#ifdef QT_UI #include "gamelistframe.h" GameListFrame::GameListFrame(QWidget *parent) : QDockWidget(tr("Game List"), parent) { gameList = new QTableWidget(this); gameList->setColumnCount(7); gameList->setHorizontalHeaderItem(0, new QTableWidgetItem(tr("Icon"))); gameList->setHorizontalHeaderItem(1, new QTableWidgetItem(tr("Name"))); gameList->setHorizontalHeaderItem(2, new QTableWidgetItem(tr("Serial"))); gameList->setHorizontalHeaderItem(3, new QTableWidgetItem(tr("FW"))); gameList->setHorizontalHeaderItem(4, new QTableWidgetItem(tr("Version"))); gameList->setHorizontalHeaderItem(5, new QTableWidgetItem(tr("Category"))); gameList->setHorizontalHeaderItem(6, new QTableWidgetItem(tr("Path"))); setWidget(gameList); } #endif // QT_UI