#include "stdafx.h" #include "Emu/System.h" #include "Emu/PSP2/ARMv7Module.h" #include "sceGxm.h" logs::channel sceGxm("sceGxm"); s32 sceGxmInitialize(vm::cptr params) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTerminate() { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmGetNotificationRegion() { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmNotificationWait(vm::cptr notification) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmMapMemory(vm::ptr base, u32 size, SceGxmMemoryAttribFlags attr) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmUnmapMemory(vm::ptr base) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmMapVertexUsseMemory(vm::ptr base, u32 size, vm::ptr offset) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmUnmapVertexUsseMemory(vm::ptr base) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmMapFragmentUsseMemory(vm::ptr base, u32 size, vm::ptr offset) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmUnmapFragmentUsseMemory(vm::ptr base) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDisplayQueueAddEntry(vm::ptr oldBuffer, vm::ptr newBuffer, vm::cptr callbackData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDisplayQueueFinish() { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSyncObjectCreate(vm::pptr syncObject) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSyncObjectDestroy(vm::ptr syncObject) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmCreateContext(vm::cptr params, vm::pptr context) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDestroyContext(vm::ptr context) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetValidationEnable(vm::ptr context, b8 enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetVertexProgram(vm::ptr context, vm::cptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFragmentProgram(vm::ptr context, vm::cptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmReserveVertexDefaultUniformBuffer(vm::ptr context, vm::pptr uniformBuffer) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmReserveFragmentDefaultUniformBuffer(vm::ptr context, vm::pptr uniformBuffer) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetVertexStream(vm::ptr context, u32 streamIndex, vm::cptr streamData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetVertexTexture(vm::ptr context, u32 textureIndex, vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetFragmentTexture(vm::ptr context, u32 textureIndex, vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetVertexUniformBuffer(vm::ptr context, u32 bufferIndex, vm::cptr bufferData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetFragmentUniformBuffer(vm::ptr context, u32 bufferIndex, vm::cptr bufferData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetAuxiliarySurface(vm::ptr context, u32 surfaceIndex, vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetPrecomputedFragmentState(vm::ptr context, vm::cptr precomputedState) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetPrecomputedVertexState(vm::ptr context, vm::cptr precomputedState) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDrawPrecomputed(vm::ptr context, vm::cptr precomputedDraw) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDraw(vm::ptr context, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, vm::cptr indexData, u32 indexCount) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDrawInstanced(vm::ptr context, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, vm::cptr indexData, u32 indexCount, u32 indexWrap) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetVisibilityBuffer(vm::ptr context, vm::ptr bufferBase, u32 stridePerCore) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmBeginScene(vm::ptr context, u32 flags, vm::cptr renderTarget, vm::cptr validRegion, vm::ptr vertexSyncObject, vm::ptr fragmentSyncObject, vm::cptr colorSurface, vm::cptr depthStencil) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmMidSceneFlush(vm::ptr context, u32 flags, vm::ptr vertexSyncObject, vm::cptr vertexNotification) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmEndScene(vm::ptr context, vm::cptr vertexNotification, vm::cptr fragmentNotification) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontDepthFunc(vm::ptr context, SceGxmDepthFunc depthFunc) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackDepthFunc(vm::ptr context, SceGxmDepthFunc depthFunc) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontFragmentProgramEnable(vm::ptr context, SceGxmFragmentProgramMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackFragmentProgramEnable(vm::ptr context, SceGxmFragmentProgramMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontDepthWriteEnable(vm::ptr context, SceGxmDepthWriteMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackDepthWriteEnable(vm::ptr context, SceGxmDepthWriteMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontLineFillLastPixelEnable(vm::ptr context, SceGxmLineFillLastPixelMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackLineFillLastPixelEnable(vm::ptr context, SceGxmLineFillLastPixelMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontStencilRef(vm::ptr context, u32 sref) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackStencilRef(vm::ptr context, u32 sref) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontPointLineWidth(vm::ptr context, u32 width) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackPointLineWidth(vm::ptr context, u32 width) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontPolygonMode(vm::ptr context, SceGxmPolygonMode mode) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackPolygonMode(vm::ptr context, SceGxmPolygonMode mode) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontStencilFunc(vm::ptr context, SceGxmStencilFunc func, SceGxmStencilOp stencilFail, SceGxmStencilOp depthFail, SceGxmStencilOp depthPass, u8 compareMask, u8 writeMask) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackStencilFunc(vm::ptr context, SceGxmStencilFunc func, SceGxmStencilOp stencilFail, SceGxmStencilOp depthFail, SceGxmStencilOp depthPass, u8 compareMask, u8 writeMask) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontDepthBias(vm::ptr context, s32 factor, s32 units) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackDepthBias(vm::ptr context, s32 factor, s32 units) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetTwoSidedEnable(vm::ptr context, SceGxmTwoSidedMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetViewport(vm::ptr context, float xOffset, float xScale, float yOffset, float yScale, float zOffset, float zScale) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetWClampValue(vm::ptr context, float clampValue) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetWClampEnable(vm::ptr context, SceGxmWClampMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetRegionClip(vm::ptr context, SceGxmRegionClipMode mode, u32 xMin, u32 yMin, u32 xMax, u32 yMax) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetCullMode(vm::ptr context, SceGxmCullMode mode) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetViewportEnable(vm::ptr context, SceGxmViewportMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetWBufferEnable(vm::ptr context, SceGxmWBufferMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontVisibilityTestIndex(vm::ptr context, u32 index) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackVisibilityTestIndex(vm::ptr context, u32 index) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontVisibilityTestOp(vm::ptr context, SceGxmVisibilityTestOp op) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackVisibilityTestOp(vm::ptr context, SceGxmVisibilityTestOp op) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetFrontVisibilityTestEnable(vm::ptr context, SceGxmVisibilityTestMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmSetBackVisibilityTestEnable(vm::ptr context, SceGxmVisibilityTestMode enable) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmFinish(vm::ptr context) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPushUserMarker(vm::ptr context, vm::cptr tag) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPopUserMarker(vm::ptr context) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetUserMarker(vm::ptr context, vm::cptr tag) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPadHeartbeat(vm::cptr displaySurface, vm::ptr displaySyncObject) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPadTriggerGpuPaTrace() { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceInit(vm::ptr surface, SceGxmColorFormat colorFormat, SceGxmColorSurfaceType surfaceType, SceGxmColorSurfaceScaleMode scaleMode, SceGxmOutputRegisterSize outputRegisterSize, u32 width, u32 height, u32 strideInPixels, vm::ptr data) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceInitDisabled(vm::ptr surface) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmColorSurfaceIsEnabled(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmColorSurfaceGetClip(vm::cptr