#pragma once struct SceCameraInfo { le_t sizeThis; le_t wPriority; le_t wFormat; le_t wResolution; le_t wFramerate; le_t wWidth; le_t wHeight; le_t wRange; le_t _padding_0; le_t sizeIBase; le_t sizeUBase; le_t sizeVBase; vm::lptr pvIBase; vm::lptr pvUBase; vm::lptr pvVBase; le_t wPitch; le_t wBuffer; }; struct SceCameraRead { le_t sizeThis; le_t dwMode; le_t _padding_0; le_t dwStatus; le_t qwFrame; le_t qwTimestamp; le_t sizeIBase; le_t sizeUBase; le_t sizeVBase; vm::lptr pvIBase; vm::lptr pvUBase; vm::lptr pvVBase; };