#pragma once // libvoice = 0x80310801 - 0x803108ff // libvoice version 100 // Error Codes enum { CELL_VOICE_ERROR_ADDRESS_INVALID = 0x8031080a, CELL_VOICE_ERROR_ARGUMENT_INVALID = 0x80310805, CELL_VOICE_ERROR_CONTAINER_INVALID = 0x80310806, CELL_VOICE_ERROR_DEVICE_NOT_PRESENT = 0x80310812, CELL_VOICE_ERROR_EVENT_DISPATCH = 0x80310811, CELL_VOICE_ERROR_EVENT_QUEUE = 0x8031080f, CELL_VOICE_ERROR_GENERAL = 0x80310803, CELL_VOICE_ERROR_LIBVOICE_INITIALIZED = 0x80310802, CELL_VOICE_ERROR_LIBVOICE_NOT_INIT = 0x80310801, CELL_VOICE_ERROR_NOT_IMPLEMENTED = 0x80310809, CELL_VOICE_ERROR_PORT_INVALID = 0x80310804, CELL_VOICE_ERROR_RESOURCE_INSUFFICIENT = 0x80310808, CELL_VOICE_ERROR_SERVICE_ATTACHED = 0x8031080c, CELL_VOICE_ERROR_SERVICE_DETACHED = 0x8031080b, CELL_VOICE_ERROR_SERVICE_HANDLE = 0x80310810, CELL_VOICE_ERROR_SERVICE_NOT_FOUND = 0x8031080d, CELL_VOICE_ERROR_SHAREDMEMORY = 0x8031080e, CELL_VOICE_ERROR_TOPOLOGY = 0x80310807, }; // Definitions enum { CELLVOICE_MAX_IN_VOICE_PORT = 32, CELLVOICE_MAX_OUT_VOICE_PORT = 4, CELLVOICE_GAME_1MB_MAX_IN_VOICE_PORT = 8, CELLVOICE_GAME_1MB_MAX_OUT_VOICE_PORT = 2, CELLVOICE_MAX_PORT = 128, CELLVOICE_INVALID_PORT_ID = 0xff, CELLVOICE_PORTTYPE_NULL = -1, CELLVOICE_PORTTYPE_IN_MIC = 0, CELLVOICE_PORTTYPE_IN_PCMAUDIO = 1, CELLVOICE_PORTTYPE_IN_VOICE = 2, CELLVOICE_PORTTYPE_OUT_PCMAUDIO = 3, CELLVOICE_PORTTYPE_OUT_VOICE = 4, CELLVOICE_PORTTYPE_OUT_SECONDARY = 5, CELLVOICE_PORTSTATE_NULL = -1, CELLVOICE_PORTSTATE_IDLE = 0, CELLVOICE_PORTSTATE_READY = 1, CELLVOICE_PORTSTATE_BUFFERING = 2, CELLVOICE_PORTSTATE_RUNNING = 3, CELLVOICE_BITRATE_NULL = -1, CELLVOICE_BITRATE_3850 = 3850, CELLVOICE_BITRATE_4650 = 4650, CELLVOICE_BITRATE_5700 = 5700, CELLVOICE_BITRATE_7300 = 7300, CELLVOICE_BITRATE_14400 = 14400, CELLVOICE_BITRATE_16000 = 16000, CELLVOICE_BITRATE_22533 = 22533, CELLVOICE_SAMPLINGRATE_NULL = -1, CELLVOICE_SAMPLINGRATE_16000 = 16000, CELLVOICE_EVENT_DATA_ERROR = 1 << 0, CELLVOICE_EVENT_PORT_ATTACHED = 1 << 1, CELLVOICE_EVENT_PORT_DETACHED = 1 << 2, CELLVOICE_EVENT_SERVICE_ATTACHED = 1 << 3, CELLVOICE_EVENT_SERVICE_DETACHED = 1 << 4, CELLVOICE_EVENT_PORT_WEAK_ATTACHED = 1 << 5, CELLVOICE_EVENT_PORT_WEAK_DETACHED = 1 << 6, CELLVOICE_PCM_NULL = -1, CELLVOICE_PCM_FLOAT = 0, CELLVOICE_PCM_FLOAT_LITTLE_ENDIAN = 1, CELLVOICE_PCM_SHORT = 2, CELLVOICE_PCM_SHORT_LITTLE_ENDIAN = 3, CELLVOICE_PCM_INTEGER = 4, CELLVOICE_PCM_INTEGER_LITTLE_ENDIAN = 5, CELLVOICE_ATTR_ENERGY_LEVEL = 1000, CELLVOICE_ATTR_VAD = 1001, CELLVOICE_ATTR_DTX = 1002, CELLVOICE_ATTR_AUTO_RESAMPLE = 1003, CELLVOICE_ATTR_LATENCY = 1004, CELLVOICE_ATTR_SILENCE_THRESHOLD = 1005, CELLVOICE_APPTYPE_GAME_1MB = 1 << 29 };