#include "stdafx.h" #include "VKFramebuffer.h" #include "vkutils/image.h" #include "vkutils/image_helpers.h" #include namespace vk { std::unordered_map>> g_framebuffers_cache; union framebuffer_storage_key { u64 encoded; struct { u64 width : 16; // Width of FBO u64 height : 16; // Height of FBO u64 ia_ref : 1; // Input attachment references? }; framebuffer_storage_key(u16 width_, u16 height_, VkBool32 has_input_attachments) : width(width_), height(height_), ia_ref(has_input_attachments) {} }; vk::framebuffer_holder* get_framebuffer(VkDevice dev, u16 width, u16 height, VkBool32 has_input_attachments, VkRenderPass renderpass, const std::vector& image_list) { framebuffer_storage_key key(width, height, has_input_attachments); auto &queue = g_framebuffers_cache[key.encoded]; for (auto &fbo : queue) { if (fbo->matches(image_list, width, height)) { return fbo.get(); } } std::vector> image_views; image_views.reserve(image_list.size()); for (auto &e : image_list) { const VkImageSubresourceRange subres = { e->aspect(), 0, 1, 0, 1 }; image_views.push_back(std::make_unique(dev, e, VK_IMAGE_VIEW_TYPE_2D, vk::default_component_map, subres)); } auto value = std::make_unique(dev, renderpass, width, height, std::move(image_views)); auto ret = value.get(); queue.push_back(std::move(value)); return ret; } vk::framebuffer_holder* get_framebuffer(VkDevice dev, u16 width, u16 height, VkBool32 has_input_attachments, VkRenderPass renderpass, VkFormat format, VkImage attachment) { framebuffer_storage_key key(width, height, has_input_attachments); auto &queue = g_framebuffers_cache[key.encoded]; for (const auto &e : queue) { if (e->attachments[0]->info.image == attachment) { return e.get(); } } VkImageSubresourceRange range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; std::vector> views; views.push_back(std::make_unique(dev, attachment, VK_IMAGE_VIEW_TYPE_2D, format, vk::default_component_map, range)); auto value = std::make_unique(dev, renderpass, width, height, std::move(views)); auto ret = value.get(); queue.push_back(std::move(value)); return ret; } void remove_unused_framebuffers() { // Remove stale framebuffers. Ref counted to prevent use-after-free for (auto It = g_framebuffers_cache.begin(); It != g_framebuffers_cache.end();) { It->second.erase( std::remove_if(It->second.begin(), It->second.end(), [](const auto& fbo) { return (fbo->unused_check_count() >= 2); }), It->second.end() ); if (It->second.empty()) { It = g_framebuffers_cache.erase(It); } else { ++It; } } } void clear_framebuffer_cache() { g_framebuffers_cache.clear(); } }