#pragma once #include "Utilities/Config.h" struct cfg_camera final : cfg::node { cfg_camera(); bool load(); void save() const; struct camera_setting { int width = 0; int height = 0; double min_fps = 0; double max_fps = 0; int format = 0; int pixel_aspect_width = 0; int pixel_aspect_height = 0; static const u32 member_count = 7; std::string to_string() const; void from_string(const std::string& text); }; camera_setting get_camera_setting(const std::string& camera, bool& success); void set_camera_setting(const std::string& camera, const camera_setting& setting); const std::string path; cfg::map_entry cameras{ this, "Cameras" }; // : ,,,,,, }; extern cfg_camera g_cfg_camera;