#include "stdafx.h" #include "util/sysinfo.hpp" #include "Emu/Memory/vm_ptr.h" #include "Emu/Cell/ErrorCodes.h" #include "Emu/System.h" #include "Emu/system_config.h" #include "Emu/IdManager.h" #include "Utilities/Thread.h" #include "sys_game.h" LOG_CHANNEL(sys_game); struct watchdog_t { struct alignas(8) control_t { bool needs_restart = false; bool active = false; char pad[sizeof(u32) - sizeof(bool) * 2]{}; u32 timeout = 0; }; atomic_t control; void operator()() { u64 start_time = get_system_time(); u64 old_time = start_time; u64 current_time = old_time; constexpr u64 sleep_time = 50'000; while (thread_ctrl::state() != thread_state::aborting) { if (Emu.GetStatus(false) == system_state::paused) { start_time += current_time - old_time; old_time = current_time; thread_ctrl::wait_for(sleep_time); current_time = get_system_time(); continue; } old_time = std::exchange(current_time, get_system_time()); const auto old = control.fetch_op([&](control_t& data) { if (data.needs_restart) { data.needs_restart = false; return true; } return false; }).first; if (old.active && old.needs_restart) { start_time = current_time; old_time = current_time; continue; } if (old.active && current_time - start_time >= old.timeout) { sys_game.warning("Watchdog timeout! Restarting the game..."); Emu.CallFromMainThread([]() { Emu.Restart(); }); return; } thread_ctrl::wait_for(sleep_time); } } static constexpr auto thread_name = "LV2 Watchdog Thread"sv; }; error_code _sys_game_watchdog_start(u32 timeout) { sys_game.trace("sys_game_watchdog_start(timeout=%d)", timeout); // According to disassembly timeout *= 1'000'000; timeout &= -64; if (!g_fxo->get>().control.fetch_op([&](watchdog_t::control_t& data) { if (data.active) { return false; } data.needs_restart = true; data.active = true; data.timeout = timeout; return true; }).second) { return CELL_EABORT; } return CELL_OK; } error_code _sys_game_watchdog_stop() { sys_game.trace("sys_game_watchdog_stop()"); g_fxo->get>().control.fetch_op([](watchdog_t::control_t& data) { if (!data.active) { return false; } data.active = false; return true; }); return CELL_OK; } error_code _sys_game_watchdog_clear() { sys_game.trace("sys_game_watchdog_clear()"); g_fxo->get>().control.fetch_op([](watchdog_t::control_t& data) { if (!data.active || data.needs_restart) { return false; } data.needs_restart = true; return true; }); return CELL_OK; } u64 _sys_game_get_system_sw_version() { return stof(utils::get_firmware_version()) * 10000; } error_code _sys_game_board_storage_read(vm::ptr buffer1, vm::ptr buffer2) { sys_game.trace("sys_game_board_storage_read(buffer1=*0x%x, buffer2=*0x%x)", buffer1, buffer2); if (!buffer1) { return CELL_EFAULT; } be_t psid[2] = { +g_cfg.sys.console_psid_high, +g_cfg.sys.console_psid_low }; u8* psid_bytes = reinterpret_cast(psid); u8 response[16] = { 0x01, 0xFC, 0x43, 0x50, 0xA7, 0x9B, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }; for (int i = 0; i < 16; i++) { response[i] ^= psid_bytes[i]; } memcpy(buffer1.get_ptr(), response, 16); if (!buffer2) { return CELL_EFAULT; } *buffer2 = 0x00; return CELL_OK; }