#pragma once #include "lv2_socket.h" class lv2_socket_p2p : public lv2_socket { public: lv2_socket_p2p(lv2_socket_family family, lv2_socket_type type, lv2_ip_protocol protocol); std::tuple, sys_net_sockaddr> accept(bool is_lock = true) override; s32 bind(const sys_net_sockaddr& addr, s32 ps3_id) override; std::optional connect(const sys_net_sockaddr& addr) override; s32 connect_followup() override; std::pair getpeername() override; std::pair getsockname() override; std::tuple getsockopt(s32 level, s32 optname, u32 len) override; s32 setsockopt(s32 level, s32 optname, const std::vector& optval) override; s32 listen(s32 backlog) override; std::optional, sys_net_sockaddr>> recvfrom(s32 flags, u32 len, bool is_lock = true) override; std::optional sendto(s32 flags, const std::vector& buf, std::optional opt_sn_addr, bool is_lock = true) override; void close() override; s32 shutdown(s32 how) override; s32 poll(sys_net_pollfd& sn_pfd, pollfd& native_pfd) override; std::tuple select(bs_t selected, pollfd& native_pfd) override; void handle_new_data(sys_net_sockaddr_in_p2p p2p_addr, std::vector p2p_data); protected: // Port(actual bound port) and Virtual Port(indicated by u16 at the start of the packet) u16 port = 3658, vport = 0; u32 bound_addr = 0; // Queue containing received packets from network_thread for SYS_NET_SOCK_DGRAM_P2P sockets std::queue>> data{}; };