#ifdef WITH_DISCORD_RPC #include "_discord_utils.h" #include "discord_rpc.h" #include #include namespace discord { void initialize(const std::string& application_id) { DiscordEventHandlers handlers = {}; Discord_Initialize(application_id.c_str(), &handlers, 1, nullptr); } void shutdown() { Discord_Shutdown(); } void update_presence(const std::string& state, const std::string& details, bool reset_timer) { DiscordRichPresence discordPresence = {}; discordPresence.details = details.c_str(); discordPresence.state = state.c_str(); discordPresence.largeImageKey = "rpcs3_logo"; discordPresence.largeImageText = "RPCS3 is the world's first PlayStation 3 emulator."; if (reset_timer) { discordPresence.startTimestamp = std::time(nullptr); } Discord_UpdatePresence(&discordPresence); } } // namespace discord #endif