#include "stdafx.h" #include "Emu/Memory/vm.h" #include "Emu/System.h" #include "Emu/IdManager.h" #include "RSXThread.h" #include "Emu/Cell/PPUCallback.h" #include "Common/BufferUtils.h" #include "Common/texture_cache.h" #include "Common/surface_store.h" #include "Capture/rsx_capture.h" #include "rsx_methods.h" #include "rsx_utils.h" #include "Emu/Cell/lv2/sys_event.h" #include "Emu/Cell/Modules/cellGcmSys.h" #include "Utilities/GSL.h" #include "Utilities/StrUtil.h" #include #include #include #include #include #include class GSRender; #define CMD_DEBUG 0 bool user_asked_for_frame_capture = false; bool capture_current_frame = false; rsx::frame_trace_data frame_debug; rsx::frame_capture_data frame_capture; RSXIOTable RSXIOMem; extern CellGcmOffsetTable offsetTable; extern thread_local std::string(*g_tls_log_prefix)(); namespace rsx { std::function g_access_violation_handler; thread* g_current_renderer = nullptr; dma_manager g_dma_manager; u32 get_address(u32 offset, u32 location) { switch (location) { case CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER: case CELL_GCM_LOCATION_LOCAL: { return rsx::constants::local_mem_base + offset; } case CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER: case CELL_GCM_LOCATION_MAIN: { if (u32 result = RSXIOMem.RealAddr(offset)) { return result; } fmt::throw_exception("GetAddress(offset=0x%x, location=0x%x): RSXIO memory not mapped" HERE, offset, location); } case CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_LOCAL: return get_current_renderer()->label_addr + 0x1400 + offset; case CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_MAIN: { if (u32 result = RSXIOMem.RealAddr(0x0e000000 + offset)) { return result; } fmt::throw_exception("GetAddress(offset=0x%x, location=0x%x): RSXIO memory not mapped" HERE, offset, location); } case CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0: fmt::throw_exception("Unimplemented CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0 (offset=0x%x, location=0x%x)" HERE, offset, location); case CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0: fmt::throw_exception("Unimplemented CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0 (offset=0x%x, location=0x%x)" HERE, offset, location); case CELL_GCM_CONTEXT_DMA_SEMAPHORE_RW: case CELL_GCM_CONTEXT_DMA_SEMAPHORE_R: return get_current_renderer()->label_addr + offset; case CELL_GCM_CONTEXT_DMA_DEVICE_RW: return get_current_renderer()->ctxt_addr + offset; case CELL_GCM_CONTEXT_DMA_DEVICE_R: return get_current_renderer()->ctxt_addr + offset; default: { fmt::throw_exception("Invalid location (offset=0x%x, location=0x%x)" HERE, offset, location); } } } u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size) { switch (type) { case vertex_base_type::s1: case vertex_base_type::s32k: switch (size) { case 1: case 2: case 4: return sizeof(u16) * size; case 3: return sizeof(u16) * 4; default: break; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::f: return sizeof(f32) * size; case vertex_base_type::sf: switch (size) { case 1: case 2: case 4: return sizeof(f16) * size; case 3: return sizeof(f16) * 4; default: break; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::ub: switch (size) { case 1: case 2: case 4: return sizeof(u8) * size; case 3: return sizeof(u8) * 4; default: break; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::cmp: return 4; case vertex_base_type::ub256: verify(HERE), (size == 4); return sizeof(u8) * 4; default: break; } fmt::throw_exception("RSXVertexData::GetTypeSize: Bad vertex data type (%d)!" HERE, (u8)type); } void tiled_region::write(const void *src, u32 width, u32 height, u32 pitch) { if (!tile) { memcpy(ptr, src, height * pitch); return; } u32 offset_x = base % tile->pitch; u32 offset_y = base / tile->pitch; switch (tile->comp) { case CELL_GCM_COMPMODE_C32_2X1: case CELL_GCM_COMPMODE_DISABLED: for (u32 y = 0; y < height; ++y) { memcpy(ptr + (offset_y + y) * tile->pitch + offset_x, (u8*)src + pitch * y, pitch); } break; /* case CELL_GCM_COMPMODE_C32_2X1: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32)); *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; } } break; */ case CELL_GCM_COMPMODE_C32_2X2: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32)); *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; } } break; default: ::narrow(tile->comp, "tile->comp" HERE); } } void tiled_region::read(void *dst, u32 width, u32 height, u32 pitch) { if (!tile) { memcpy(dst, ptr, height * pitch); return; } u32 offset_x = base % tile->pitch; u32 offset_y = base / tile->pitch; switch (tile->comp) { case CELL_GCM_COMPMODE_C32_2X1: case CELL_GCM_COMPMODE_DISABLED: for (u32 y = 0; y < height; ++y) { memcpy((u8*)dst + pitch * y, ptr + (offset_y + y) * tile->pitch + offset_x, pitch); } break; /* case CELL_GCM_COMPMODE_C32_2X1: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)); *(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value; } } break; */ case CELL_GCM_COMPMODE_C32_2X2: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)); *(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value; } } break; default: ::narrow(tile->comp, "tile->comp" HERE); } } thread::thread() { g_current_renderer = this; g_access_violation_handler = [this](u32 address, bool is_writing) { return on_access_violation(address, is_writing); }; m_rtts_dirty = true; memset(m_textures_dirty, -1, sizeof(m_textures_dirty)); memset(m_vertex_textures_dirty, -1, sizeof(m_vertex_textures_dirty)); m_graphics_state = pipeline_state::all_dirty; } thread::~thread() { g_access_violation_handler = nullptr; g_current_renderer = nullptr; } void thread::capture_frame(const std::string &name) { frame_trace_data::draw_state draw_state = {}; draw_state.programs = get_programs(); draw_state.name = name; frame_debug.draw_calls.push_back(draw_state); } void thread::begin() { if (conditional_render_enabled && conditional_render_test_address) { // Evaluate conditional rendering test zcull_ctrl->read_barrier(this, conditional_render_test_address, 4); vm::ptr result = vm::cast(conditional_render_test_address); conditional_render_test_failed = (result->value == 0); conditional_render_test_address = 0; } if (m_graphics_state & rsx::pipeline_state::fragment_program_dirty) { // Request for update of fragment constants if the program block is invalidated m_graphics_state |= rsx::pipeline_state::fragment_constants_dirty; // Request for update of texture parameters if the program is likely to have changed m_graphics_state |= rsx::pipeline_state::fragment_texture_state_dirty; } in_begin_end = true; } void thread::append_to_push_buffer(u32 attribute, u32 size, u32 subreg_index, vertex_base_type type, u32 value) { vertex_push_buffers[attribute].size = size; vertex_push_buffers[attribute].append_vertex_data(subreg_index, type, value); } u32 thread::get_push_buffer_vertex_count() const { //There's no restriction on which attrib shall hold vertex data, so we check them all u32 max_vertex_count = 0; for (auto &buf: vertex_push_buffers) { max_vertex_count = std::max(max_vertex_count, buf.vertex_count); } return max_vertex_count; } void thread::append_array_element(u32 index) { //Endianness is swapped because common upload code expects input in BE //TODO: Implement fast upload path for LE inputs and do away with this element_push_buffer.push_back(be_t{index}.raw()); } u32 thread::get_push_buffer_index_count() const { return (u32)element_push_buffer.size(); } void thread::end() { if (capture_current_frame) capture::capture_draw_memory(this); in_begin_end = false; m_draw_calls++; method_registers.current_draw_clause.post_execute_cleanup(); m_graphics_state |= rsx::pipeline_state::framebuffer_reads_dirty; ROP_sync_timestamp = get_system_time(); for (auto & push_buf : vertex_push_buffers) { //Disabled, see https://github.com/RPCS3/rpcs3/issues/1932 //rsx::method_registers.register_vertex_info[index].size = 0; push_buf.clear(); } element_push_buffer.clear(); if (zcull_ctrl->active) zcull_ctrl->on_draw(); if (capture_current_frame) { u32 element_count = rsx::method_registers.current_draw_clause.get_elements_count(); capture_frame("Draw " + rsx::to_string(rsx::method_registers.current_draw_clause.primitive) + std::to_string(element_count)); } } void thread::execute_nop_draw() { method_registers.current_draw_clause.begin(); do { method_registers.current_draw_clause.execute_pipeline_dependencies(); } while (method_registers.current_draw_clause.next()); } void thread::operator()() { try { // Wait for startup (TODO) while (m_rsx_thread_exiting) { thread_ctrl::wait_for(1000); if (Emu.IsStopped()) { return; } } on_task(); } catch (const std::exception& e) { LOG_FATAL(RSX, "%s thrown: %s", typeid(e).name(), e.what()); Emu.Pause(); } on_exit(); } void thread::on_task() { m_rsx_thread = std::this_thread::get_id(); g_tls_log_prefix = [] { const auto rsx = get_current_renderer(); return fmt::format("RSX [0x%07x]", +rsx->ctrl->get); }; if (supports_native_ui) { m_overlay_manager = fxm::make_always(); if (g_cfg.video.perf_overlay.perf_overlay_enabled) { auto perf_overlay = m_overlay_manager->create(); auto& perf_settings = g_cfg.video.perf_overlay; perf_overlay->set_detail_level(perf_settings.level); perf_overlay->set_position(perf_settings.position); perf_overlay->set_update_interval(perf_settings.update_interval); perf_overlay->set_font(perf_settings.font); perf_overlay->set_font_size(perf_settings.font_size); perf_overlay->set_margins(perf_settings.margin_x, perf_settings.margin_y); perf_overlay->set_opacity(perf_settings.opacity / 100.f); perf_overlay->init(); } } on_init_thread(); method_registers.init(); g_dma_manager.init(); m_profiler.enabled = !!g_cfg.video.overlay; if (!zcull_ctrl) { //Backend did not provide an implementation, provide NULL object zcull_ctrl = std::make_unique<::rsx::reports::ZCULL_control>(); } fifo_ctrl = std::make_unique<::rsx::FIFO::FIFO_control>(this); last_flip_time = get_system_time() - 1000000; vblank_count = 0; thread_ctrl::spawn("VBlank Thread", [this]() { // See sys_timer_usleep for details #ifdef __linux__ constexpr u32 host_min_quantum = 50; #else constexpr u32 host_min_quantum = 500; #endif u64 start_time = get_system_time(); const u64 period_time = 1000000 / g_cfg.video.vblank_rate; const u64 wait_sleep = period_time - u64{period_time >= host_min_quantum} * host_min_quantum; // TODO: exit condition while (!Emu.IsStopped() && !m_rsx_thread_exiting) { if (get_system_time() - start_time >= period_time) { do { start_time += period_time; if (isHLE) { vblank_count++; if (vblank_handler) { intr_thread->cmd_list ({ { ppu_cmd::set_args, 1 }, u64{1}, { ppu_cmd::lle_call, vblank_handler }, { ppu_cmd::sleep, 0 } }); thread_ctrl::notify(*intr_thread); } } else { sys_rsx_context_attribute(0x55555555, 0xFED, 1, 0, 0, 0); } } while (get_system_time() - start_time >= period_time); thread_ctrl::wait_for(wait_sleep); continue; } while (Emu.IsPaused() && !m_rsx_thread_exiting) thread_ctrl::wait_for(wait_sleep); thread_ctrl::wait_for(100); // Hack } }); thread_ctrl::spawn("RSX Decompiler Thread", [this] { if (g_cfg.video.disable_asynchronous_shader_compiler) { // Die return; } on_decompiler_init(); if (g_cfg.core.thread_scheduler_enabled) { thread_ctrl::set_thread_affinity_mask(thread_ctrl::get_affinity_mask(thread_class::rsx)); } while (!Emu.IsStopped() && !m_rsx_thread_exiting) { if (!on_decompiler_task()) { if (Emu.IsPaused()) { std::this_thread::sleep_for(1ms); } else { std::this_thread::sleep_for(500us); } } } on_decompiler_exit(); }); // Raise priority above other threads thread_ctrl::set_native_priority(1); if (g_cfg.core.thread_scheduler_enabled) { thread_ctrl::set_thread_affinity_mask(thread_ctrl::get_affinity_mask(thread_class::rsx)); } // Round to nearest to deal with forward/reverse scaling fesetround(FE_TONEAREST); // TODO: exit condition while (true) { // Wait for external pause events if (external_interrupt_lock.load()) { external_interrupt_ack.store(true); while (external_interrupt_lock.load()) _mm_pause(); } // Note a possible rollback address if (sync_point_request) { restore_point = ctrl->get; restore_ret = m_return_addr; sync_point_request = false; } // Execute backend-local tasks first do_local_task(performance_counters.state); // Update sub-units zcull_ctrl->update(this); // Execute FIFO queue run_FIFO(); if (!Emu.IsRunning()) { // Idle if emulation paused while (Emu.IsPaused()) { std::this_thread::sleep_for(1ms); } if (Emu.IsStopped()) { break; } } } } void thread::on_exit() { m_rsx_thread_exiting = true; g_dma_manager.join(); } void thread::fill_scale_offset_data(void *buffer, bool flip_y) const { int clip_w = rsx::method_registers.surface_clip_width(); int clip_h = rsx::method_registers.surface_clip_height(); float scale_x = rsx::method_registers.viewport_scale_x() / (clip_w / 2.f); float offset_x = rsx::method_registers.viewport_offset_x() - (clip_w / 2.f); offset_x /= clip_w / 2.f; float scale_y = rsx::method_registers.viewport_scale_y() / (clip_h / 2.f); float offset_y = (rsx::method_registers.viewport_offset_y() - (clip_h / 2.f)); offset_y /= clip_h / 2.f; if (flip_y) scale_y *= -1; if (flip_y) offset_y *= -1; float scale_z = rsx::method_registers.viewport_scale_z(); float offset_z = rsx::method_registers.viewport_offset_z(); float one = 1.f; stream_vector(buffer, std::bit_cast(scale_x), 0, 0, std::bit_cast(offset_x)); stream_vector((char*)buffer + 16, 0, std::bit_cast(scale_y), 0, std::bit_cast(offset_y)); stream_vector((char*)buffer + 32, 0, 0, std::bit_cast(scale_z), std::bit_cast(offset_z)); stream_vector((char*)buffer + 48, 0, 0, 0, std::bit_cast(one)); } void thread::fill_user_clip_data(void *buffer) const { const rsx::user_clip_plane_op clip_plane_control[6] = { rsx::method_registers.clip_plane_0_enabled(), rsx::method_registers.clip_plane_1_enabled(), rsx::method_registers.clip_plane_2_enabled(), rsx::method_registers.clip_plane_3_enabled(), rsx::method_registers.clip_plane_4_enabled(), rsx::method_registers.clip_plane_5_enabled(), }; u8 data_block[64]; s32* clip_enabled_flags = reinterpret_cast(data_block); f32* clip_distance_factors = reinterpret_cast(data_block + 32); for (int index = 0; index < 6; ++index) { switch (clip_plane_control[index]) { default: LOG_ERROR(RSX, "bad clip plane control (0x%x)", (u8)clip_plane_control[index]); case rsx::user_clip_plane_op::disable: clip_enabled_flags[index] = 0; clip_distance_factors[index] = 0.f; break; case rsx::user_clip_plane_op::greater_or_equal: clip_enabled_flags[index] = 1; clip_distance_factors[index] = 1.f; break; case rsx::user_clip_plane_op::less_than: clip_enabled_flags[index] = 1; clip_distance_factors[index] = -1.f; break; } } memcpy(buffer, data_block, 2 * 8 * sizeof(u32)); } /** * Fill buffer with vertex program constants. * Buffer must be at least 512 float4 wide. */ void thread::fill_vertex_program_constants_data(void *buffer) { memcpy(buffer, rsx::method_registers.transform_constants.data(), 468 * 4 * sizeof(float)); } void thread::fill_fragment_state_buffer(void *buffer, const RSXFragmentProgram &fragment_program) { //TODO: Properly support alpha-to-coverage and alpha-to-one behavior in shaders auto fragment_alpha_func = rsx::method_registers.alpha_func(); auto alpha_ref = rsx::method_registers.alpha_ref() / 255.f; auto rop_control = rsx::method_registers.alpha_test_enabled()? 1u : 0u; if (rsx::method_registers.msaa_alpha_to_coverage_enabled() && !supports_hw_a2c) { // Alpha values generate a coverage mask for order independent blending // Requires hardware AA to work properly (or just fragment sample stage in fragment shaders) // Simulated using combined alpha blend and alpha test const u32 mask_bit = rsx::method_registers.msaa_sample_mask() ? 1u : 0u; rop_control |= (1u << 4); // CSAA enable bit rop_control |= (mask_bit << 5); // MSAA mask enable bit // Sample configuration bits switch (rsx::method_registers.surface_antialias()) { case rsx::surface_antialiasing::center_1_sample: break; case rsx::surface_antialiasing::diagonal_centered_2_samples: rop_control |= 1u << 6; break; default: rop_control |= 3u << 6; break; } } const f32 fog0 = rsx::method_registers.fog_params_0(); const f32 fog1 = rsx::method_registers.fog_params_1(); const u32 alpha_func = static_cast(fragment_alpha_func); const u32 fog_mode = static_cast(rsx::method_registers.fog_equation()); rop_control |= (alpha_func << 16); if (rsx::method_registers.framebuffer_srgb_enabled()) { // Check if framebuffer is actually an XRGB format and not a WZYX format switch (rsx::method_registers.surface_color()) { case rsx::surface_color_format::w16z16y16x16: case rsx::surface_color_format::w32z32y32x32: case rsx::surface_color_format::x32: break; default: rop_control |= (1u << 1); break; } } // Generate wpos coefficients // wpos equation is now as follows: // wpos.y = (frag_coord / resolution_scale) * ((window_origin!=top)?-1.: 1.) + ((window_origin!=top)? window_height : 0) // wpos.x = (frag_coord / resolution_scale) // wpos.zw = frag_coord.zw const auto window_origin = rsx::method_registers.shader_window_origin(); const u32 window_height = rsx::method_registers.shader_window_height(); const f32 resolution_scale = (window_height <= (u32)g_cfg.video.min_scalable_dimension)? 1.f : rsx::get_resolution_scale(); const f32 wpos_scale = (window_origin == rsx::window_origin::top) ? (1.f / resolution_scale) : (-1.f / resolution_scale); const f32 wpos_bias = (window_origin == rsx::window_origin::top) ? 0.f : window_height; u32 *dst = static_cast(buffer); stream_vector(dst, std::bit_cast(fog0), std::bit_cast(fog1), rop_control, std::bit_cast(alpha_ref)); stream_vector(dst + 4, alpha_func, fog_mode, std::bit_cast(wpos_scale), std::bit_cast(wpos_bias)); } void thread::fill_fragment_texture_parameters(void *buffer, const RSXFragmentProgram &fragment_program) { memcpy(buffer, fragment_program.texture_scale, 16 * 4 * sizeof(float)); } void thread::write_inline_array_to_buffer(void *dst_buffer) { u8* src = reinterpret_cast(rsx::method_registers.current_draw_clause.inline_vertex_array.data()); u8* dst = (u8*)dst_buffer; size_t bytes_written = 0; while (bytes_written < rsx::method_registers.current_draw_clause.inline_vertex_array.size() * sizeof(u32)) { for (int index = 0; index < rsx::limits::vertex_count; ++index) { const auto &info = rsx::method_registers.vertex_arrays_info[index]; if (!info.size()) // disabled continue; u32 element_size = rsx::get_vertex_type_size_on_host(info.type(), info.size()); if (info.type() == vertex_base_type::ub && info.size() == 4) { dst[0] = src[3]; dst[1] = src[2]; dst[2] = src[1]; dst[3] = src[0]; } else memcpy(dst, src, element_size); src += element_size; dst += element_size; bytes_written += element_size; } } } u64 thread::timestamp() { // Get timestamp, and convert it from microseconds to nanoseconds const u64 t = get_guest_system_time() * 1000; if (t != timestamp_ctrl) { timestamp_ctrl = t; timestamp_subvalue = 0; return t; } timestamp_subvalue += 10; return t + timestamp_subvalue; } gsl::span thread::get_raw_index_array(const draw_clause& draw_indexed_clause) const { if (!element_push_buffer.empty()) { //Indices provided via immediate mode return{(const gsl::byte*)element_push_buffer.data(), ::narrow(element_push_buffer.size() * sizeof(u32))}; } u32 address = rsx::get_address(rsx::method_registers.index_array_address(), rsx::method_registers.index_array_location()); rsx::index_array_type type = rsx::method_registers.index_type(); u32 type_size = ::narrow(get_index_type_size(type)); bool is_primitive_restart_enabled = rsx::method_registers.restart_index_enabled(); u32 primitive_restart_index = rsx::method_registers.restart_index(); const u32 first = draw_indexed_clause.min_index(); const u32 count = draw_indexed_clause.get_elements_count(); const gsl::byte* ptr = static_cast(vm::base(address)); return{ ptr + first * type_size, count * type_size }; } gsl::span thread::get_raw_vertex_buffer(const rsx::data_array_format_info& vertex_array_info, u32 base_offset, const draw_clause& draw_array_clause) const { u32 offset = vertex_array_info.offset(); u32 address = rsx::get_address(rsx::get_vertex_offset_from_base(base_offset, offset & 0x7fffffff), offset >> 31); u32 element_size = rsx::get_vertex_type_size_on_host(vertex_array_info.type(), vertex_array_info.size()); const u32 first = draw_array_clause.min_index(); const u32 count = draw_array_clause.get_elements_count(); const gsl::byte* ptr = gsl::narrow_cast(vm::base(address)); return {ptr + first * vertex_array_info.stride(), count * vertex_array_info.stride() + element_size}; } std::vector> thread::get_vertex_buffers(const rsx::rsx_state& state, const u64 consumed_attrib_mask) const { std::vector> result; result.reserve(rsx::limits::vertex_count); u32 input_mask = state.vertex_attrib_input_mask(); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { const bool enabled = !!