, nullptr);
ptr = nullptr;
}
}
if (test(state, cpu_flag::exit + cpu_flag::dbg_global_stop))
{
return true;
}
if (test(state & cpu_flag::signal) && state.test_and_reset(cpu_flag::signal))
{
cpu_sleep_called = false;
}
if (!test(state, cpu_state_pause))
{
if (cpu_flag_memory) vm::passive_lock(*this);
break;
}
else if (!cpu_sleep_called && test(state, cpu_flag::suspend))
{
cpu_sleep();
cpu_sleep_called = true;
continue;
}
thread_ctrl::wait();
}
const auto state_ = state.load();
if (test(state_, cpu_flag::ret + cpu_flag::stop))
{
return true;
}
if (test(state_, cpu_flag::dbg_step))
{
state += cpu_flag::dbg_pause;
state -= cpu_flag::dbg_step;
}
return false;
}
void cpu_thread::test_state()
{
if (UNLIKELY(test(state)))
{
if (check_state())
{
throw cpu_flag::ret;
}
}
}
void cpu_thread::run()
{
state -= cpu_flag::stop;
notify();
}
std::string cpu_thread::dump() const
{
return fmt::format("Type: %s\n" "State: %s\n", typeid(*this).name(), state.load());
}
void cpu_thread::set_native_priority(int priority)
{
#ifdef _WIN32
HANDLE _this_thread = GetCurrentThread();
INT native_priority = THREAD_PRIORITY_NORMAL;
switch (priority)
{
default:
case 0:
break;
case 1:
native_priority = THREAD_PRIORITY_ABOVE_NORMAL;
break;
case -1:
native_priority = THREAD_PRIORITY_BELOW_NORMAL;
break;
}
SetThreadPriority(_this_thread, native_priority);
#endif // _WIN32
}
void cpu_thread::set_ideal_processor_core(int core)
{
#ifdef _WIN32
HANDLE _this_thread = GetCurrentThread();
SetThreadIdealProcessor(_this_thread, core);
#endif
}