#pragma once struct GSRender; struct GSInfo { struct { u8 resolutionId; u8 scanMode; u8 conversion; u8 aspect; u8 format; u16 refreshRates; u32 pitch; } mode; GSInfo() { } void Init(); }; class GSManager { GSInfo m_info; GSRender* m_render; public: GSManager(); void Init(); void Close(); bool IsInited() const { return m_render != nullptr; } GSInfo& GetInfo() { return m_info; } GSRender& GetRender() { assert(m_render); return *m_render; } u8 GetState(); u8 GetColorSpace(); };