(input_mask & (1 << index)); const bool consumed = !!(consumed_attrib_mask & (1ull << index)); if (!enabled && !consumed) continue; if (state.vertex_arrays_info[index].size() > 0) { const rsx::data_array_format_info& info = state.vertex_arrays_info[index]; result.emplace_back(vertex_array_buffer{info.type(), info.size(), info.stride(), get_raw_vertex_buffer(info, state.vertex_data_base_offset(), state.current_draw_clause), index, true}); continue; } if (vertex_push_buffers[index].vertex_count > 1) { const auto& info = vertex_push_buffers[index]; const u8 element_size = info.size * sizeof(u32); gsl::span vertex_src = { (const gsl::byte*)vertex_push_buffers[index].data.data(), vertex_push_buffers[index].vertex_count * element_size }; result.emplace_back(vertex_array_buffer{ info.type, info.size, element_size, vertex_src, index, false }); continue; } if (state.register_vertex_info[index].size > 0) { const rsx::register_vertex_data_info& info = state.register_vertex_info[index]; result.emplace_back(vertex_array_register{info.type, info.size, info.data, index}); continue; } result.emplace_back(empty_vertex_array{index}); } return result; } std::variant thread::get_draw_command(const rsx::rsx_state& state) const { if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::array) { return draw_array_command{}; } if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::indexed) { return draw_indexed_array_command { get_raw_index_array(state.current_draw_clause) }; } if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array) { return draw_inlined_array{}; } fmt::throw_exception("ill-formed draw command" HERE); } void thread::do_internal_task() { if (m_internal_tasks.empty()) { std::this_thread::yield(); } else { fmt::throw_exception("Disabled" HERE); //std::lock_guard lock(m_mtx_task); //internal_task_entry &front = m_internal_tasks.front(); //if (front.callback()) //{ // front.promise.set_value(); // m_internal_tasks.pop_front(); //} } } void thread::do_local_task(FIFO_state state) { if (async_flip_requested & flip_request::emu_requested) { // NOTE: This has to be executed immediately // Delaying this operation can cause desync due to the delay in firing the flip event handle_emu_flip(async_flip_buffer); } if (!in_begin_end && state != FIFO_state::lock_wait) { if (atomic_storage::load(m_invalidated_memory_range.end) != 0) { std::lock_guard lock(m_mtx_task); if (m_invalidated_memory_range.valid()) { handle_invalidated_memory_range(); } } } } //std::future thread::add_internal_task(std::function callback) //{ // std::lock_guard lock(m_mtx_task); // m_internal_tasks.emplace_back(callback); // return m_internal_tasks.back().promise.get_future(); //} //void thread::invoke(std::function callback) //{ // if (get() == thread_ctrl::get_current()) // { // while (true) // { // if (callback()) // { // break; // } // } // } // else // { // add_internal_task(callback).wait(); // } //} namespace { bool is_int_type(rsx::vertex_base_type type) { switch (type) { case rsx::vertex_base_type::s32k: case rsx::vertex_base_type::ub256: return true; default: return false; } } } std::array thread::get_color_surface_addresses() const { u32 offset_color[] = { rsx::method_registers.surface_a_offset(), rsx::method_registers.surface_b_offset(), rsx::method_registers.surface_c_offset(), rsx::method_registers.surface_d_offset(), }; u32 context_dma_color[] = { rsx::method_registers.surface_a_dma(), rsx::method_registers.surface_b_dma(), rsx::method_registers.surface_c_dma(), rsx::method_registers.surface_d_dma(), }; return { rsx::get_address(offset_color[0], context_dma_color[0]), rsx::get_address(offset_color[1], context_dma_color[1]), rsx::get_address(offset_color[2], context_dma_color[2]), rsx::get_address(offset_color[3], context_dma_color[3]), }; } u32 thread::get_zeta_surface_address() const { u32 m_context_dma_z = rsx::method_registers.surface_z_dma(); u32 offset_zeta = rsx::method_registers.surface_z_offset(); return rsx::get_address(offset_zeta, m_context_dma_z); } framebuffer_layout thread::get_framebuffer_layout(rsx::framebuffer_creation_context context) { framebuffer_layout layout; memset(&layout, 0, sizeof(layout)); layout.ignore_change = true; layout.width = rsx::method_registers.surface_clip_width(); layout.height = rsx::method_registers.surface_clip_height(); framebuffer_status_valid = false; m_framebuffer_state_contested = false; m_current_framebuffer_context = context; if (layout.width == 0 || layout.height == 0) { LOG_TRACE(RSX, "Invalid framebuffer setup, w=%d, h=%d", layout.width, layout.height); return layout; } const u16 clip_x = rsx::method_registers.surface_clip_origin_x(); const u16 clip_y = rsx::method_registers.surface_clip_origin_y(); layout.color_addresses = get_color_surface_addresses(); layout.zeta_address = get_zeta_surface_address(); layout.zeta_pitch = rsx::method_registers.surface_z_pitch(); layout.color_pitch = { rsx::method_registers.surface_a_pitch(), rsx::method_registers.surface_b_pitch(), rsx::method_registers.surface_c_pitch(), rsx::method_registers.surface_d_pitch(), }; layout.color_format = rsx::method_registers.surface_color(); layout.depth_format = rsx::method_registers.surface_depth_fmt(); layout.target = rsx::method_registers.surface_color_target(); const auto aa_mode = rsx::method_registers.surface_antialias(); const u32 aa_factor_u = (aa_mode == rsx::surface_antialiasing::center_1_sample) ? 1 : 2; const u32 aa_factor_v = (aa_mode == rsx::surface_antialiasing::center_1_sample || aa_mode == rsx::surface_antialiasing::diagonal_centered_2_samples) ? 1 : 2; const u8 sample_count = get_format_sample_count(aa_mode); const auto depth_texel_size = (layout.depth_format == rsx::surface_depth_format::z16 ? 2 : 4) * aa_factor_u; const auto color_texel_size = get_format_block_size_in_bytes(layout.color_format) * aa_factor_u; const bool color_write_enabled = rsx::method_registers.color_write_enabled(); const bool depth_write_enabled = rsx::method_registers.depth_write_enabled(); const bool stencil_test_enabled = layout.depth_format == rsx::surface_depth_format::z24s8 && rsx::method_registers.stencil_test_enabled(); const bool depth_test_enabled = rsx::method_registers.depth_test_enabled(); bool depth_buffer_unused = false, color_buffer_unused = false; switch (context) { case rsx::framebuffer_creation_context::context_clear_all: break; case rsx::framebuffer_creation_context::context_clear_depth: color_buffer_unused = true; break; case rsx::framebuffer_creation_context::context_clear_color: depth_buffer_unused = true; break; case rsx::framebuffer_creation_context::context_draw: // NOTE: As with all other hw, depth/stencil writes involve the corresponding depth/stencil test, i.e No test = No write color_buffer_unused = !color_write_enabled || layout.target == rsx::surface_target::none; depth_buffer_unused = !depth_test_enabled && !stencil_test_enabled; m_framebuffer_state_contested = color_buffer_unused || depth_buffer_unused; break; default: fmt::throw_exception("Unknown framebuffer context 0x%x" HERE, (u32)context); } // Swizzled render does tight packing of bytes bool packed_render = false; u32 minimum_color_pitch = 64u; u32 minimum_zeta_pitch = 64u; switch (const auto mode = rsx::method_registers.surface_type()) { default: LOG_ERROR(RSX, "Unknown raster mode 0x%x", (u32)mode); [[fallthrough]]; case rsx::surface_raster_type::linear: break; case rsx::surface_raster_type::swizzle: packed_render = true; break; }; if (!packed_render) { // Well, this is a write operation either way (clearing or drawing) // We can deduce a minimum pitch for which this operation is guaranteed to require by checking for the lesser of scissor or clip const u32 write_limit_x = std::min(layout.width, rsx::method_registers.scissor_origin_x() + rsx::method_registers.scissor_width()); minimum_color_pitch = color_texel_size * write_limit_x; minimum_zeta_pitch = depth_texel_size * write_limit_x; } if (depth_buffer_unused) { layout.zeta_address = 0; } else if (layout.zeta_pitch < minimum_zeta_pitch) { layout.zeta_address = 0; } else if (packed_render) { layout.actual_zeta_pitch = (layout.width * depth_texel_size); } else { const auto packed_zeta_pitch = (layout.width * depth_texel_size); if (packed_zeta_pitch > layout.zeta_pitch) { layout.width = (layout.zeta_pitch / depth_texel_size); } layout.actual_zeta_pitch = layout.zeta_pitch; } for (const auto &index : rsx::utility::get_rtt_indexes(layout.target)) { if (color_buffer_unused) { layout.color_addresses[index] = 