#pragma once #include "sys_lwmutex.h" struct sys_mutex_attribute { be_t protocol; // SYS_SYNC_FIFO, SYS_SYNC_PRIORITY or SYS_SYNC_PRIORITY_INHERIT be_t recursive; // SYS_SYNC_RECURSIVE or SYS_SYNC_NOT_RECURSIVE be_t pshared; // always 0x200 (not shared) be_t adaptive; be_t ipc_key; be_t flags; be_t pad; union { char name[8]; u64 name_u64; }; }; struct Mutex { u32 id; SMutex m_mutex; SleepQueue m_queue; u32 recursive; // recursive locks count std::atomic cond_count; // count of condition variables associated const u32 protocol; const bool is_recursive; Mutex(u32 protocol, bool is_recursive, u64 name) : protocol(protocol) , is_recursive(is_recursive) , m_queue(name) , cond_count(0) { } ~Mutex(); }; // SysCalls s32 sys_mutex_create(vm::ptr> mutex_id, vm::ptr attr); s32 sys_mutex_destroy(u32 mutex_id); s32 sys_mutex_lock(u32 mutex_id, u64 timeout); s32 sys_mutex_trylock(u32 mutex_id); s32 sys_mutex_unlock(u32 mutex_id);