#pragma once #include "util/types.hpp" #include "Emu/Cell/Modules/sceNpTrophy.h" #include #include class trophy_notification_helper : public TrophyNotificationBase { public: explicit trophy_notification_helper(QWindow* game_window) : m_game_window(game_window) { } s32 ShowTrophyNotification(const SceNpTrophyDetails& trophy, const std::vector& trophy_icon_buffer) override; private: QWindow* m_game_window; };