0; continue; } if (layout.color_pitch[index] < minimum_color_pitch) { // Unlike the depth buffer, when given a color target we know it is intended to be rendered to LOG_ERROR(RSX, "Framebuffer setup error: Color target failed pitch check, Pitch=[%d, %d, %d, %d] + %d, target=%d, context=%d", layout.color_pitch[0], layout.color_pitch[1], layout.color_pitch[2], layout.color_pitch[3], layout.zeta_pitch, (u32)layout.target, (u32)context); // Do not remove this buffer for now as it implies something went horribly wrong anyway break; } if (layout.color_addresses[index] == layout.zeta_address) { LOG_WARNING(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, color_index=%d, zeta_pitch = %d, color_pitch=%d, context=%d", layout.zeta_address, index, layout.zeta_pitch, layout.color_pitch[index], (u32)context); m_framebuffer_state_contested = true; // TODO: Research clearing both depth AND color // TODO: If context is creation_draw, deal with possibility of a lost buffer clear if (depth_test_enabled || stencil_test_enabled || (!color_write_enabled && depth_write_enabled)) { // Use address for depth data layout.color_addresses[index] = 0; continue; } else { // Use address for color data layout.zeta_address = 0; } } verify(HERE), layout.color_addresses[index]; const auto packed_pitch = (layout.width * color_texel_size); if (packed_render) { layout.actual_color_pitch[index] = packed_pitch; } else { if (packed_pitch > layout.color_pitch[index]) { layout.width = (layout.color_pitch[index] / color_texel_size); } layout.actual_color_pitch[index] = layout.color_pitch[index]; } framebuffer_status_valid = true; } if (!framebuffer_status_valid && !layout.zeta_address) { LOG_WARNING(RSX, "Framebuffer setup failed. Draw calls may have been lost"); return layout; } // At least one attachment exists framebuffer_status_valid = true; // Window (raster) offsets const auto window_offset_x = rsx::method_registers.window_offset_x(); const auto window_offset_y = rsx::method_registers.window_offset_y(); const auto window_clip_width = rsx::method_registers.window_clip_horizontal(); const auto window_clip_height = rsx::method_registers.window_clip_vertical(); if (window_offset_x || window_offset_y) { // Window offset is what affects the raster position! // Tested with Turbo: Super stunt squad that only changes the window offset to declare new framebuffers // Sampling behavior clearly indicates the addresses are expected to have changed if (auto clip_type = rsx::method_registers.window_clip_type()) LOG_ERROR(RSX, "Unknown window clip type 0x%X" HERE, clip_type); for (const auto &index : rsx::utility::get_rtt_indexes(layout.target)) { if (layout.color_addresses[index]) { const u32 window_offset_bytes = (layout.actual_color_pitch[index] * window_offset_y) + (color_texel_size * window_offset_x); layout.color_addresses[index] += window_offset_bytes; } } if (layout.zeta_address) { layout.zeta_address += (layout.actual_zeta_pitch * window_offset_y) + (depth_texel_size * window_offset_x); } } if ((window_clip_width && window_clip_width < layout.width) || (window_clip_height && window_clip_height < layout.height)) { LOG_ERROR(RSX, "Unexpected window clip dimensions: window_clip=%dx%d, surface_clip=%dx%d", window_clip_width, window_clip_height, layout.width, layout.height); } layout.aa_mode = aa_mode; layout.aa_factors[0] = aa_factor_u; layout.aa_factors[1] = aa_factor_v; bool really_changed = false; for (u8 i = 0; i < rsx::limits::color_buffers_count; ++i) { if (m_surface_info[i].address != layout.color_addresses[i]) { really_changed = true; break; } if (layout.color_addresses[i]) { if (m_surface_info[i].width != layout.width || m_surface_info[i].height != layout.height || m_surface_info[i].samples != sample_count) { really_changed = true; break; } } } if (!really_changed) { if (layout.zeta_address == m_depth_surface_info.address && sample_count == m_depth_surface_info.samples) { // Same target is reused return layout; } } layout.ignore_change = false; return layout; } bool thread::get_scissor(areau& region, bool clip_viewport) { if (!(m_graphics_state & rsx::pipeline_state::scissor_config_state_dirty)) { if (clip_viewport == !!(m_graphics_state & rsx::pipeline_state::scissor_setup_clipped)) { // Nothing to do return false; } } m_graphics_state &= ~(rsx::pipeline_state::scissor_config_state_dirty | rsx::pipeline_state::scissor_setup_clipped); u16 x1, x2, y1, y2; u16 scissor_x = rsx::method_registers.scissor_origin_x(); u16 scissor_w = rsx::method_registers.scissor_width(); u16 scissor_y = rsx::method_registers.scissor_origin_y(); u16 scissor_h = rsx::method_registers.scissor_height(); if (clip_viewport) { u16 raster_x = rsx::method_registers.viewport_origin_x(); u16 raster_w = rsx::method_registers.viewport_width(); u16 raster_y = rsx::method_registers.viewport_origin_y(); u16 raster_h = rsx::method_registers.viewport_height(); // Get the minimum area between these two x1 = std::max(scissor_x, raster_x); y1 = std::max(scissor_y, raster_y); x2 = std::min(scissor_x + scissor_w, raster_x + raster_w); y2 = std::min(scissor_y + scissor_h, raster_y + raster_h); m_graphics_state |= rsx::pipeline_state::scissor_setup_clipped; } else { x1 = scissor_x; x2 = scissor_x + scissor_w; y1 = scissor_y; y2 = scissor_y + scissor_h; } if (x2 <= x1 || y2 <= y1 || x1 >= rsx::method_registers.window_clip_horizontal() || y1 >= rsx::method_registers.window_clip_vertical()) { m_graphics_state |= rsx::pipeline_state::scissor_setup_invalid; framebuffer_status_valid = false; return false; } if (m_graphics_state & rsx::pipeline_state::scissor_setup_invalid) { m_graphics_state &= ~rsx::pipeline_state::scissor_setup_invalid; framebuffer_status_valid = true; } region.x1 = rsx::apply_resolution_scale(x1, false); region.x2 = rsx::apply_resolution_scale(x2, true); region.y1 = rsx::apply_resolution_scale(y1, false); region.y2 = rsx::apply_resolution_scale(y2, true); return true; } void thread::get_current_vertex_program(const std::array, rsx::limits::vertex_textures_count>& sampler_descriptors, bool skip_textures, bool skip_vertex_inputs) { if (!(m_graphics_state & rsx::pipeline_state::vertex_program_dirty)) return; m_graphics_state &= ~(rsx::pipeline_state::vertex_program_dirty); const u32 transform_program_start = rsx::method_registers.transform_program_start(); current_vertex_program.output_mask = rsx::method_registers.vertex_attrib_output_mask(); current_vertex_program.skip_vertex_input_check = skip_vertex_inputs; current_vertex_program.rsx_vertex_inputs.clear(); current_vertex_program.data.reserve(512 * 4); current_vertex_program.jump_table.clear(); current_vertex_program.texture_dimensions = 0; current_vp_metadata = program_hash_util::vertex_program_utils::analyse_vertex_program ( method_registers.transform_program.data(), // Input raw block transform_program_start, // Address of entry point current_vertex_program // [out] Program object ); if (!skip_textures && current_vp_metadata.referenced_textures_mask != 0) { for (u32 i = 0; i < rsx::limits::vertex_textures_count; ++i) { const auto &tex = rsx::method_registers.vertex_textures[i]; if (tex.enabled() && (current_vp_metadata.referenced_textures_mask & (1 << i))) { current_vertex_program.texture_dimensions |= ((u32)sampler_descriptors[i]->image_type << (i << 1)); } } } if (!skip_vertex_inputs) { const u32 input_mask = rsx::method_registers.vertex_attrib_input_mask(); const u32 modulo_mask = rsx::method_registers.frequency_divider_operation_mask(); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { bool enabled = !!(input_mask & (1 << index)); if (!enabled) continue; if (rsx::method_registers.vertex_arrays_info[index].size() > 0) { current_vertex_program.rsx_vertex_inputs.push_back( { index, rsx::method_registers.vertex_arrays_info[index].size(), rsx::method_registers.vertex_arrays_info[index].frequency(), !!((modulo_mask >> index) & 0x1), true, is_int_type(rsx::method_registers.vertex_arrays_info[index].type()), 0 }); } else if (vertex_push_buffers[index].vertex_count > 1) { current_vertex_program.rsx_vertex_inputs.push_back( { index, vertex_push_buffers[index].size, 1, false, true, is_int_type(vertex_push_buffers[index].type), 0 }); } else if (rsx::method_registers.register_vertex_info[index].size > 0) { current_vertex_program.rsx_vertex_inputs.push_back( { index, rsx::method_registers.register_vertex_info[index].size, rsx::method_registers.register_vertex_info[index].frequency, !!((modulo_mask >> index) & 0x1), false, is_int_type(rsx::method_registers.vertex_arrays_info[index].type()), 0 }); } } } } void thread::analyse_inputs_interleaved(vertex_input_layout& result) const { const rsx_state& state = rsx::method_registers; const u32 input_mask = state.vertex_attrib_input_mask(); result.clear(); if (state.current_draw_clause.command == rsx::draw_command::inlined_array) { interleaved_range_info info = {}; info.interleaved = true; info.locations.reserve(8); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { auto &vinfo = state.vertex_arrays_info[index]; if (vinfo.size() > 0) { // Stride must be updated even if the stream is disabled info.attribute_stride += rsx::get_vertex_type_size_on_host(vinfo.type(), vinfo.size()); info.locations.push_back({ index, false, 1 }); if (input_mask & (1u << index)) { result.attribute_placement[index] = attribute_buffer_placement::transient; } } else if (state.register_vertex_info[index].size > 0 && input_mask & (1u << index)) { //Reads from register result.referenced_registers.push_back(index); result.attribute_placement[index] = attribute_buffer_placement::transient; } } if (info.attribute_stride) { // At least one array feed must be enabled for vertex input result.interleaved_blocks.emplace_back(std::move(info)); } return; } const u32 frequency_divider_mask = rsx::method_registers.frequency_divider_operation_mask(); result.interleaved_blocks.reserve(16); result.referenced_registers.reserve(16); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { // Check if vertex stream is enabled if (!