#include "stdafx.h" #include "keyboard_pad_handler.h" #include keyboard_pad_config g_kbpad_config; void keyboard_pad_handler::Init(const u32 max_connect) { memset(&m_info, 0, sizeof(PadInfo)); m_info.max_connect = max_connect; LoadSettings(); m_info.now_connect = std::min(m_pads.size(), (size_t)max_connect); } keyboard_pad_handler::keyboard_pad_handler() : QObject() { } bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev) { // !m_target is for future proofing when gsrender isn't automatically initialized on load. // !m_target->isVisible() is a hack since currently a guiless application will STILL inititialize a gsrender (providing a valid target) if (!m_target || !m_target->isVisible()|| target == m_target) { if (ev->type() == QEvent::KeyPress) { keyPressEvent(static_cast(ev)); } else if (ev->type() == QEvent::KeyRelease) { keyReleaseEvent(static_cast(ev)); } } return false; } /* Sets the target window for the event handler, and also installs an event filter on the target. */ void keyboard_pad_handler::SetTargetWindow(QWindow* target) { if (target != nullptr) { m_target = target; target->installEventFilter(this); } else { QApplication::instance()->installEventFilter(this); // If this is hit, it probably means that some refactoring occurs because currently a gsframe is created in Load. // We still want events so filter from application instead since target is null. LOG_ERROR(GENERAL, "Trying to set pad handler to a null target window."); } } void keyboard_pad_handler::keyPressEvent(QKeyEvent* event) { if (event->isAutoRepeat()) { event->ignore(); return; } switch (event->key()) { case Qt::Key_L: if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); } event->ignore(); break; case Qt::Key_Return: if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); } event->ignore(); break; case Qt::Key_Escape: event->ignore(); break; case Qt::Key_P: if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); } event->ignore(); break; case Qt::Key_S: if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); } event->ignore(); break; case Qt::Key_R: if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); } event->ignore(); break; case Qt::Key_E: if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); } event->ignore(); break; default: Key(event->key(), 1); event->ignore(); break; } } void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event) { if (event->isAutoRepeat()) { event->ignore(); return; } Key(event->key(), 0); event->ignore(); } void keyboard_pad_handler::LoadSettings() { g_kbpad_config.load(); //Fixed assign change, default is both sensor and press off m_pads.emplace_back( CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES, CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF, CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE, CELL_PAD_DEV_TYPE_STANDARD); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.left, CELL_PAD_CTRL_LEFT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.down, CELL_PAD_CTRL_DOWN); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.right, CELL_PAD_CTRL_RIGHT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.up, CELL_PAD_CTRL_UP); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.start, CELL_PAD_CTRL_START); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.r3, CELL_PAD_CTRL_R3); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.l3, CELL_PAD_CTRL_L3); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.select, CELL_PAD_CTRL_SELECT); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.square, CELL_PAD_CTRL_SQUARE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.cross, CELL_PAD_CTRL_CROSS); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.circle, CELL_PAD_CTRL_CIRCLE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.triangle, CELL_PAD_CTRL_TRIANGLE); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r1, CELL_PAD_CTRL_R1); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l1, CELL_PAD_CTRL_L1); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r2, CELL_PAD_CTRL_R2); m_pads[0].m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l2, CELL_PAD_CTRL_L2); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, g_kbpad_config.left_stick_left, g_kbpad_config.left_stick_right); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, g_kbpad_config.left_stick_up, g_kbpad_config.left_stick_down); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, g_kbpad_config.right_stick_left, g_kbpad_config.right_stick_right); m_pads[0].m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, g_kbpad_config.right_stick_up, g_kbpad_config.right_stick_down); }