#pragma once #include "game_list.h" class game_list_grid_delegate; class game_list_grid : public game_list { Q_OBJECT QSize m_icon_size; QColor m_icon_color; qreal m_margin_factor; qreal m_text_factor; bool m_text_enabled = true; public: explicit game_list_grid(const QSize& icon_size, QColor icon_color, const qreal& margin_factor, const qreal& text_factor, const bool& showText); void enableText(const bool& enabled); void setIconSize(const QSize& size) const; movie_item* addItem(const game_info& app, const QString& name, const QString& movie_path, const int& row, const int& col); [[nodiscard]] qreal getMarginFactor() const; private: game_list_grid_delegate* grid_item_delegate; };