(input_mask & (1 << index))) continue; //Check for interleaving const auto &info = state.vertex_arrays_info[index]; if (rsx::method_registers.current_draw_clause.is_immediate_draw && rsx::method_registers.current_draw_clause.command != rsx::draw_command::indexed) { // NOTE: In immediate rendering mode, all vertex setup is ignored // Observed with GT5, immediate render bypasses array pointers completely, even falling back to fixed-function register defaults if (vertex_push_buffers[index].vertex_count > 1) { // Read temp buffer (register array) std::pair volatile_range_info = std::make_pair(index, static_cast(vertex_push_buffers[index].data.size() * sizeof(u32))); result.volatile_blocks.push_back(volatile_range_info); result.attribute_placement[index] = attribute_buffer_placement::transient; } else if (state.register_vertex_info[index].size > 0) { // Reads from register result.referenced_registers.push_back(index); result.attribute_placement[index] = attribute_buffer_placement::transient; } // Fall back to the default register value if no source is specified via register continue; } if (!info.size()) { if (state.register_vertex_info[index].size > 0) { //Reads from register result.referenced_registers.push_back(index); result.attribute_placement[index] = attribute_buffer_placement::transient; continue; } } else { result.attribute_placement[index] = attribute_buffer_placement::persistent; const u32 base_address = info.offset() & 0x7fffffff; bool alloc_new_block = true; bool modulo = !!(frequency_divider_mask & (1 << index)); for (auto &block : result.interleaved_blocks) { if (block.single_vertex) { //Single vertex definition, continue continue; } if (block.attribute_stride != info.stride()) { //Stride does not match, continue continue; } if (base_address > block.base_offset) { const u32 diff = base_address - block.base_offset; if (diff > info.stride()) { //Not interleaved, continue continue; } } else { const u32 diff = block.base_offset - base_address; if (diff > info.stride()) { //Not interleaved, continue continue; } //Matches, and this address is lower than existing block.base_offset = base_address; } alloc_new_block = false; block.locations.push_back({ index, modulo, info.frequency() }); block.interleaved = true; break; } if (alloc_new_block) { interleaved_range_info block = {}; block.base_offset = base_address; block.attribute_stride = info.stride(); block.memory_location = info.offset() >> 31; block.locations.reserve(16); block.locations.push_back({ index, modulo, info.frequency() }); if (block.attribute_stride == 0) { block.single_vertex = true; block.attribute_stride = rsx::get_vertex_type_size_on_host(info.type(), info.size()); } result.interleaved_blocks.emplace_back(std::move(block)); } } } for (auto &info : result.interleaved_blocks) { //Calculate real data address to be used during upload info.real_offset_address = rsx::get_address(rsx::get_vertex_offset_from_base(state.vertex_data_base_offset(), info.base_offset), info.memory_location); } } void thread::get_current_fragment_program(const std::array, rsx::limits::fragment_textures_count>& sampler_descriptors) { if (!(m_graphics_state & rsx::pipeline_state::fragment_program_dirty)) return; m_graphics_state &= ~(rsx::pipeline_state::fragment_program_dirty); auto &result = current_fragment_program = {}; const u32 shader_program = rsx::method_registers.shader_program_address(); const u32 program_location = (shader_program & 0x3) - 1; const u32 program_offset = (shader_program & ~0x3); result.addr = vm::base(rsx::get_address(program_offset, program_location)); current_fp_metadata = program_hash_util::fragment_program_utils::analyse_fragment_program(result.addr); result.addr = ((u8*)result.addr + current_fp_metadata.program_start_offset); result.offset = program_offset + current_fp_metadata.program_start_offset; result.ucode_length = current_fp_metadata.program_ucode_length; result.valid = true; result.ctrl = rsx::method_registers.shader_control() & (CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS | CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT); result.unnormalized_coords = 0; result.front_back_color_enabled = !rsx::method_registers.two_side_light_en(); result.back_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKDIFFUSE); result.back_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKSPECULAR); result.front_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTDIFFUSE); result.front_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTSPECULAR); result.redirected_textures = 0; result.shadow_textures = 0; const auto resolution_scale = rsx::get_resolution_scale(); for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i) { auto &tex = rsx::method_registers.fragment_textures[i]; result.texture_scale[i][0] = sampler_descriptors[i]->scale_x; result.texture_scale[i][1] = sampler_descriptors[i]->scale_y; result.texture_scale[i][2] = (f32)tex.remap(); //Debug value if (tex.enabled() && (current_fp_metadata.referenced_textures_mask & (1 << i))) { u32 texture_control = 0; result.texture_dimensions |= ((u32)sampler_descriptors[i]->image_type << (i << 1)); if (tex.alpha_kill_enabled()) { //alphakill can be ignored unless a valid comparison function is set texture_control |= (1 << 4); } const u32 texaddr = rsx::get_address(tex.offset(), tex.location()); const u32 raw_format = tex.format(); const u32 format = raw_format & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN); if (raw_format & CELL_GCM_TEXTURE_UN) result.unnormalized_coords |= (1 << i); if (sampler_descriptors[i]->is_depth_texture) { switch (format) { case CELL_GCM_TEXTURE_X16: { // A simple way to quickly read DEPTH16 data without shadow comparison break; } case CELL_GCM_TEXTURE_A8R8G8B8: case CELL_GCM_TEXTURE_D8R8G8B8: { // Reading depth data as XRGB8 is supported with in-shader conversion // TODO: Optionally add support for 16-bit formats (not necessary since type casts are easy with that) u32 remap = tex.remap(); result.redirected_textures |= (1 << i); result.texture_scale[i][2] = std::bit_cast(remap); break; } case CELL_GCM_TEXTURE_DEPTH16: case CELL_GCM_TEXTURE_DEPTH16_FLOAT: case CELL_GCM_TEXTURE_DEPTH24_D8: case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: { const auto compare_mode = tex.zfunc(); if (result.textures_alpha_kill[i] == 0 && compare_mode < rsx::comparison_function::always && compare_mode > rsx::comparison_function::never) { result.shadow_textures |= (1 << i); texture_control |= u32(tex.zfunc()) << 8; } break; } default: LOG_ERROR(RSX, "Depth texture bound to pipeline with unexpected format 0x%X", format); } } if (const auto srgb_mask = tex.gamma()) { switch (format) { case CELL_GCM_TEXTURE_DEPTH24_D8: case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: case CELL_GCM_TEXTURE_DEPTH16: case CELL_GCM_TEXTURE_DEPTH16_FLOAT: case CELL_GCM_TEXTURE_X16: case CELL_GCM_TEXTURE_Y16_X16: case CELL_GCM_TEXTURE_COMPRESSED_HILO8: case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8: case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT: case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT: case CELL_GCM_TEXTURE_X32_FLOAT: case CELL_GCM_TEXTURE_Y16_X16_FLOAT: //Special data formats (XY, HILO, DEPTH) are not RGB formats //Ignore gamma flags break; default: texture_control |= srgb_mask; break; } } #ifdef __APPLE__ texture_control |= (sampler_descriptors[i]->encoded_component_map() << 16); #endif result.texture_scale[i][3] = std::bit_cast(texture_control); } } //Sanity checks if (result.ctrl & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT) { //Check that the depth stage is not disabled if (!rsx::method_registers.depth_test_enabled()) { LOG_ERROR(RSX, "FS exports depth component but depth test is disabled (INVALID_OPERATION)"); } } } void thread::get_current_fragment_program_legacy(const std::function(u32, fragment_texture&, bool)>& get_surface_info) { auto &result = current_fragment_program = {}; const u32 shader_program = rsx::method_registers.shader_program_address(); const u32 program_location = (shader_program & 0x3) - 1; const u32 program_offset = (shader_program & ~0x3); result.addr = vm::base(rsx::get_address(program_offset, program_location)); auto program_info = program_hash_util::fragment_program_utils::analyse_fragment_program(result.addr); result.addr = ((u8*)result.addr + program_info.program_start_offset); result.offset = program_offset + program_info.program_start_offset; result.ucode_length = program_info.program_ucode_length; result.valid = true; result.ctrl = rsx::method_registers.shader_control() & (CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS | CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT); result.unnormalized_coords = 0; result.front_back_color_enabled = !rsx::method_registers.two_side_light_en(); result.back_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKDIFFUSE); result.back_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKSPECULAR); result.front_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTDIFFUSE); result.front_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTSPECULAR); result.redirected_textures = 0; result.shadow_textures = 0; const auto resolution_scale = rsx::get_resolution_scale(); for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i) { auto &tex = rsx::method_registers.fragment_textures[i]; result.texture_scale[i][0] = 1.f; result.texture_scale[i][1] = 1.f; result.textures_alpha_kill[i] = 0; result.textures_zfunc[i] = 0; if (tex.enabled() && (program_info.referenced_textures_mask & (1 << i))) { result.texture_dimensions |= ((u32)tex.get_extended_texture_dimension() << (i << 1)); if (tex.alpha_kill_enabled()) { //alphakill can be ignored unless a valid comparison function is set const auto func = tex.zfunc(); if (func < rsx::comparison_function::always && func > rsx::comparison_function::never) { result.textures_alpha_kill[i] = 1; result.textures_zfunc[i] = (u8)func; } } const u32 texaddr = rsx::get_address(tex.offset(), tex.location()); const u32 raw_format = tex.format(); if (raw_format & CELL_GCM_TEXTURE_UN) result.unnormalized_coords |= (1 << i); bool surface_exists; u16 surface_pitch; std::tie(surface_exists, surface_pitch) = get_surface_info(texaddr, tex, false); if (surface_exists && surface_pitch) { if (raw_format & CELL_GCM_TEXTURE_UN) { result.texture_scale[i][0] = (resolution_scale * (float)surface_pitch) / tex.pitch(); result.texture_scale[i][1] = resolution_scale; } } else { std::tie(surface_exists, surface_pitch) = get_surface_info(texaddr, tex, true); if (surface_exists) { if (raw_format & CELL_GCM_TEXTURE_UN) { result.texture_scale[i][0] = (resolution_scale * (float)surface_pitch) / tex.pitch(); result.texture_scale[i][1] = resolution_scale; } const u32 format = raw_format & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN); switch (format) { case CELL_GCM_TEXTURE_A8R8G8B8: case CELL_GCM_TEXTURE_D8R8G8B8: case CELL_GCM_TEXTURE_A4R4G4B4: case CELL_GCM_TEXTURE_R5G6B5: { u32 remap = tex.remap(); result.redirected_textures |= (1 << i); result.texture_scale[i][2] = std::bit_cast(remap); break; } case CELL_GCM_TEXTURE_DEPTH16: case CELL_GCM_TEXTURE_DEPTH16_FLOAT: case CELL_GCM_TEXTURE_DEPTH24_D8: case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: { const auto compare_mode = tex.zfunc(); if (result.textures_alpha_kill[i] == 0 && compare_mode < rsx::comparison_function::always && compare_mode > rsx::comparison_function::never) result.shadow_textures |= (1 << i); break; } default: LOG_ERROR(RSX, "Depth texture bound to pipeline with unexpected format 0x%X", format); } } } } } } void thread::reset() { rsx::method_registers.reset(); } void thread::init(u32 ctrlAddress) { ctrl = vm::_ptr(ctrlAddress); flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE; memset(display_buffers, 0, sizeof(display_buffers)); on_init_rsx(); m_rsx_thread_exiting = false; } GcmTileInfo *thread::find_tile(u32 offset, u32 location) { for (GcmTileInfo &tile : tiles) { if (!tile.binded || (tile.location & 1) != (location & 1)) { continue; } if (offset >= tile.offset && offset < tile.offset + tile.size) { return &tile; } } return nullptr; } tiled_region thread::get_tiled_address(u32 offset, u32 location) { u32 address = get_address(offset, location); GcmTileInfo *tile = find_tile(offset, location); u32 base = 0; if (tile) { base = offset - tile->offset; address = get_address(tile->offset, location); } return{ address, base, tile, vm::_ptr(address) }; } std::pair thread::calculate_memory_requirements(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count) { u32 persistent_memory_size = 0; u32 volatile_memory_size = 0; volatile_memory_size += (u32)layout.referenced_registers.size() * 16u; if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array) { for (const auto &block : layout.interleaved_blocks) { volatile_memory_size += block.attribute_stride * vertex_count; } } else { //NOTE: Immediate commands can be index array only or both index array and vertex data //Check both - but only check volatile blocks if immediate_draw flag is set if (rsx::method_registers.current_draw_clause.is_immediate_draw) { for (const auto &info : layout.volatile_blocks) { volatile_memory_size += info.second; } } persistent_memory_size = layout.calculate_interleaved_memory_requirements(first_vertex, vertex_count); } return std::make_pair(persistent_memory_size, volatile_memory_size); } void thread::fill_vertex_layout_state(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count, s32* buffer, u32 persistent_offset_base, u32 volatile_offset_base) { std::array offset_in_block = {}; u32 volatile_offset = volatile_offset_base; u32 persistent_offset = persistent_offset_base; //NOTE: Order is important! Transient ayout is always push_buffers followed by register data if (rsx::method_registers.current_draw_clause.is_immediate_draw) { for (const auto &info : layout.volatile_blocks) { offset_in_block[info.first] = volatile_offset; volatile_offset += info.second; } } for (u8 index : layout.referenced_registers) { offset_in_block[index] = volatile_offset; volatile_offset += 16; } if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array) { const auto &block = layout.interleaved_blocks[0]; u32 inline_data_offset = volatile_offset; for (const auto& attrib : block.locations) { auto &info = rsx::method_registers.vertex_arrays_info[attrib.index]; offset_in_block[attrib.index] = inline_data_offset; inline_data_offset += rsx::get_vertex_type_size_on_host(info.type(), info.size()); } } else { for (const auto &block : layout.interleaved_blocks) { for (const auto& attrib : block.locations) { const u32 local_address = (rsx::method_registers.vertex_arrays_info[attrib.index].offset() & 0x7fffffff); offset_in_block[attrib.index] = persistent_offset + (local_address - block.base_offset); } const auto range = block.calculate_required_range(first_vertex, vertex_count); persistent_offset += block.attribute_stride * range.second; } } // Fill the data // Each descriptor field is 64 bits wide // [0-8] attribute stride // [8-24] attribute divisor // [24-27] attribute type // [27-30] attribute size // [30-31] reserved // [31-60] starting offset // [60-21] swap bytes flag // [61-22] volatile flag // [62-63] modulo enable flag const s32 default_frequency_mask = (1 << 8); const s32 swap_storage_mask = (1 << 29); const s32 volatile_storage_mask = (1 << 30); const s32 modulo_op_frequency_mask = (1 << 31); const u32 modulo_mask = rsx::method_registers.frequency_divider_operation_mask(); const auto max_index = (first_vertex + vertex_count) - 1; for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { if (layout.attribute_placement[index] == attribute_buffer_placement::none) { ((u64*)buffer)[index] = 0ull; continue; } rsx::vertex_base_type type = {}; s32 size = 0; s32 attrib0 = 0; s32 attrib1 = 0; if (layout.attribute_placement[index] == attribute_buffer_placement::transient) { if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array) { const auto &info = rsx::method_registers.vertex_arrays_info[index]; if (!info.size()) { // Register const auto& reginfo = rsx::method_registers.register_vertex_info[index]; type = reginfo.type; size = reginfo.size; attrib0 = rsx::get_vertex_type_size_on_host(type, size); } else { // Array type = info.type(); size = info.size(); attrib0 = layout.interleaved_blocks[0].attribute_stride | default_frequency_mask; } } else { // Data is either from an immediate render or register input // Immediate data overrides register input if (rsx::method_registers.current_draw_clause.is_immediate_draw && vertex_push_buffers[index].vertex_count > 1) { // Push buffer const auto &info = vertex_push_buffers[index]; type = info.type; size = info.size; attrib0 = rsx::get_vertex_type_size_on_host(type, size) | default_frequency_mask; } else { // Register const auto& info = rsx::method_registers.register_vertex_info[index]; type = info.type; size = info.size; attrib0 = rsx::get_vertex_type_size_on_host(type, size); } } attrib1 |= volatile_storage_mask; } else { auto &info = rsx::method_registers.vertex_arrays_info[index]; type = info.type(); size = info.size(); auto stride = info.stride(); attrib0 = stride; if (stride > 0) //when stride is 0, input is not an array but a single element { const u32 frequency = info.frequency(); switch (frequency) { case 0: case 1: { attrib0 |= default_frequency_mask; break; } default: { if (modulo_mask & (1 << index)) { if (max_index >= frequency) { // Only set modulo mask if a modulo op is actually necessary! // This requires that the uploaded range for this attr = [0, freq-1] // Ignoring modulo op if the rendered range does not wrap allows for range optimization attrib0 |= (frequency << 8); attrib1 |= modulo_op_frequency_mask; } else { attrib0 |= default_frequency_mask; } } else { // Division attrib0 |= (frequency << 8); } break; } } } } //end attribute placement check // If data is passed via registers, it is already received in little endian const bool is_be_type = (layout.attribute_placement[index] != attribute_buffer_placement::transient); bool to_swap_bytes = is_be_type; switch (type) { case rsx::vertex_base_type::cmp: // Compressed 4 components into one 4-byte value size = 1; break; case rsx::vertex_base_type::ub: case rsx::vertex_base_type::ub256: // These are single byte formats, but inverted order (BGRA vs ARGB) when passed via registers to_swap_bytes = (layout.attribute_placement[index] == attribute_buffer_placement::transient); break; default: break; } if (to_swap_bytes) attrib1 |= swap_storage_mask; attrib0 |= (static_cast(type) << 24); attrib0 |= (size << 27); attrib1 |= offset_in_block[index]; buffer[index * 2 + 0] = attrib0; buffer[index * 2 + 1] = attrib1; } } void thread::write_vertex_data_to_memory(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count, void *persistent_data, void *volatile_data) { char *transient = (char *)volatile_data; char *persistent = (char *)persistent_data; auto &draw_call = rsx::method_registers.current_draw_clause; if (transient != nullptr) { if (draw_call.command == rsx::draw_command::inlined_array) { for (const u8 index : layout.referenced_registers) { memcpy(transient, rsx::method_registers.register_vertex_info[index].data.data(), 16); transient += 16; } memcpy(transient, draw_call.inline_vertex_array.data(), draw_call.inline_vertex_array.size() * sizeof(u32)); //Is it possible to reference data outside of the inlined array? return; } //NOTE: Order is important! Transient layout is always push_buffers followed by register data if (draw_call.is_immediate_draw) { //NOTE: It is possible for immediate draw to only contain index data, so vertex data can be in persistent memory for (const auto &info : layout.volatile_blocks) { memcpy(transient, vertex_push_buffers[info.first].data.data(), info.second); transient += info.second; } } for (const u8 index : layout.referenced_registers) { memcpy(transient, rsx::method_registers.register_vertex_info[index].data.data(), 16); transient += 16; } } if (persistent != nullptr) { for (const auto &block : layout.interleaved_blocks) { auto range = block.calculate_required_range(first_vertex, vertex_count); const u32 data_size = range.second * block.attribute_stride; const u32 vertex_base = range.first * block.attribute_stride; g_dma_manager.copy(persistent, (char*)vm::base(block.real_offset_address) + vertex_base, data_size); persistent += data_size; } } } void thread::flip(int buffer, bool emu_flip) { if (!