#pragma once #include "program_util.h" #include #include #include enum vp_reg_type { RSX_VP_REGISTER_TYPE_TEMP = 1, RSX_VP_REGISTER_TYPE_INPUT = 2, RSX_VP_REGISTER_TYPE_CONSTANT = 3, }; enum sca_opcode { RSX_SCA_OPCODE_NOP = 0x00, // No-Operation RSX_SCA_OPCODE_MOV = 0x01, // Move (copy) RSX_SCA_OPCODE_RCP = 0x02, // Reciprocal RSX_SCA_OPCODE_RCC = 0x03, // Reciprocal clamped RSX_SCA_OPCODE_RSQ = 0x04, // Reciprocal square root RSX_SCA_OPCODE_EXP = 0x05, // Exponential base 2 (low-precision) RSX_SCA_OPCODE_LOG = 0x06, // Logarithm base 2 (low-precision) RSX_SCA_OPCODE_LIT = 0x07, // Lighting calculation RSX_SCA_OPCODE_BRA = 0x08, // Branch RSX_SCA_OPCODE_BRI = 0x09, // Branch by CC register RSX_SCA_OPCODE_CAL = 0x0a, // Subroutine call RSX_SCA_OPCODE_CLI = 0x0b, // Subroutine call by CC register RSX_SCA_OPCODE_RET = 0x0c, // Return from subroutine RSX_SCA_OPCODE_LG2 = 0x0d, // Logarithm base 2 RSX_SCA_OPCODE_EX2 = 0x0e, // Exponential base 2 RSX_SCA_OPCODE_SIN = 0x0f, // Sine function RSX_SCA_OPCODE_COS = 0x10, // Cosine function RSX_SCA_OPCODE_BRB = 0x11, // Branch by Boolean constant RSX_SCA_OPCODE_CLB = 0x12, // Subroutine call by Boolean constant RSX_SCA_OPCODE_PSH = 0x13, // Push onto stack RSX_SCA_OPCODE_POP = 0x14, // Pop from stack }; enum vec_opcode { RSX_VEC_OPCODE_NOP = 0x00, // No-Operation RSX_VEC_OPCODE_MOV = 0x01, // Move RSX_VEC_OPCODE_MUL = 0x02, // Multiply RSX_VEC_OPCODE_ADD = 0x03, // Addition RSX_VEC_OPCODE_MAD = 0x04, // Multiply-Add RSX_VEC_OPCODE_DP3 = 0x05, // 3-component Dot Product RSX_VEC_OPCODE_DPH = 0x06, // Homogeneous Dot Product RSX_VEC_OPCODE_DP4 = 0x07, // 4-component Dot Product RSX_VEC_OPCODE_DST = 0x08, // Calculate distance vector RSX_VEC_OPCODE_MIN = 0x09, // Minimum RSX_VEC_OPCODE_MAX = 0x0a, // Maximum RSX_VEC_OPCODE_SLT = 0x0b, // Set-If-LessThan RSX_VEC_OPCODE_SGE = 0x0c, // Set-If-GreaterEqual RSX_VEC_OPCODE_ARL = 0x0d, // Load to address register (round down) RSX_VEC_OPCODE_FRC = 0x0e, // Extract fractional part (fraction) RSX_VEC_OPCODE_FLR = 0x0f, // Round down (floor) RSX_VEC_OPCODE_SEQ = 0x10, // Set-If-Equal RSX_VEC_OPCODE_SFL = 0x11, // Set-If-False RSX_VEC_OPCODE_SGT = 0x12, // Set-If-GreaterThan RSX_VEC_OPCODE_SLE = 0x13, // Set-If-LessEqual RSX_VEC_OPCODE_SNE = 0x14, // Set-If-NotEqual RSX_VEC_OPCODE_STR = 0x15, // Set-If-True RSX_VEC_OPCODE_SSG = 0x16, // Convert positive values to 1 and negative values to -1 RSX_VEC_OPCODE_TXL = 0x19, // Texture fetch }; union D0 { u32 HEX; struct { u32 addr_swz : 2; u32 mask_w : 2; u32 mask_z : 2; u32 mask_y : 2; u32 mask_x : 2; u32 cond : 3; u32 cond_test_enable : 1; u32 cond_update_enable_0 : 1; u32 dst_tmp : 6; u32 src0_abs : 1; u32 src1_abs : 1; u32 src2_abs : 1; u32 addr_reg_sel_1 : 1; u32 cond_reg_sel_1 : 1; u32 staturate : 1; u32 index_input : 1; u32 : 1; u32 cond_update_enable_1 : 1; u32 vec_result : 1; u32 : 1; }; struct { u32 : 23; u32 iaddrh2 : 1; u32 : 8; }; }; union D1 { u32 HEX; struct { u32 src0h : 8; u32 input_src : 4; u32 const_src : 10; u32 vec_opcode : 5; u32 sca_opcode : 5; }; }; union D2 { u32 HEX; struct { u32 src2h : 6; u32 src1 : 17; u32 src0l : 9; }; struct { u32 iaddrh : 6; u32 : 26; }; struct { u32 : 8; u32 tex_num : 2; // Actual field may be 4 bits wide, but we only have 4 TIUs u32 : 22; }; }; union D3 { u32 HEX; struct { u32 end : 1; u32 index_const : 1; u32 dst : 5; u32 sca_dst_tmp : 6; u32 vec_writemask_w : 1; u32 vec_writemask_z : 1; u32 vec_writemask_y : 1; u32 vec_writemask_x : 1; u32 sca_writemask_w : 1; u32 sca_writemask_z : 1; u32 sca_writemask_y : 1; u32 sca_writemask_x : 1; u32 src2l : 11; }; struct { u32 : 23; u32 branch_index : 5; //Index into transform_program_branch_bits [x] u32 brb_cond_true : 1; //If set, branch is taken if (b[x]) else if (!b[x]) u32 iaddrl : 3; }; }; union SRC { union { u32 HEX; struct { u32 src0l : 9; u32 src0h : 8; }; struct { u32 src1 : 17; }; struct { u32 src2l : 11; u32 src2h : 6; }; }; struct { u32 reg_type : 2; u32 tmp_src : 6; u32 swz_w : 2; u32 swz_z : 2; u32 swz_y : 2; u32 swz_x : 2; u32 neg : 1; }; }; static const std::string rsx_vp_sca_op_names[] = { "NOP", "MOV", "RCP", "RCC", "RSQ", "EXP", "LOG", "LIT", "BRA", "BRI", "CAL", "CLI", "RET", "LG2", "EX2", "SIN", "COS", "BRB", "CLB", "PSH", "POP" }; static const std::string rsx_vp_vec_op_names[] = { "NOP", "MOV", "MUL", "ADD", "MAD", "DP3", "DPH", "DP4", "DST", "MIN", "MAX", "SLT", "SGE", "ARL", "FRC", "FLR", "SEQ", "SFL", "SGT", "SLE", "SNE", "STR", "SSG", "NULL", "NULL", "TXL" }; struct RSXVertexProgram { std::vector data; rsx::vertex_program_texture_state texture_state; u32 ctrl; u32 output_mask; u32 base_address; u32 entry; std::bitset instruction_mask; std::set jump_table; rsx::texture_dimension_extended get_texture_dimension(u8 id) const { return rsx::texture_dimension_extended{static_cast((texture_state.texture_dimensions >> (id * 2)) & 0x3)}; } };