#pragma once #include "Emu/Io/music_handler_base.h" class null_music_handler final : public music_handler_base { public: null_music_handler() : music_handler_base() {} void stop() override { m_state = 0; } // CELL_MUSIC_PB_STATUS_STOP void play(const std::string& /*path*/) override { m_state = 1; } // CELL_MUSIC_PB_STATUS_PLAY void pause() override { m_state = 2; } // CELL_MUSIC_PB_STATUS_PAUSE void fast_forward() override { m_state = 3; } // CELL_MUSIC_PB_STATUS_FASTFORWARD void fast_reverse() override { m_state = 4; } // CELL_MUSIC_PB_STATUS_FASTREVERSE void set_volume(f32 volume) override { m_volume = volume; } f32 get_volume() const override { return m_volume; } private: atomic_t m_volume{0.0f}; };