(async_flip_requested & flip_request::any)) { // Flip is processed through inline FLIP command in the commandstream // This is critical as it is a reliable end-of-frame marker if (!g_cfg.video.disable_FIFO_reordering) { // Try to enable FIFO optimizations // Only rarely useful for some games like RE4 m_flattener.evaluate_performance(m_draw_calls); } // Reset zcull ctrl zcull_ctrl->set_active(this, false); zcull_ctrl->clear(this); if (zcull_ctrl->has_pending()) { LOG_TRACE(RSX, "Dangling reports found, discarding..."); zcull_ctrl->sync(this); } if (g_cfg.video.frame_skip_enabled) { m_skip_frame_ctr++; if (m_skip_frame_ctr == g_cfg.video.consequtive_frames_to_draw) m_skip_frame_ctr = -g_cfg.video.consequtive_frames_to_skip; skip_frame = (m_skip_frame_ctr < 0); } } else { if (async_flip_requested & flip_request::emu_requested) { m_flattener.force_disable(); } if (emu_flip) { async_flip_requested.clear(flip_request::emu_requested); } else { async_flip_requested.clear(flip_request::native_ui); } } if (!skip_frame) { // Reset counter m_draw_calls = 0; } performance_counters.sampled_frames++; } void thread::check_zcull_status(bool framebuffer_swap) { if (g_cfg.video.disable_zcull_queries) return; bool testing_enabled = zcull_pixel_cnt_enabled || zcull_stats_enabled; if (framebuffer_swap) { zcull_surface_active = false; const u32 zeta_address = m_depth_surface_info.address; if (zeta_address) { //Find zeta address in bound zculls for (const auto& zcull : zculls) { if (zcull.binded) { const u32 rsx_address = rsx::get_address(zcull.offset, CELL_GCM_LOCATION_LOCAL); if (rsx_address == zeta_address) { zcull_surface_active = true; break; } } } } } zcull_ctrl->set_enabled(this, zcull_rendering_enabled); zcull_ctrl->set_active(this, zcull_rendering_enabled && testing_enabled && zcull_surface_active); } void thread::clear_zcull_stats(u32 type) { if (g_cfg.video.disable_zcull_queries) return; zcull_ctrl->clear(this); } void thread::get_zcull_stats(u32 type, vm::addr_t sink) { u32 value = 0; if (!g_cfg.video.disable_zcull_queries) { switch (type) { case CELL_GCM_ZPASS_PIXEL_CNT: case CELL_GCM_ZCULL_STATS: case CELL_GCM_ZCULL_STATS1: case CELL_GCM_ZCULL_STATS2: case CELL_GCM_ZCULL_STATS3: { zcull_ctrl->read_report(this, sink, type); return; } default: LOG_ERROR(RSX, "Unknown zcull stat type %d", type); break; } } vm::ptr result = sink; result->value = value; result->padding = 0; result->timer = timestamp(); } void thread::sync() { zcull_ctrl->sync(this); // Fragment constants may have been updated m_graphics_state |= rsx::pipeline_state::fragment_constants_dirty; // DMA sync; if you need this, don't use MTRSX // g_dma_manager.sync(); //TODO: On sync every sub-unit should finish any pending tasks //Might cause zcull lockup due to zombie 'unclaimed reports' which are not forcefully removed currently //verify (HERE), async_tasks_pending.load() == 0; } void thread::read_barrier(u32 memory_address, u32 memory_range) { zcull_ctrl->read_barrier(this, memory_address, memory_range); } void thread::notify_zcull_info_changed() { check_zcull_status(false); } void thread::on_notify_memory_mapped(u32 address, u32 size) { // In the case where an unmap is followed shortly after by a remap of the same address space // we must block until RSX has invalidated the memory // or lock m_mtx_task and do it ourselves if (m_rsx_thread_exiting) return; reader_lock lock(m_mtx_task); const auto map_range = address_range::start_length(address, size); if (!m_invalidated_memory_range.valid()) return; if (m_invalidated_memory_range.overlaps(map_range)) { lock.upgrade(); handle_invalidated_memory_range(); } } void thread::on_notify_memory_unmapped(u32 address, u32 size) { if (!m_rsx_thread_exiting && address < rsx::constants::local_mem_base) { u32 ea = address >> 20, io = RSXIOMem.io[ea]; if (io < 512) { if (!isHLE) { const u64 unmap_key = u64((1ull << (size >> 20)) - 1) << (io & 0x3f); const u64 gcm_flag = 0x100000000ull << (io >> 6); sys_event_port_send(fxm::get()->rsx_event_port, 0, gcm_flag, unmap_key); } else { for (const u32 end = ea + (size >> 20); ea < end;) { offsetTable.ioAddress[ea++] = 0xFFFF; offsetTable.eaAddress[io++] = 0xFFFF; } } } // Queue up memory invalidation std::lock_guard lock(m_mtx_task); const bool existing_range_valid = m_invalidated_memory_range.valid(); const auto unmap_range = address_range::start_length(address, size); if (existing_range_valid && m_invalidated_memory_range.touches(unmap_range)) { // Merge range-to-invalidate in case of consecutive unmaps m_invalidated_memory_range.set_min_max(unmap_range); } else { if (existing_range_valid) { // We can only delay consecutive unmaps. // Otherwise, to avoid VirtualProtect failures, we need to do the invalidation here handle_invalidated_memory_range(); } m_invalidated_memory_range = unmap_range; } } } // NOTE: m_mtx_task lock must be acquired before calling this method void thread::handle_invalidated_memory_range() { if (!m_invalidated_memory_range.valid()) return; on_invalidate_memory_range(m_invalidated_memory_range); m_invalidated_memory_range.invalidate(); } //Pause/cont wrappers for FIFO ctrl. Never call this from rsx thread itself! void thread::pause() { external_interrupt_lock.store(true); while (!external_interrupt_ack.load()) { if (Emu.IsStopped()) break; _mm_pause(); } external_interrupt_ack.store(false); } void thread::unpause() { // TODO: Clean this shit up external_interrupt_lock.store(false); } u32 thread::get_load() { //Average load over around 30 frames if (!performance_counters.last_update_timestamp || performance_counters.sampled_frames > 30) { const auto timestamp = get_system_time(); const auto idle = performance_counters.idle_time.load(); const auto elapsed = timestamp - performance_counters.last_update_timestamp; if (elapsed > idle) performance_counters.approximate_load = (u32)((elapsed - idle) * 100 / elapsed); else performance_counters.approximate_load = 0u; performance_counters.idle_time = 0; performance_counters.sampled_frames = 0; performance_counters.last_update_timestamp = timestamp; } return performance_counters.approximate_load; } void thread::request_emu_flip(u32 buffer) { const bool is_rsxthr = std::this_thread::get_id() == m_rsx_thread; // requested through command buffer if (is_rsxthr) { // NOTE: The flip will clear any queued flip requests handle_emu_flip(buffer); } else // requested 'manually' through ppu syscall { if (async_flip_requested & flip_request::emu_requested) { // ignore multiple requests until previous happens return; } async_flip_buffer = buffer; async_flip_requested |= flip_request::emu_requested; } } void thread::handle_emu_flip(u32 buffer) { if (user_asked_for_frame_capture && !capture_current_frame) { capture_current_frame = true; user_asked_for_frame_capture = false; frame_debug.reset(); frame_capture.reset(); // random number just to jumpstart the size frame_capture.replay_commands.reserve(8000); // capture first tile state with nop cmd rsx::frame_capture_data::replay_command replay_cmd; replay_cmd.rsx_command = std::make_pair(NV4097_NO_OPERATION, 0); frame_capture.replay_commands.push_back(replay_cmd); capture::capture_display_tile_state(this, frame_capture.replay_commands.back()); } else if (capture_current_frame) { capture_current_frame = false; std::stringstream os; cereal::BinaryOutputArchive archive(os); const std::string& filePath = fs::get_config_dir() + "captures/" + Emu.GetTitleID() + "_" + date_time::current_time_narrow() + "_capture.rrc"; archive(frame_capture); { // todo: may want to compress this data? fs::file f(filePath, fs::rewrite); f.write(os.str()); } LOG_SUCCESS(RSX, "capture successful: %s", filePath.c_str()); frame_capture.reset(); Emu.Pause(); } double limit = 0.; switch (g_cfg.video.frame_limit) { case frame_limit_type::none: limit = 0.; break; case frame_limit_type::_59_94: limit = 59.94; break; case frame_limit_type::_50: limit = 50.; break; case frame_limit_type::_60: limit = 60.; break; case frame_limit_type::_30: limit = 30.; break; case frame_limit_type::_auto: limit = fps_limit; break; // TODO default: break; } if (limit) { const u64 time = get_system_time() - Emu.GetPauseTime() - start_rsx_time; if (int_flip_index == 0) { start_rsx_time = time; } else { // Convert limit to expected time value double expected = int_flip_index * 1000000. / limit; while (time >= expected + 1000000. / limit) { expected = int_flip_index++ * 1000000. / limit; } if (expected > time + 1000) { const auto delay_us = static_cast(expected - time); std::this_thread::sleep_for(std::chrono::milliseconds{ delay_us / 1000 }); performance_counters.idle_time += delay_us; } } } int_flip_index++; current_display_buffer = buffer; flip(buffer, true); last_flip_time = get_system_time() - 1000000; flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE; if (flip_handler) { intr_thread->cmd_list ({ { ppu_cmd::set_args, 1 }, u64{ 1 }, { ppu_cmd::lle_call, flip_handler }, { ppu_cmd::sleep, 0 } }); thread_ctrl::notify(*intr_thread); } sys_rsx_context_attribute(0x55555555, 0xFEC, buffer, 0, 0, 0); } namespace reports { void ZCULL_control::set_enabled(class ::rsx::thread* ptimer, bool state) { if (state != enabled) { enabled = state; if (active && !enabled) set_active(ptimer, false); } } void ZCULL_control::set_active(class ::rsx::thread* ptimer, bool state) { if (state != active) { active = state; if (state) { verify(HERE), enabled && m_current_task == nullptr; allocate_new_query(ptimer); begin_occlusion_query(m_current_task); } else { verify(HERE), m_current_task; if (m_current_task->num_draws) { end_occlusion_query(m_current_task); m_current_task->active = false; m_current_task->pending = true; m_pending_writes.push_back({}); m_pending_writes.back().query = m_current_task; ptimer->async_tasks_pending++; } else { discard_occlusion_query(m_current_task); m_current_task->active = false; } m_current_task = nullptr; } } } void ZCULL_control::read_report(::rsx::thread* ptimer, vm::addr_t sink, u32 type) { if (m_current_task && type == CELL_GCM_ZPASS_PIXEL_CNT) { m_current_task->owned = true; end_occlusion_query(m_current_task); m_pending_writes.push_back({}); m_current_task->active = false; m_current_task->pending = true; m_pending_writes.back().query = m_current_task; allocate_new_query(ptimer); begin_occlusion_query(m_current_task); } else { //Spam; send null query down the pipeline to copy the last result //Might be used to capture a timestamp (verify) m_pending_writes.push_back({}); } auto forwarder = &m_pending_writes.back(); for (auto It = m_pending_writes.rbegin(); It != m_pending_writes.rend(); It++) { if (!It->sink) { It->counter_tag = m_statistics_tag_id; It->due_tsc = get_system_time() + m_cycles_delay; It->sink = sink; It->type = type; if (forwarder != &(*It)) { //Not the last one in the chain, forward the writing operation to the last writer It->forwarder = forwarder; It->query->owned = true; } continue; } break; } ptimer->async_tasks_pending++; } void ZCULL_control::allocate_new_query(::rsx::thread* ptimer) { int retries = 0; while (true) { for (u32 n = 0; n < occlusion_query_count; ++n) { if (m_occlusion_query_data[n].pending || m_occlusion_query_data[n].active) continue; m_current_task = &m_occlusion_query_data[n]; m_current_task->num_draws = 0; m_current_task->result = 0; m_current_task->sync_timestamp = 0; m_current_task->active = true; m_current_task->owned = false; return; } if (retries > 0) { LOG_ERROR(RSX, "ZCULL report queue is overflowing!!"); m_statistics_map[m_statistics_tag_id] = 1; verify(HERE), m_pending_writes.front().sink == 0; m_pending_writes.clear(); for (auto &query : m_occlusion_query_data) { discard_occlusion_query(&query); query.pending = false; } m_current_task = &m_occlusion_query_data[0]; m_current_task->num_draws = 0; m_current_task->result = 0; m_current_task->sync_timestamp = 0; m_current_task->active = true; m_current_task->owned = false; return; } //All slots are occupied, try to pop the earliest entry m_tsc += max_zcull_delay_us; update(ptimer); retries++; } } void ZCULL_control::clear(class ::rsx::thread* ptimer) { if (!m_pending_writes.empty()) { //Remove any dangling/unclaimed queries as the information is lost anyway auto valid_size = m_pending_writes.size(); for (auto It = m_pending_writes.rbegin(); It != m_pending_writes.rend(); ++It) { if (!It->sink) { discard_occlusion_query(It->query); It->query->pending = false; valid_size--; ptimer->async_tasks_pending--; continue; } break; } m_pending_writes.resize(valid_size); } m_statistics_tag_id++; m_statistics_map[m_statistics_tag_id] = 0; } void ZCULL_control::on_draw() { if (m_current_task) m_current_task->num_draws++; m_cycles_delay = max_zcull_delay_us; } void ZCULL_control::write(vm::addr_t sink, u32 timestamp, u32 type, u32 value) { verify(HERE), sink; switch (type) { case CELL_GCM_ZPASS_PIXEL_CNT: value = value ? UINT16_MAX : 0; break; case CELL_GCM_ZCULL_STATS3: value = value ? 0 : UINT16_MAX; break; case CELL_GCM_ZCULL_STATS2: case CELL_GCM_ZCULL_STATS1: case CELL_GCM_ZCULL_STATS: default: //Not implemented value = UINT32_MAX; break; } vm::ptr out = sink; out->value = value; out->timer = timestamp; out->padding = 0; } void ZCULL_control::sync(::rsx::thread* ptimer) { if (!m_pending_writes.empty()) { u32 processed = 0; const bool has_unclaimed = (m_pending_writes.back().sink == 0); //Write all claimed reports unconditionally for (auto &writer : m_pending_writes) { if (!writer.sink) break; auto query = writer.query; u32 result = m_statistics_map[writer.counter_tag]; if (query) { verify(HERE), query->pending; const bool implemented = (writer.type == CELL_GCM_ZPASS_PIXEL_CNT || writer.type == CELL_GCM_ZCULL_STATS3); if (implemented && !result && query->num_draws) { get_occlusion_query_result(query); if (query->result) { result += query->result; m_statistics_map[writer.counter_tag] = result; } } else { //Already have a hit, no need to retest discard_occlusion_query(query); } query->pending = false; } if (!writer.forwarder) //No other queries in the chain, write result write(writer.sink, (u32)ptimer->timestamp(), writer.type, result); processed++; } if (!has_unclaimed) { verify(HERE), processed == m_pending_writes.size(); m_pending_writes.clear(); } else { auto remaining = m_pending_writes.size() - processed; verify(HERE), remaining > 0; if (remaining == 1) { m_pending_writes.front() = m_pending_writes.back(); m_pending_writes.resize(1); } else { std::move(m_pending_writes.begin() + processed, m_pending_writes.end(), m_pending_writes.begin()); m_pending_writes.resize(remaining); } } //Delete all statistics caches but leave the current one for (auto It = m_statistics_map.begin(); It != m_statistics_map.end(); ) { if (It->first == m_statistics_tag_id) ++It; else It = m_statistics_map.erase(It); } //Decrement jobs counter ptimer->async_tasks_pending -= processed; } if (ptimer->conditional_render_enabled && ptimer->conditional_render_test_address) { ptimer->conditional_render_test_failed = vm::read32(ptimer->conditional_render_test_address) == 0; ptimer->conditional_render_test_address = 0; } //Critical, since its likely a WAIT_FOR_IDLE type has been processed, all results are considered available m_cycles_delay = min_zcull_delay_us; m_tsc = std::max(m_tsc, get_system_time()); } void ZCULL_control::update(::rsx::thread* ptimer, u32 sync_address) { if (m_pending_writes.empty()) { return; } const auto& front = m_pending_writes.front(); if (!front.sink) { // No writables in queue, abort return; } // Update timestamp and proceed with processing only if there is work to be done m_tsc = std::max(m_tsc, get_system_time()); if (!sync_address) { if (m_tsc < front.due_tsc) { // Avoid spamming backend with report status updates return; } } u32 stat_tag_to_remove = m_statistics_tag_id; u32 processed = 0; for (auto &writer : m_pending_writes) { if (!writer.sink) break; if (writer.counter_tag != stat_tag_to_remove && stat_tag_to_remove != m_statistics_tag_id) { //If the stat id is different from this stat id and the queue is advancing, //its guaranteed that the previous tag has no remaining writes as the queue is ordered m_statistics_map.erase(stat_tag_to_remove); stat_tag_to_remove = m_statistics_tag_id; } auto query = writer.query; u32 result = m_statistics_map[writer.counter_tag]; const bool force_read = (sync_address != 0); if (force_read && writer.sink == sync_address) { // Forced reads end here sync_address = 0; } if (query) { verify(HERE), query->pending; const bool implemented = (writer.type == CELL_GCM_ZPASS_PIXEL_CNT || writer.type == CELL_GCM_ZCULL_STATS3); if (force_read || writer.due_tsc < m_tsc) { if (implemented && !result && query->num_draws) { get_occlusion_query_result(query); if (query->result) { result += query->result; m_statistics_map[writer.counter_tag] = result; } } else { //No need to read this discard_occlusion_query(query); } } else { if (implemented && !result && query->num_draws) { //Maybe we get lucky and results are ready if (check_occlusion_query_status(query)) { get_occlusion_query_result(query); if (query->result) { result += query->result; m_statistics_map[writer.counter_tag] = result; } } else { //Too early; abort break; } } else { //Not necessary to read the result anymore discard_occlusion_query(query); } } query->pending = false; } stat_tag_to_remove = writer.counter_tag; //only zpass supported right now if (!writer.forwarder) //No other queries in the chain, write result write(writer.sink, (u32)ptimer->timestamp(), writer.type, result); processed++; } if (stat_tag_to_remove != m_statistics_tag_id) m_statistics_map.erase(stat_tag_to_remove); if (processed) { auto remaining = m_pending_writes.size() - processed; if (remaining == 1) { m_pending_writes.front() = m_pending_writes.back(); m_pending_writes.resize(1); } else if (remaining) { std::move(m_pending_writes.begin() + processed, m_pending_writes.end(), m_pending_writes.begin()); m_pending_writes.resize(remaining); } else { m_pending_writes.clear(); } ptimer->async_tasks_pending -= processed; } } void ZCULL_control::read_barrier(::rsx::thread* ptimer, u32 memory_address, u32 memory_range) { if (m_pending_writes.empty()) return; const auto memory_end = memory_address + memory_range; u32 sync_address = 0; for (auto It = m_pending_writes.crbegin(); It != m_pending_writes.crend(); ++It) { if (It->sink >= memory_address && It->sink < memory_end) { sync_address = It->sink; break; } } if (sync_address) { update(ptimer, sync_address); } } } }