#pragma once #include "stdafx.h" #include "Emu/Memory/vm.h" #include "Emu/Cell/Modules/sceNpTrophy.h" #include class trophy_notification_helper : public TrophyNotificationBase { public: trophy_notification_helper(QWindow* game_window) : m_game_window(game_window) { }; s32 ShowTrophyNotification(const SceNpTrophyDetails& trophy, const std::vector& trophy_icon_buffer) override; private: QWindow* m_game_window; };