#pragma once #include "MemoryBlock.h" enum MemoryType { Memory_PS3, Memory_PSV, Memory_PSP, }; class MemoryBase { NullMemoryBlock NullMem; public: ArrayF MemoryBlocks; MemoryBlock* UserMemory; DynamicMemoryBlock MainMem; DynamicMemoryBlock PRXMem; DynamicMemoryBlock RSXCMDMem; DynamicMemoryBlock MmaperMem; DynamicMemoryBlock RSXFBMem; DynamicMemoryBlock StackMem; MemoryBlock SpuRawMem; MemoryBlock SpuThrMem; struct { DynamicMemoryBlockLE RAM; DynamicMemoryBlockLE Userspace; } PSVMemory; struct { DynamicMemoryBlockLE Scratchpad; DynamicMemoryBlockLE VRAM; DynamicMemoryBlockLE RAM; DynamicMemoryBlockLE Kernel; DynamicMemoryBlockLE Userspace; } PSPMemory; bool m_inited; MemoryBase() { m_inited = false; } ~MemoryBase() { Close(); } static __forceinline u16 Reverse16(const u16 val) { return _byteswap_ushort(val); //return ((val >> 8) & 0xff) | ((val << 8) & 0xff00); } static __forceinline u32 Reverse32(const u32 val) { return _byteswap_ulong(val); /* return ((val >> 24) & 0x000000ff) | ((val >> 8) & 0x0000ff00) | ((val << 8) & 0x00ff0000) | ((val << 24) & 0xff000000); */ } static __forceinline u64 Reverse64(const u64 val) { return _byteswap_uint64(val); /* return ((val >> 56) & 0x00000000000000ff) | ((val >> 40) & 0x000000000000ff00) | ((val >> 24) & 0x0000000000ff0000) | ((val >> 8) & 0x00000000ff000000) | ((val << 8) & 0x000000ff00000000) | ((val << 24) & 0x0000ff0000000000) | ((val << 40) & 0x00ff000000000000) | ((val << 56) & 0xff00000000000000); */ } template static __forceinline u64 ReverseData(u64 val); template<> static __forceinline u64 ReverseData<1>(u64 val) { return val; } template<> static __forceinline u64 ReverseData<2>(u64 val) { return Reverse16(val); } template<> static __forceinline u64 ReverseData<4>(u64 val) { return Reverse32(val); } template<> static __forceinline u64 ReverseData<8>(u64 val) { return Reverse64(val); } template static __forceinline T Reverse(T val) { return (T)ReverseData(val); }; MemoryBlock& GetMemByNum(const u8 num) { if(num >= MemoryBlocks.GetCount()) return NullMem; return MemoryBlocks.Get(num); } MemoryBlock& GetMemByAddr(const u64 addr) { for(uint i=0; i= baddr && raddr < baddr + b.GetSize()) { return b.GetStartAddr() + (raddr - baddr); } } return 0; } bool InitSpuRawMem(const u32 max_spu_raw) { //if(SpuRawMem.GetSize()) return false; MemoryBlocks.Add(SpuRawMem.SetRange(0xe0000000, 0x100000 * max_spu_raw)); return true; } void Init(MemoryType type) { if(m_inited) return; m_inited = true; ConLog.Write("Initing memory..."); switch(type) { case Memory_PS3: MemoryBlocks.Add(MainMem.SetRange(0x00010000, 0x2FFF0000)); MemoryBlocks.Add(UserMemory = PRXMem.SetRange(0x30000000, 0x10000000)); MemoryBlocks.Add(RSXCMDMem.SetRange(0x40000000, 0x10000000)); MemoryBlocks.Add(MmaperMem.SetRange(0xB0000000, 0x10000000)); MemoryBlocks.Add(RSXFBMem.SetRange(0xC0000000, 0x10000000)); MemoryBlocks.Add(StackMem.SetRange(0xD0000000, 0x10000000)); //MemoryBlocks.Add(SpuRawMem.SetRange(0xE0000000, 0x10000000)); //MemoryBlocks.Add(SpuThrMem.SetRange(0xF0000000, 0x10000000)); break; case Memory_PSV: MemoryBlocks.Add(PSVMemory.RAM.SetRange(0x81000000, 0x10000000)); MemoryBlocks.Add(UserMemory = PSVMemory.Userspace.SetRange(0x91000000, 0x10000000)); break; case Memory_PSP: MemoryBlocks.Add(PSPMemory.Scratchpad.SetRange(0x00010000, 0x00004000)); MemoryBlocks.Add(PSPMemory.VRAM.SetRange(0x04000000, 0x00200000)); MemoryBlocks.Add(PSPMemory.RAM.SetRange(0x08000000, 0x02000000)); MemoryBlocks.Add(PSPMemory.Kernel.SetRange(0x88000000, 0x00800000)); MemoryBlocks.Add(UserMemory = PSPMemory.Userspace.SetRange(0x08800000, 0x01800000)); break; } ConLog.Write("Memory initialized."); } bool IsGoodAddr(const u64 addr) { for(uint i=0; i void WriteData(const u64 addr, const T* data) { memcpy(GetMemFromAddr(addr), data, sizeof(T)); } template void WriteData(const u64 addr, const