#include "Registers.hpp" amdgpu::Registers::Context amdgpu::Registers::Context::Default = [] { amdgpu::Registers::Context result{}; result.paScScreenScissor.bottom = 0x4000; result.paScScreenScissor.right = 0x4000; result.paScWindowScissor.top = 0x8000; result.paScWindowScissor.bottom = 0x4000; result.paScWindowScissor.right = 0x4000; for (auto &clipRect : result.paScClipRect) { clipRect.bottom = 0x4000; clipRect.right = 0x4000; } result.unk_8c = 0xaa99aaaa; result.paScGenericScissor.top = 0x8000; result.paScGenericScissor.bottom = 0x4000; result.paScGenericScissor.right = 0x4000; for (auto &vportScissor : result.paScVportScissor) { vportScissor.top = 0x8000; vportScissor.bottom = 0x4000; vportScissor.right = 0x4000; } for (auto &vportZ : result.paScVportZ) { vportZ.min = 0.0f; vportZ.max = 1.0f; } result.unk_d4 = 0x2a00161a; result.spiPsInControl = 2; result.paClClipCntl = 0x0009'0000; result.paSuScModeCntl.polyMode = gnm::PolyMode::Dual; result.vgtGsPerEs = 256; result.vgtEsPerGs = 128; result.vgtGsPerVs = 2; result.iaMultiVgtParam = 0xff; result.unk_2f7 = 0x00001000; result.paSuVtxCntl.pixCenterHalf = true; result.paSuVtxCntl.roundMode = gnm::RoundMode::RoundToEven; result.paClGbVertClipAdj = 1.0f; result.paClGbVertDiscAdj = 1.0f; result.paClGbHorzClipAdj = 1.0f; result.paClGbHorzDiscAdj = 1.0f; result.unk_316 = 0xe; result.vgtOutDeallocCntl = 0x10; return result; }();