#include "breakpoint_list.h" #include "breakpoint_handler.h" #include "Emu/CPU/CPUDisAsm.h" #include "Emu/Cell/PPUThread.h" #include #include constexpr auto qstr = QString::fromStdString; extern bool is_using_interpreter(u32 id_type); breakpoint_list::breakpoint_list(QWidget* parent, breakpoint_handler* handler) : QListWidget(parent), m_breakpoint_handler(handler) { setEditTriggers(QAbstractItemView::NoEditTriggers); setContextMenuPolicy(Qt::CustomContextMenu); setSelectionMode(QAbstractItemView::ExtendedSelection); connect(this, &QListWidget::itemDoubleClicked, this, &breakpoint_list::OnBreakpointListDoubleClicked); connect(this, &QListWidget::customContextMenuRequested, this, &breakpoint_list::OnBreakpointListRightClicked); m_delete_action = new QAction(tr("&Delete"), this); m_delete_action->setShortcut(Qt::Key_Delete); m_delete_action->setShortcutContext(Qt::WidgetShortcut); connect(m_delete_action, &QAction::triggered, this, &breakpoint_list::OnBreakpointListDelete); addAction(m_delete_action); } /** * It's unfortunate I need a method like this to sync these. Should ponder a cleaner way to do this. */ void breakpoint_list::UpdateCPUData(cpu_thread* cpu, CPUDisAsm* disasm) { m_cpu = cpu; m_disasm = disasm; } void breakpoint_list::ClearBreakpoints() { while (count()) { auto* currentItem = takeItem(0); const u32 loc = currentItem->data(Qt::UserRole).value(); m_breakpoint_handler->RemoveBreakpoint(loc); delete currentItem; } } void breakpoint_list::RemoveBreakpoint(u32 addr) { m_breakpoint_handler->RemoveBreakpoint(addr); for (int i = 0; i < count(); i++) { QListWidgetItem* currentItem = item(i); if (currentItem->data(Qt::UserRole).value() == addr) { delete takeItem(i); break; } } Q_EMIT RequestShowAddress(addr); } bool breakpoint_list::AddBreakpoint(u32 pc) { if (!m_breakpoint_handler->AddBreakpoint(pc)) { return false; } m_disasm->disasm(pc); QString text = qstr(m_disasm->last_opcode); text.remove(10, 13); QListWidgetItem* breakpoint_item = new QListWidgetItem(text); breakpoint_item->setForeground(m_text_color_bp); breakpoint_item->setBackground(m_color_bp); breakpoint_item->setData(Qt::UserRole, pc); addItem(breakpoint_item); Q_EMIT RequestShowAddress(pc); return true; } /** * If breakpoint exists, we remove it, else add new one. Yeah, it'd be nicer from a code logic to have it be set/reset. But, that logic has to happen somewhere anyhow. */ void breakpoint_list::HandleBreakpointRequest(u32 loc) { if (!m_cpu || m_cpu->state & cpu_flag::exit) { return; } if (m_cpu->id_type() != 1) { // TODO: SPU breakpoints QMessageBox::warning(this, tr("Unimplemented Breakpoints For Thread Type!"), tr("Cannot set breakpoints on non-PPU thread currently, sorry.")); return; } if (!vm::check_addr(loc, vm::page_executable)) { QMessageBox::warning(this, tr("Invalid Memory For Breakpoints!"), tr("Cannot set breakpoints on non-executable memory!")); return; } if (!is_using_interpreter(m_cpu->id_type())) { QMessageBox::warning(this, tr("Interpreters-Only Feature!"), tr("Cannot set breakpoints on non-interpreter decoders.")); return; } if (m_breakpoint_handler->HasBreakpoint(loc)) { RemoveBreakpoint(loc); } else { if (!AddBreakpoint(loc)) { QMessageBox::warning(this, tr("Unknown error while setting breakpoint!"), tr("Failed to set breakpoints.")); return; } } } void breakpoint_list::OnBreakpointListDoubleClicked() { const u32 address = currentItem()->data(Qt::UserRole).value(); Q_EMIT RequestShowAddress(address); } void breakpoint_list::OnBreakpointListRightClicked(const QPoint &pos) { if (!itemAt(pos)) { return; } m_context_menu = new QMenu(); if (selectedItems().count() == 1) { QAction* rename_action = m_context_menu->addAction(tr("&Rename")); connect(rename_action, &QAction::triggered, this, [this]() { QListWidgetItem* current_item = selectedItems().first(); current_item->setFlags(current_item->flags() | Qt::ItemIsEditable); editItem(current_item); }); m_context_menu->addSeparator(); } m_context_menu->addAction(m_delete_action); m_context_menu->exec(viewport()->mapToGlobal(pos)); m_context_menu->deleteLater(); m_context_menu = nullptr; } void breakpoint_list::OnBreakpointListDelete() { for (int i = selectedItems().count() - 1; i >= 0; i--) { RemoveBreakpoint(selectedItems().at(i)->data(Qt::UserRole).value()); } if (m_context_menu) { m_context_menu->close(); } }