#include "hid_pad_handler.h" #include "ds3_pad_handler.h" #include "ds4_pad_handler.h" #include "dualsense_pad_handler.h" #include "util/logs.hpp" #include "Utilities/Timer.h" #include "Emu/System.h" #include "pad_thread.h" #if defined(__APPLE__) #include "3rdparty/hidapi/hidapi/mac/hidapi_darwin.h" #endif #include #include LOG_CHANNEL(hid_log, "HID"); static std::mutex s_hid_mutex; // hid_pad_handler is created by pad_thread and pad_settings_dialog static u8 s_hid_instances{0}; template hid_pad_handler::hid_pad_handler(pad_handler type, std::vector ids) : PadHandlerBase(type), m_ids(std::move(ids)) { std::scoped_lock lock(s_hid_mutex); ensure(s_hid_instances++ < 255); }; template hid_pad_handler::~hid_pad_handler() { if (m_enumeration_thread) { auto& enumeration_thread = *m_enumeration_thread; enumeration_thread = thread_state::aborting; enumeration_thread(); } for (auto& controller : m_controllers) { if (controller.second && controller.second->hidDevice) { hid_close(controller.second->hidDevice); } } std::scoped_lock lock(s_hid_mutex); ensure(s_hid_instances-- > 0); if (s_hid_instances == 0) { // Call hid_exit after all hid_pad_handlers are finished if (hid_exit() != 0) { hid_log.error("hid_exit failed!"); } } } template bool hid_pad_handler::Init() { if (m_is_init) return true; const int res = hid_init(); if (res != 0) fmt::throw_exception("%s hidapi-init error.threadproc", m_type); #if defined(__APPLE__) hid_darwin_set_open_exclusive(0); #endif for (usz i = 1; i <= MAX_GAMEPADS; i++) // Controllers 1-n in GUI { m_controllers.emplace(m_name_string + std::to_string(i), std::make_shared()); } enumerate_devices(); update_devices(); m_is_init = true; m_enumeration_thread = std::make_unique>>(fmt::format("%s Enumerator", m_type), [this]() { while (thread_ctrl::state() != thread_state::aborting) { if (pad::g_enabled && Emu.IsRunning()) { enumerate_devices(); } thread_ctrl::wait_for(2'000'000); } }); return true; } template void hid_pad_handler::process() { update_devices(); PadHandlerBase::process(); } template std::vector hid_pad_handler::list_devices() { std::vector pads_list; if (!Init()) return pads_list; for (const auto& controller : m_controllers) // Controllers 1-n in GUI { pads_list.emplace_back(controller.first, false); } return pads_list; } template void hid_pad_handler::enumerate_devices() { Timer timer; std::set device_paths; std::map serials; for (const auto& [vid, pid] : m_ids) { hid_device_info* dev_info = hid_enumerate(vid, pid); hid_device_info* head = dev_info; while (dev_info) { ensure(dev_info->path != nullptr); device_paths.insert(dev_info->path); serials[dev_info->path] = dev_info->serial_number ? std::wstring_view(dev_info->serial_number) : std::wstring_view{}; dev_info = dev_info->next; } hid_free_enumeration(head); } hid_log.notice("%s enumeration found %d devices (%f ms)", m_type, device_paths.size(), timer.GetElapsedTimeInMilliSec()); std::lock_guard lock(m_enumeration_mutex); m_new_enumerated_devices = device_paths; m_enumerated_serials = serials; } template void hid_pad_handler::update_devices() { std::lock_guard lock(m_enumeration_mutex); if (m_last_enumerated_devices == m_new_enumerated_devices) { return; } m_last_enumerated_devices = m_new_enumerated_devices; // Scrap devices that are not in the new list for (auto& controller : m_controllers) { if (controller.second && !controller.second->path.empty() && !m_new_enumerated_devices.contains(controller.second->path)) { hid_close(controller.second->hidDevice); cfg_pad* config = controller.second->config; controller.second.reset(new Device()); controller.second->config = config; } } bool warn_about_drivers = false; // Find and add new devices for (const auto& path : m_new_enumerated_devices) { // Check if we have at least one virtual controller left if (std::none_of(m_controllers.cbegin(), m_controllers.cend(), [](const auto& c) { return !c.second || !c.second->hidDevice; })) break; // Check if we already have this controller if (std::any_of(m_controllers.cbegin(), m_controllers.cend(), [&path](const auto& c) { return c.second && c.second->path == path; })) continue; hid_device* dev = hid_open_path(path.c_str()); if (dev) { check_add_device(dev, path, m_enumerated_serials[path]); } else { hid_log.error("%s hid_open_path failed! error='%s', path='%s'", m_type, hid_error(dev), path); warn_about_drivers = true; } } if (warn_about_drivers) { hid_log.error("One or more %s pads were detected but couldn't be interacted with directly", m_type); #if defined(_WIN32) || defined(__linux__) hid_log.error("Check https://wiki.rpcs3.net/index.php?title=Help:Controller_Configuration for intructions on how to solve this issue"); #endif } else { const usz count = std::count_if(m_controllers.cbegin(), m_controllers.cend(), [](const auto& c) { return c.second && c.second->hidDevice; }); if (count > 0) { hid_log.success("%s Controllers found: %d", m_type, count); } else { hid_log.warning("No %s controllers found!", m_type); } } } template std::shared_ptr hid_pad_handler::get_hid_device(const std::string& padId) { if (!Init()) return nullptr; // Controllers 1-n in GUI if (auto it = m_controllers.find(padId); it != m_controllers.end()) { return it->second; } return nullptr; } template std::shared_ptr hid_pad_handler::get_device(const std::string& device) { return get_hid_device(device); } template u32 hid_pad_handler::get_battery_color(u8 battery_level, int brightness) { static const std::array battery_level_clr = {0xff00, 0xff33, 0xff66, 0xff99, 0xffcc, 0xffff, 0xccff, 0x99ff, 0x66ff, 0x33ff, 0x00ff, 0x00ff}; const u32 combined_color = battery_level_clr[battery_level < battery_level_clr.size() ? battery_level : 0]; const u32 red = (combined_color >> 8) * brightness / 100; const u32 green = (combined_color & 0xff) * brightness / 100; return ((red << 8) | green); } template class hid_pad_handler; template class hid_pad_handler; template class hid_pad_handler;