#include "stdafx.h" #include "Mouse.h" #include "Null/NullMouseHandler.h" #include "Windows/WindowsMouseHandler.h" MouseManager::MouseManager() : m_mouse_handler(nullptr) , m_inited(false) { } MouseManager::~MouseManager() { } void MouseManager::Init(const u32 max_connect) { if(m_inited) return; switch(Ini.MouseHandlerMode.GetValue()) { case 1: m_mouse_handler = new WindowsMouseHandler(); break; default: case 0: m_mouse_handler = new NullMouseHandler(); break; } m_mouse_handler->Init(max_connect); m_inited = true; } void MouseManager::Close() { if(m_mouse_handler) m_mouse_handler->Close(); m_mouse_handler = nullptr; m_inited = false; }