surface, vm::ptr xMin, vm::ptr yMin, vm::ptr xMax, vm::ptr yMax) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmColorSurfaceSetClip(vm::ptr surface, u32 xMin, u32 yMin, u32 xMax, u32 yMax) { fmt::throw_exception("Unimplemented" HERE); } SceGxmColorSurfaceScaleMode sceGxmColorSurfaceGetScaleMode(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmColorSurfaceSetScaleMode(vm::ptr surface, SceGxmColorSurfaceScaleMode scaleMode) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmColorSurfaceGetData(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceSetData(vm::ptr surface, vm::ptr data) { fmt::throw_exception("Unimplemented" HERE); } SceGxmColorFormat sceGxmColorSurfaceGetFormat(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceSetFormat(vm::ptr surface, SceGxmColorFormat format) { fmt::throw_exception("Unimplemented" HERE); } SceGxmColorSurfaceType sceGxmColorSurfaceGetType(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmColorSurfaceGetStrideInPixels(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDepthStencilSurfaceInit(vm::ptr surface, SceGxmDepthStencilFormat depthStencilFormat, SceGxmDepthStencilSurfaceType surfaceType, u32 strideInSamples, vm::ptr depthData, vm::ptr stencilData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDepthStencilSurfaceInitDisabled(vm::ptr surface) { fmt::throw_exception("Unimplemented" HERE); } float sceGxmDepthStencilSurfaceGetBackgroundDepth(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmDepthStencilSurfaceSetBackgroundDepth(vm::ptr surface, float backgroundDepth) { fmt::throw_exception("Unimplemented" HERE); } u8 sceGxmDepthStencilSurfaceGetBackgroundStencil(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmDepthStencilSurfaceSetBackgroundStencil(vm::ptr surface, u8 backgroundStencil) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmDepthStencilSurfaceIsEnabled(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmDepthStencilSurfaceSetForceLoadMode(vm::ptr surface, SceGxmDepthStencilForceLoadMode forceLoad) { fmt::throw_exception("Unimplemented" HERE); } SceGxmDepthStencilForceLoadMode sceGxmDepthStencilSurfaceGetForceLoadMode(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmDepthStencilSurfaceSetForceStoreMode(vm::ptr surface, SceGxmDepthStencilForceStoreMode forceStore) { fmt::throw_exception("Unimplemented" HERE); } SceGxmDepthStencilForceStoreMode sceGxmDepthStencilSurfaceGetForceStoreMode(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } SceGxmColorSurfaceGammaMode sceGxmColorSurfaceGetGammaMode(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceSetGammaMode(vm::ptr surface, SceGxmColorSurfaceGammaMode gammaMode) { fmt::throw_exception("Unimplemented" HERE); } SceGxmColorSurfaceDitherMode sceGxmColorSurfaceGetDitherMode(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmColorSurfaceSetDitherMode(vm::ptr surface, SceGxmColorSurfaceDitherMode ditherMode) { fmt::throw_exception("Unimplemented" HERE); } SceGxmDepthStencilFormat sceGxmDepthStencilSurfaceGetFormat(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmDepthStencilSurfaceGetStrideInSamples(vm::cptr surface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmProgramCheck(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramGetSize(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } SceGxmProgramType sceGxmProgramGetType(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmProgramIsDiscardUsed(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmProgramIsDepthReplaceUsed(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmProgramIsSpriteCoordUsed(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramGetDefaultUniformBufferSize(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramGetParameterCount(vm::cptr program) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmProgramGetParameter(vm::cptr program, u32 index) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmProgramFindParameterByName(vm::cptr program, vm::cptr name) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmProgramFindParameterBySemantic(vm::cptr program, SceGxmParameterSemantic semantic, u32 index) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetIndex(vm::cptr program, vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmParameterCategory sceGxmProgramParameterGetCategory(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmProgramParameterGetName(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmParameterSemantic