#pragma once #include "sysutil_audio.h" #include "AudioThread.h" struct AudioInfo { struct { u8 type; u8 channel; u8 encoder; u8 fs; u32 layout; u32 downMixer; } mode; AudioInfo() { } void Init() { mode.type = CELL_AUDIO_OUT_CODING_TYPE_LPCM; mode.channel = CELL_AUDIO_OUT_CHNUM_8; mode.fs = CELL_AUDIO_OUT_FS_48KHZ; mode.layout = CELL_AUDIO_OUT_SPEAKER_LAYOUT_8CH_LREClrxy; mode.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM; mode.downMixer = CELL_AUDIO_OUT_DOWNMIXER_NONE; } }; class AudioManager { AudioInfo m_audio_info; AudioThread* m_audio_out; public: AudioManager(); void Init(); void Close(); AudioThread& GetAudioOut() { assert(m_audio_out); return *m_audio_out; } AudioInfo& GetInfo() { return m_audio_info; } u8 GetState(); };