T data) { *(T*)GetMemFromAddr(addr) = data; } wxString ReadString(const u64 addr, const u64 len) { wxString ret = wxEmptyString; if(len) memcpy(wxStringBuffer(ret, len), GetMemFromAddr(addr), len); return ret; } wxString ReadString(const u64 addr) { return wxString((const char*)GetMemFromAddr(addr)); } void WriteString(const u64 addr, const wxString& str) { if(!IsGoodAddr(addr, str.Len())) { ConLog.Error("Memory::WriteString error: bad address (0x%llx)", addr); return; } strcpy((char*)GetMemFromAddr(addr), str); } static u64 AlignAddr(const u64 addr, const u64 align) { return (addr + (align-1)) & ~(align-1); } u32 GetUserMemTotalSize() { return UserMemory->GetSize(); } u32 GetUserMemAvailSize() { return UserMemory->GetSize() - UserMemory->GetUsedSize(); } u64 Alloc(const u32 size, const u32 align) { return UserMemory->Alloc(AlignAddr(size, align)); } bool Free(const u64 addr) { return UserMemory->Free(addr); } bool Map(const u64 dst_addr, const u64 src_addr, const u32 size) { if(IsGoodAddr(dst_addr) || !IsGoodAddr(src_addr)) { return false; } MemoryBlocks.Add((new MemoryMirror())->SetRange(GetMemFromAddr(src_addr), dst_addr, size)); ConLog.Warning("memory mapped 0x%llx to 0x%llx size=0x%x", src_addr, dst_addr, size); return true; } bool Unmap(const u64 addr) { for(uint i=0; i class mem_base_t { protected: u32 m_addr; public: mem_base_t(u32 addr) : m_addr(addr) { } u32 GetAddr() const { return m_addr; } bool IsGood() const { return Memory.IsGoodAddr(m_addr, sizeof(T)); } }; template class mem_ptr_t : public mem_base_t { public: mem_ptr_t(u32 addr) : mem_base_t(addr) { } T* operator -> () { return (T*)&Memory[m_addr]; } const T* operator -> () const { return (const T*)&Memory[m_addr]; } mem_ptr_t operator++ (int) { mem_struct_ptr_t res(m_addr); m_addr += sizeof(T); return ret; } mem_ptr_t& operator++ () { m_addr += sizeof(T); return *this; } mem_ptr_t operator-- (int) { mem_struct_ptr_t res(m_addr); m_addr -= sizeof(T); return ret; } mem_ptr_t& operator-- () { m_addr -= sizeof(T); return *this; } mem_ptr_t& operator += (uint count) { m_addr += count * sizeof(T); return *this; } mem_ptr_t& operator -= (uint count) { m_addr -= count * sizeof(T); return *this; } mem_ptr_t operator + (uint count) const { return m_addr + count * sizeof(T); } mem_ptr_t operator - (uint count) const { return m_addr - count * sizeof(T); } T& operator *() { return (T&)Memory[m_addr]; } const T& operator *() const { return (T&)Memory[m_addr]; } T& operator [](uint index) { return (T&)Memory[m_addr + sizeof(T) * index]; } const T& operator [](uint index) const { return (const T&)Memory[m_addr + sizeof(T) * index]; } operator bool() const { return m_addr == 0; } bool operator == (mem_ptr_t right) const { return m_addr == right.m_addr; } bool operator != (mem_ptr_t right) const { return m_addr != right.m_addr; } bool operator > (mem_ptr_t right) const { return m_addr > right.m_addr; } bool operator < (mem_ptr_t right) const { return m_addr < right.m_addr; } bool operator >= (mem_ptr_t right) const { return m_addr >= right.m_addr; } bool operator <= (mem_ptr_t right) const { return m_addr <= right.m_addr; } bool operator == (T* right) const { return (T*)&Memory[m_addr] == right; } bool operator != (T* right) const { return (T*)&Memory[m_addr] != right; } bool operator > (T* right) const { return (T*)&Memory[m_addr] > right; } bool operator < (T* right) const { return (T*)&Memory[m_addr] < right; } bool operator >= (T* right) const { return (T*)&Memory[m_addr] >= right; } bool operator <= (T* right) const { return (T*)&Memory[m_addr] <= right; } }; template static bool operator == (T* left, mem_ptr_t right) { return left == (T*)&Memory[right.GetAddr()]; } template static bool operator != (T* left, mem_ptr_t right) { return left != (T*)&Memory[right.GetAddr()]; } template static bool operator > (T* left, mem_ptr_t right) { return left > (T*)&Memory[right.GetAddr()]; } template static bool operator < (T* left, mem_ptr_t right) { return left < (T*)&Memory[right.GetAddr()]; } template static bool operator >= (T* left, mem_ptr_t right) { return left >= (T*)&Memory[right.GetAddr()]; } template static bool operator <= (T* left, mem_ptr_t right) { return left <= (T*)&Memory[right.GetAddr()]; } template class mem_t : public mem_base_t { public: mem_t(u32 addr) : mem_base_t(addr) { } mem_t& operator = (T right) { (be_t&)Memory[m_addr] = right; return *this; } operator const T() const { return (be_t&)Memory[m_addr]; } mem_t& operator += (T right) { return *this = (*this) + right; } mem_t& operator -= (T right) { return *this = (*this) - right; } mem_t& operator *= (T right) { return *this = (*this) * right; } mem_t& operator /= (T right) { return *this = (*this) / right; } mem_t& operator %= (T right) { return *this = (*this) % right; } mem_t& operator &= (T right) { return *this = (*this) & right; } mem_t& operator |= (T right) { return *this = (*this) | right; } mem_t& operator ^= (T right) { return *this = (*this) ^ right; } mem_t& operator <<= (T right) { return *this = (*this) << right; } mem_t& operator >>= (T right) { return *this = (*this) >> right; } }; template class mem_list_ptr_t : public mem_base_t { public: mem_list_ptr_t(u32 addr) : mem_base_t(addr) { } void operator = (T right) { (be_t&)Memory[m_addr] = right; } u32 operator += (T right) { *this = right; m_addr += sizeof(T); return m_addr; } u32 Skip(const u32 offset) { return m_addr += offset; } operator be_t*() { return GetPtr(); } operator void*() { return GetPtr(); } operator be_t*() const { return GetPtr(); } operator void*() const { return GetPtr(); } const char* GetString() const { return (const char*)&Memory[m_addr]; } be_t* GetPtr() { return (be_t*)&Memory[m_addr]; } const be_t* GetPtr() const { return (const be_t*)&Memory[m_addr]; } }; class mem_class_t { u32 m_addr; public: mem_class_t(u32 addr) : m_addr(addr) { } template u32 operator += (T right) { mem_t& m((mem_t&)*this); m = right; m_addr += sizeof(T); return m_addr; } template operator T() { mem_t& m((mem_t&)*this); const T ret = m; m_addr += sizeof(T); return ret; } u64 GetAddr() const { return m_addr; } void SetAddr(const u64 addr) { m_addr = addr; } }; template class MemoryAllocator { u32 m_addr; u32 m_size; T* m_ptr; public: MemoryAllocator(u32 size = sizeof(T), u32 align = 1) : m_size(size) , m_addr(Memory.Alloc(size, align)) , m_ptr((T*)&Memory[m_addr]) { } ~MemoryAllocator() { Memory.Free(m_addr); } T* operator -> () { return m_ptr; } T* GetPtr() { return m_ptr; } const T* GetPtr() const { return m_ptr; } const T* operator -> () const { return m_ptr; } u32 GetAddr() const { return m_addr; } u32 GetSize() const { return m_size; } bool IsGood() const { return Memory.IsGoodAddr(m_addr, sizeof(T)); } template operator const T1() const { return T1(*m_ptr); } template operator T1() { return T1(*m_ptr); } operator const T&() const { return *m_ptr; } operator T&() { return *m_ptr; } operator const T*() const { return m_ptr; } operator T*() { return m_ptr; } template operator const mem_t() const { return GetAddr(); } operator const mem_ptr_t() const { return GetAddr(); } template NT* To(uint offset = 0) { return (NT*)(m_ptr + offset); } }; typedef mem_t mem8_t; typedef mem_t mem16_t; typedef mem_t mem32_t; typedef mem_t mem64_t; /* typedef mem_ptr_t> mem8_ptr_t; typedef mem_ptr_t> mem16_ptr_t; typedef mem_ptr_t> mem32_ptr_t; typedef mem_ptr_t> mem64_ptr_t; typedef mem_list_ptr_t mem8_lptr_t; typedef mem_list_ptr_t mem16_lptr_t; typedef mem_list_ptr_t mem32_lptr_t; typedef mem_list_ptr_t mem64_lptr_t; */ typedef mem_list_ptr_t mem8_ptr_t; typedef mem_list_ptr_t mem16_ptr_t; typedef mem_list_ptr_t mem32_ptr_t; typedef mem_list_ptr_t mem64_ptr_t;