sceGxmProgramParameterGetSemantic(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetSemanticIndex(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmParameterType sceGxmProgramParameterGetType(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetComponentCount(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetArraySize(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetResourceIndex(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmProgramParameterGetContainerIndex(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } b8 sceGxmProgramParameterIsSamplerCube(vm::cptr parameter) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmFragmentProgramGetProgram(vm::cptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmVertexProgramGetProgram(vm::cptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherCreate(vm::cptr params, vm::pptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherSetUserData(vm::ptr shaderPatcher, vm::ptr userData) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmShaderPatcherGetUserData(vm::ptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherDestroy(vm::ptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherRegisterProgram(vm::ptr shaderPatcher, vm::cptr programHeader, vm::pptr programId) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherUnregisterProgram(vm::ptr shaderPatcher, vm::ptr programId) { fmt::throw_exception("Unimplemented" HERE); } vm::cptr sceGxmShaderPatcherGetProgramFromId(vm::ptr programId) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherSetAuxiliarySurface(vm::ptr shaderPatcher, u32 auxSurfaceIndex, vm::cptr auxSurface) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherCreateVertexProgram(vm::ptr shaderPatcher, vm::ptr programId, vm::cptr attributes, u32 attributeCount, vm::cptr streams, u32 streamCount, vm::pptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherCreateFragmentProgram(vm::ptr shaderPatcher, vm::ptr programId, SceGxmOutputRegisterFormat outputFormat, SceGxmMultisampleMode multisampleMode, vm::cptr blendInfo, vm::cptr vertexProgram, vm::pptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherAddRefVertexProgram(vm::ptr shaderPatcher, vm::ptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherAddRefFragmentProgram(vm::ptr shaderPatcher, vm::ptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherReleaseVertexProgram(vm::ptr shaderPatcher, vm::ptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmShaderPatcherReleaseFragmentProgram(vm::ptr shaderPatcher, vm::ptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmShaderPatcherGetHostMemAllocated(vm::cptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmShaderPatcherGetBufferMemAllocated(vm::cptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmShaderPatcherGetVertexUsseMemAllocated(vm::cptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmShaderPatcherGetFragmentUsseMemAllocated(vm::cptr shaderPatcher) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureInitSwizzled(vm::ptr texture, vm::cptr data, SceGxmTextureFormat texFormat, u32 width, u32 height, u32 mipCount) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureInitLinear(vm::ptr texture, vm::cptr data, SceGxmTextureFormat texFormat, u32 width, u32 height, u32 mipCount) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureInitLinearStrided(vm::ptr texture, vm::cptr data, SceGxmTextureFormat texFormat, u32 width, u32 height, u32 byteStride) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureInitTiled(vm::ptr texture, vm::cptr data, SceGxmTextureFormat texFormat, u32 width, u32 height, u32 mipCount) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureInitCube(vm::ptr texture, vm::cptr data, SceGxmTextureFormat texFormat, u32 width, u32 height, u32 mipCount) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureType sceGxmTextureGetType(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetMinFilter(vm::ptr texture, SceGxmTextureFilter minFilter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureFilter sceGxmTextureGetMinFilter(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetMagFilter(vm::ptr texture, SceGxmTextureFilter magFilter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureFilter sceGxmTextureGetMagFilter(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetMipFilter(vm::ptr texture, SceGxmTextureMipFilter mipFilter) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureMipFilter sceGxmTextureGetMipFilter(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetAnisoMode(vm::ptr texture, SceGxmTextureAnisoMode anisoMode) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureAnisoMode sceGxmTextureGetAnisoMode(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetUAddrMode(vm::ptr texture, SceGxmTextureAddrMode addrMode) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureAddrMode sceGxmTextureGetUAddrMode(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetVAddrMode(vm::ptr texture, SceGxmTextureAddrMode addrMode) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureAddrMode sceGxmTextureGetVAddrMode(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetFormat(vm::ptr texture, SceGxmTextureFormat texFormat) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureFormat sceGxmTextureGetFormat(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetLodBias(vm::ptr texture, u32 bias) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmTextureGetLodBias(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetStride(vm::ptr texture, u32 byteStride) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmTextureGetStride(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetWidth(vm::ptr texture, u32 width) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmTextureGetWidth(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetHeight(vm::ptr texture, u32 height) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmTextureGetHeight(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetData(vm::ptr texture, vm::cptr data) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmTextureGetData(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetMipmapCount(vm::ptr texture, u32 mipCount) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmTextureGetMipmapCount(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetPalette(vm::ptr texture, vm::cptr paletteData) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmTextureGetPalette(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } SceGxmTextureGammaMode sceGxmTextureGetGammaMode(vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmTextureSetGammaMode(vm::ptr texture, SceGxmTextureGammaMode gammaMode) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmGetPrecomputedVertexStateSize(vm::cptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedVertexStateInit(vm::ptr precomputedState, vm::cptr vertexProgram, vm::ptr memBlock) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmPrecomputedVertexStateSetDefaultUniformBuffer(vm::ptr precomputedState, vm::ptr defaultBuffer) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmPrecomputedVertexStateGetDefaultUniformBuffer(vm::cptr precomputedState) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedVertexStateSetAllTextures(vm::ptr precomputedState, vm::cptr textures) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedVertexStateSetTexture(vm::ptr precomputedState, u32 textureIndex, vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedVertexStateSetAllUniformBuffers(vm::ptr precomputedState, vm::cptr> bufferDataArray) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedVertexStateSetUniformBuffer(vm::ptr precomputedState, u32 bufferIndex, vm::cptr bufferData) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmGetPrecomputedFragmentStateSize(vm::cptr fragmentProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateInit(vm::ptr precomputedState, vm::cptr fragmentProgram, vm::ptr memBlock) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmPrecomputedFragmentStateSetDefaultUniformBuffer(vm::ptr precomputedState, vm::ptr defaultBuffer) { fmt::throw_exception("Unimplemented" HERE); } vm::ptr sceGxmPrecomputedFragmentStateGetDefaultUniformBuffer(vm::cptr precomputedState) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateSetAllTextures(vm::ptr precomputedState, vm::cptr textureArray) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateSetTexture(vm::ptr precomputedState, u32 textureIndex, vm::cptr texture) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateSetAllUniformBuffers(vm::ptr precomputedState, vm::cptr> bufferDataArray) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateSetUniformBuffer(vm::ptr precomputedState, u32 bufferIndex, vm::cptr bufferData) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedFragmentStateSetAllAuxiliarySurfaces(vm::ptr precomputedState, vm::cptr auxSurfaceArray) { fmt::throw_exception("Unimplemented" HERE); } u32 