#include "stdafx.h" #include "interception.h" #include "KeyboardHandler.h" #include "MouseHandler.h" #include "Input/pad_thread.h" #include "Emu/IdManager.h" LOG_CHANNEL(input_log, "Input"); namespace input { atomic_t g_pads_intercepted{false}; atomic_t g_keyboards_intercepted{false}; atomic_t g_mice_intercepted{false}; void SetIntercepted(bool pads_intercepted, bool keyboards_intercepted, bool mice_intercepted, const char* func) { input_log.warning("SetIntercepted: pads=%d, keyboards=%d, mice=%d, src=%s)", pads_intercepted, keyboards_intercepted, mice_intercepted, func); g_pads_intercepted = pads_intercepted; g_keyboards_intercepted = keyboards_intercepted; g_mice_intercepted = mice_intercepted; pad::SetIntercepted(pads_intercepted); if (const auto handler = g_fxo->try_get()) { handler->SetIntercepted(keyboards_intercepted); } if (const auto handler = g_fxo->try_get()) { handler->SetIntercepted(mice_intercepted); } } void SetIntercepted(bool all_intercepted, const char* func) { SetIntercepted(all_intercepted, all_intercepted, all_intercepted, func); } }