sceGxmGetPrecomputedDrawSize(vm::cptr vertexProgram) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedDrawInit(vm::ptr precomputedDraw, vm::cptr vertexProgram, vm::ptr memBlock) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedDrawSetAllVertexStreams(vm::ptr precomputedDraw, vm::cptr> streamDataArray) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmPrecomputedDrawSetVertexStream(vm::ptr precomputedDraw, u32 streamIndex, vm::cptr streamData) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmPrecomputedDrawSetParams(vm::ptr precomputedDraw, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, vm::cptr indexData, u32 indexCount) { fmt::throw_exception("Unimplemented" HERE); } void sceGxmPrecomputedDrawSetParamsInstanced(vm::ptr precomputedDraw, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, vm::cptr indexData, u32 indexCount, u32 indexWrap) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmGetRenderTargetMemSizes(vm::cptr params, vm::ptr hostMemSize, vm::ptr driverMemSize) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmCreateRenderTarget(vm::cptr params, vm::pptr renderTarget) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmRenderTargetGetHostMem(vm::cptr renderTarget, vm::pptr hostMem) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmRenderTargetGetDriverMemBlock(vm::cptr renderTarget, vm::ptr driverMemBlock) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmDestroyRenderTarget(vm::ptr renderTarget) { fmt::throw_exception("Unimplemented" HERE); } s32 sceGxmSetUniformDataF(vm::ptr uniformBuffer, vm::cptr parameter, u32 componentOffset, u32 componentCount, vm::cptr sourceData) { fmt::throw_exception("Unimplemented" HERE); } #define REG_FUNC(nid, name) REG_FNID(SceGxm, nid, name) DECLARE(arm_module_manager::SceGxm)("SceGxm", []() { REG_FUNC(0xB0F1E4EC, sceGxmInitialize); REG_FUNC(0xB627DE66, sceGxmTerminate); //REG_FUNC(0x48C134AB, sceGxmBug9255RaisePrimitiveSplitThresholdEs2); //REG_FUNC(0xA3A41A42, sceGxmBug9255SetPrimitiveSplitThresholdEs2); REG_FUNC(0xC61E34FC, sceGxmMapMemory); REG_FUNC(0x828C68E8, sceGxmUnmapMemory); REG_FUNC(0xFA437510, sceGxmMapVertexUsseMemory); REG_FUNC(0x008402C6, sceGxmMapFragmentUsseMemory); REG_FUNC(0x099134F5, sceGxmUnmapVertexUsseMemory); REG_FUNC(0x80CCEDBB, sceGxmUnmapFragmentUsseMemory); REG_FUNC(0xEC5C26B5, sceGxmDisplayQueueAddEntry); REG_FUNC(0xB98C5B0D, sceGxmDisplayQueueFinish); REG_FUNC(0x6A6013E1, sceGxmSyncObjectCreate); REG_FUNC(0x889AE88C, sceGxmSyncObjectDestroy); REG_FUNC(0x8BDE825A, sceGxmGetNotificationRegion); REG_FUNC(0x9F448E79, sceGxmNotificationWait); REG_FUNC(0x3D25FCE9, sceGxmPadHeartbeat); REG_FUNC(0x47E06984, sceGxmPadTriggerGpuPaTrace); REG_FUNC(0x2DB6026C, sceGxmColorSurfaceGetData); REG_FUNC(0x200A96E1, sceGxmColorSurfaceGetDitherMode); REG_FUNC(0xF3C1C6C6, sceGxmColorSurfaceGetFormat); REG_FUNC(0x6E3FA74D, sceGxmColorSurfaceGetScaleMode); REG_FUNC(0xF33D9980, sceGxmColorSurfaceGetStrideInPixels); REG_FUNC(0x52FDE962, sceGxmColorSurfaceGetType); REG_FUNC(0xED0F6E25, sceGxmColorSurfaceInit); REG_FUNC(0x613639FA, sceGxmColorSurfaceInitDisabled); REG_FUNC(0x0E0EBB57, sceGxmColorSurfaceIsEnabled); REG_FUNC(0x07DFEE4B, sceGxmColorSurfaceGetClip); REG_FUNC(0x86456F7B, sceGxmColorSurfaceSetClip); REG_FUNC(0x537CA400, sceGxmColorSurfaceSetData); REG_FUNC(0x45027BAB, sceGxmColorSurfaceSetDitherMode); REG_FUNC(0x5F9A3A16, sceGxmColorSurfaceSetFormat); REG_FUNC(0x6B96EDF7, sceGxmColorSurfaceSetScaleMode); //REG_FUNC(0x269B56BE, sceGxmDepthStencilSurfaceGetBackgroundDepth); REG_FUNC(0xAAFC062B, sceGxmDepthStencilSurfaceGetBackgroundStencil); REG_FUNC(0x2F5CC20C, sceGxmDepthStencilSurfaceGetForceLoadMode); REG_FUNC(0x544AA05A, sceGxmDepthStencilSurfaceGetForceStoreMode); REG_FUNC(0x8504038D, sceGxmDepthStencilSurfaceGetFormat); REG_FUNC(0x11628789, sceGxmDepthStencilSurfaceGetStrideInSamples); REG_FUNC(0xCA9D41D1, sceGxmDepthStencilSurfaceInit); REG_FUNC(0xA41DB0D6, sceGxmDepthStencilSurfaceInitDisabled); REG_FUNC(0x082200E1, sceGxmDepthStencilSurfaceIsEnabled); //REG_FUNC(0x32F280F0, sceGxmDepthStencilSurfaceSetBackgroundDepth); REG_FUNC(0xF5D3F3E8, sceGxmDepthStencilSurfaceSetBackgroundStencil); REG_FUNC(0x0C44ACD7, sceGxmDepthStencilSurfaceSetForceLoadMode); REG_FUNC(0x12AAA7AF, sceGxmDepthStencilSurfaceSetForceStoreMode); REG_FUNC(0xF5C89643, sceGxmColorSurfaceSetGammaMode); REG_FUNC(0xEE0B4DF0, sceGxmColorSurfaceGetGammaMode); REG_FUNC(0xE0E3B3F8, sceGxmFragmentProgramGetProgram); REG_FUNC(0xBC52320E, sceGxmVertexProgramGetProgram); REG_FUNC(0xDE9D5911, sceGxmTextureGetAnisoMode); REG_FUNC(0x5341BD46, sceGxmTextureGetData); REG_FUNC(0xE868D2B3, sceGxmTextureGetFormat); REG_FUNC(0x5420A086, sceGxmTextureGetHeight); REG_FUNC(0x2DE55DA5, sceGxmTextureGetLodBias); REG_FUNC(0xAE7FBB51, sceGxmTextureGetMagFilter); REG_FUNC(0x920666C6, sceGxmTextureGetMinFilter); REG_FUNC(0xCE94CA15, sceGxmTextureGetMipFilter); REG_FUNC(0x4CC42929, sceGxmTextureGetMipmapCount); REG_FUNC(0xB0BD52F3, sceGxmTextureGetStride); REG_FUNC(0xF65D4917, sceGxmTextureGetType); REG_FUNC(0xC037DA83, sceGxmTextureGetUAddrMode); REG_FUNC(0xD2F0D9C1, sceGxmTextureGetVAddrMode); REG_FUNC(0x126A3EB3, sceGxmTextureGetWidth); REG_FUNC(0x11DC8DC9, sceGxmTextureInitCube); REG_FUNC(0x4811AECB, sceGxmTextureInitLinear); REG_FUNC(0x6679BEF0, sceGxmTextureInitLinearStrided); REG_FUNC(0xD572D547, sceGxmTextureInitSwizzled); REG_FUNC(0xE6F0DB27, sceGxmTextureInitTiled); //REG_FUNC(0x5DBFBA2C, sceGxmTextureInitSwizzledArbitrary); //REG_FUNC(0xE3DF5E3B, sceGxmTextureInitCubeArbitrary); REG_FUNC(0xE719CBD4, sceGxmTextureSetAnisoMode); REG_FUNC(0x855814C4, sceGxmTextureSetData); REG_FUNC(0xFC943596, sceGxmTextureSetFormat); REG_FUNC(0x1B20D5DF, sceGxmTextureSetHeight); REG_FUNC(0xB65EE6F7, sceGxmTextureSetLodBias); REG_FUNC(0xFA695FD7, sceGxmTextureSetMagFilter); REG_FUNC(0x416764E3, sceGxmTextureSetMinFilter); REG_FUNC(0x1CA9FE0B, sceGxmTextureSetMipFilter); REG_FUNC(0xD2DC4643, sceGxmTextureSetMipmapCount); REG_FUNC(0x58D0EB0A, sceGxmTextureSetStride); REG_FUNC(0x8699ECF4, sceGxmTextureSetUAddrMode); REG_FUNC(0xFA22F6CC, sceGxmTextureSetVAddrMode); REG_FUNC(0x5A690B60, sceGxmTextureSetWidth); REG_FUNC(0xDD6AABFA, sceGxmTextureSetPalette); REG_FUNC(0x0D189C30, sceGxmTextureGetPalette); REG_FUNC(0xA6D9F4DA, sceGxmTextureSetGammaMode); REG_FUNC(0xF23FCE81, sceGxmTextureGetGammaMode); REG_FUNC(0x85DE8506, sceGxmGetPrecomputedFragmentStateSize); REG_FUNC(0x9D83CA3B, sceGxmGetPrecomputedVertexStateSize); REG_FUNC(0x41BBD792, sceGxmGetPrecomputedDrawSize); REG_FUNC(0xA197F096, sceGxmPrecomputedDrawInit); REG_FUNC(0xB6C6F571, sceGxmPrecomputedDrawSetAllVertexStreams); REG_FUNC(0x884D0D08, sceGxmPrecomputedDrawSetParams); REG_FUNC(0x3A7B1633, sceGxmPrecomputedDrawSetParamsInstanced); REG_FUNC(0x6C936214, sceGxmPrecomputedDrawSetVertexStream); REG_FUNC(0xCECB584A, sceGxmPrecomputedFragmentStateGetDefaultUniformBuffer); REG_FUNC(0x91236858, sceGxmPrecomputedFragmentStateSetDefaultUniformBuffer); REG_FUNC(0xE297D7AF, sceGxmPrecomputedFragmentStateInit); REG_FUNC(0x29118BF1, sceGxmPrecomputedFragmentStateSetTexture); REG_FUNC(0xB452F1FB, sceGxmPrecomputedFragmentStateSetUniformBuffer); REG_FUNC(0xC383DE39, sceGxmPrecomputedFragmentStateSetAllTextures); REG_FUNC(0x5A783DC3, sceGxmPrecomputedFragmentStateSetAllUniformBuffers); REG_FUNC(0x9D93B63A, sceGxmPrecomputedFragmentStateSetAllAuxiliarySurfaces); REG_FUNC(0xBE5A68EF, sceGxmPrecomputedVertexStateGetDefaultUniformBuffer); REG_FUNC(0x34BF64E3, sceGxmPrecomputedVertexStateSetDefaultUniformBuffer); REG_FUNC(0xBE937F8D, sceGxmPrecomputedVertexStateInit); REG_FUNC(0x1625D348, sceGxmPrecomputedVertexStateSetTexture); REG_FUNC(0xDBF97ED6, sceGxmPrecomputedVertexStateSetUniformBuffer); REG_FUNC(0x8FF68274, sceGxmPrecomputedVertexStateSetAllTextures); REG_FUNC(0x0389861D, sceGxmPrecomputedVertexStateSetAllUniformBuffers); REG_FUNC(0x1F856E5D, sceGxmGetRenderTargetMemSizes); //REG_FUNC(0xB291C959, sceGxmGetRenderTargetMemSize); REG_FUNC(0xD56CD7B1, sceGxmCreateRenderTarget); REG_FUNC(0x207AF96B, sceGxmCreateRenderTarget); // !!! REG_FUNC(0x0B94C50A, sceGxmDestroyRenderTarget); REG_FUNC(0xD0EDAB4C, sceGxmRenderTargetGetHostMem); REG_FUNC(0x49553737, sceGxmRenderTargetGetDriverMemBlock); REG_FUNC(0xDBA33160, sceGxmBeginScene); REG_FUNC(0x8734FF4E, sceGxmBeginScene); // !!! REG_FUNC(0xE84CE5B4, sceGxmCreateContext); REG_FUNC(0xEDDC5FB2, sceGxmDestroyContext); REG_FUNC(0xBC059AFC, sceGxmDraw); REG_FUNC(0x14C4E7D3, sceGxmDrawInstanced); REG_FUNC(0xED3F78B8, sceGxmDrawPrecomputed); REG_FUNC(0xFE300E2F, sceGxmEndScene); REG_FUNC(0x0733D8AE, sceGxmFinish); REG_FUNC(0x51FE0899, sceGxmMidSceneFlush); REG_FUNC(0x2B5C0444, sceGxmMidSceneFlush); // !!! REG_FUNC(0x4FA073A6, sceGxmPopUserMarker); REG_FUNC(0x3276C475, sceGxmPushUserMarker); REG_FUNC(0x7B1FABB6, sceGxmReserveFragmentDefaultUniformBuffer); REG_FUNC(0x97118913, sceGxmReserveVertexDefaultUniformBuffer); REG_FUNC(0x91B4F7F4, sceGxmSetAuxiliarySurface); REG_FUNC(0x17B3BF86, sceGxmSetBackDepthBias); REG_FUNC(0xB042A4D2, sceGxmSetBackDepthFunc); REG_FUNC(0xC18B706B, sceGxmSetBackDepthWriteEnable); REG_FUNC(0xE26B4834, sceGxmSetBackFragmentProgramEnable); REG_FUNC(0xC88EB702, sceGxmSetBackLineFillLastPixelEnable); REG_FUNC(0x8DCB0EDB, sceGxmSetBackPointLineWidth); REG_FUNC(0xF66EC6FE, sceGxmSetBackPolygonMode); REG_FUNC(0x1A68C8D2, sceGxmSetBackStencilFunc); REG_FUNC(0x866A0517, sceGxmSetBackStencilRef); REG_FUNC(0xE1CA72AE, sceGxmSetCullMode); REG_FUNC(0xAD2F48D9, sceGxmSetFragmentProgram); REG_FUNC(0x29C34DF5, sceGxmSetFragmentTexture); REG_FUNC(0xEA0FC310, sceGxmSetFragmentUniformBuffer); REG_FUNC(0xAAA97F81, sceGxmSetFrontDepthBias); REG_FUNC(0x14BD831F, sceGxmSetFrontDepthFunc); REG_FUNC(0xF32CBF34, sceGxmSetFrontDepthWriteEnable); REG_FUNC(0x575958A8, sceGxmSetFrontFragmentProgramEnable); REG_FUNC(0x5765DE9F, sceGxmSetFrontLineFillLastPixelEnable); REG_FUNC(0x06752183, sceGxmSetFrontPointLineWidth); REG_FUNC(0xFD93209D, sceGxmSetFrontPolygonMode); REG_FUNC(0xB8645A9A, sceGxmSetFrontStencilFunc); REG_FUNC(0x8FA6FE44, sceGxmSetFrontStencilRef); REG_FUNC(0xF8952750, sceGxmSetPrecomputedFragmentState); REG_FUNC(0xB7626A93, sceGxmSetPrecomputedVertexState); REG_FUNC(0x70C86868, sceGxmSetRegionClip); REG_FUNC(0x0DE9AEB7, sceGxmSetTwoSidedEnable); REG_FUNC(0xC7A8CB77, sceGxmSetUserMarker); REG_FUNC(0x8C6A24C9, sceGxmSetValidationEnable); REG_FUNC(0x31FF8ABD, sceGxmSetVertexProgram); REG_FUNC(0x895DF2E9, sceGxmSetVertexStream); REG_FUNC(0x16C9D339, sceGxmSetVertexTexture); REG_FUNC(0xC68015E4, sceGxmSetVertexUniformBuffer); //REG_FUNC(0x3EB3380B, sceGxmSetViewport); REG_FUNC(0x814F61EB, sceGxmSetViewportEnable); REG_FUNC(0x7767EC49, sceGxmSetVisibilityBuffer); REG_FUNC(0xEED86975, sceGxmSetWBufferEnable); REG_FUNC(0x1BF8B853, sceGxmSetWClampEnable); //REG_FUNC(0xD096336E, sceGxmSetWClampValue); REG_FUNC(0x12625C34, sceGxmSetFrontVisibilityTestIndex); REG_FUNC(0xAE7886FE, sceGxmSetBackVisibilityTestIndex); REG_FUNC(0xD0E3CD9A, sceGxmSetFrontVisibilityTestOp); REG_FUNC(0xC83F0AB3, sceGxmSetBackVisibilityTestOp); REG_FUNC(0x30459117, sceGxmSetFrontVisibilityTestEnable); REG_FUNC(0x17CF46B9, sceGxmSetBackVisibilityTestEnable); REG_FUNC(0xED8B6C69, sceGxmProgramCheck); REG_FUNC(0x277794C4, sceGxmProgramFindParameterByName); REG_FUNC(0x7FFFDD7A, sceGxmProgramFindParameterBySemantic); REG_FUNC(0x06FF9151, sceGxmProgramGetParameter); REG_FUNC(0xD5D5FCCD, sceGxmProgramGetParameterCount); REG_FUNC(0xBF5E2090, sceGxmProgramGetSize); REG_FUNC(0x04BB3C59, sceGxmProgramGetType); REG_FUNC(0x89613EF2, sceGxmProgramIsDepthReplaceUsed); REG_FUNC(0x029B4F1C, sceGxmProgramIsDiscardUsed); REG_FUNC(0x8FA3F9C3, sceGxmProgramGetDefaultUniformBufferSize); REG_FUNC(0xDBA8D061, sceGxmProgramParameterGetArraySize); REG_FUNC(0x1997DC17, sceGxmProgramParameterGetCategory); REG_FUNC(0xBD2998D1, sceGxmProgramParameterGetComponentCount); REG_FUNC(0xBB58267D, sceGxmProgramParameterGetContainerIndex); REG_FUNC(0x6E61DDF5, sceGxmProgramParameterGetIndex); REG_FUNC(0x6AF88A5D, sceGxmProgramParameterGetName); REG_FUNC(0x5C79D59A, sceGxmProgramParameterGetResourceIndex); REG_FUNC(0xAAFD61D5, sceGxmProgramParameterGetSemantic); REG_FUNC(0xB85CC13E, sceGxmProgramParameterGetSemanticIndex); REG_FUNC(0x7B9023C3, sceGxmProgramParameterGetType); REG_FUNC(0xF7AA978B, sceGxmProgramParameterIsSamplerCube); REG_FUNC(0x4CD2D19F, sceGxmShaderPatcherAddRefFragmentProgram); REG_FUNC(0x0FD1E589, sceGxmShaderPatcherAddRefVertexProgram); REG_FUNC(0x05032658, sceGxmShaderPatcherCreate); REG_FUNC(0x4ED2E49D, sceGxmShaderPatcherCreateFragmentProgram); REG_FUNC(0xB7BBA6D5, sceGxmShaderPatcherCreateVertexProgram); REG_FUNC(0xEAA5B100, sceGxmShaderPatcherDestroy); REG_FUNC(0xA949A803, sceGxmShaderPatcherGetProgramFromId); REG_FUNC(0x2B528462, sceGxmShaderPatcherRegisterProgram); REG_FUNC(0xBE2743D1, sceGxmShaderPatcherReleaseFragmentProgram); REG_FUNC(0xAC1FF2DA, sceGxmShaderPatcherReleaseVertexProgram); REG_FUNC(0x8E5FCC2A, sceGxmShaderPatcherSetAuxiliarySurface); REG_FUNC(0xF103AF8A, sceGxmShaderPatcherUnregisterProgram); REG_FUNC(0x9DBBC71C, sceGxmShaderPatcherGetHostMemAllocated); REG_FUNC(0xC694D039, sceGxmShaderPatcherGetBufferMemAllocated); REG_FUNC(0x7D2F83C1, sceGxmShaderPatcherGetVertexUsseMemAllocated); REG_FUNC(0x3C9DDB4A, sceGxmShaderPatcherGetFragmentUsseMemAllocated); REG_FUNC(0x96A7E6DD, sceGxmShaderPatcherGetUserData); REG_FUNC(0xF9B8FCFD, sceGxmShaderPatcherSetUserData); REG_FUNC(0x65DD0C84, sceGxmSetUniformDataF); });