#include "qt_music_handler.h" #include "Emu/Cell/Modules/cellMusic.h" #include "Emu/System.h" #include "Utilities/Thread.h" #include "util/logs.hpp" #include LOG_CHANNEL(music_log, "Music"); qt_music_handler::qt_music_handler() { music_log.notice("Constructing Qt music handler..."); m_media_player = std::make_shared(); m_media_player->setAudioRole(QAudio::Role::MusicRole); m_error_handler = std::make_unique(m_media_player); } qt_music_handler::~qt_music_handler() { Emu.BlockingCallFromMainThread([this]() { music_log.notice("Destroying Qt music handler..."); m_media_player->stop(); m_media_player.reset(); m_error_handler.reset(); }); } void qt_music_handler::play(const std::string& path) { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([&path, this]() { if (m_state == CELL_MUSIC_PB_STATUS_PAUSE) { music_log.notice("Resuming music: %s", path); } else { music_log.notice("Playing music: %s", path); m_media_player->setPlaybackRate(1.0); m_media_player->setMedia(QUrl(QString::fromStdString(path))); } m_media_player->play(); }); m_state = CELL_MUSIC_PB_STATUS_PLAY; } void qt_music_handler::stop() { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([this]() { music_log.notice("Stopping music..."); m_media_player->stop(); }); m_state = CELL_MUSIC_PB_STATUS_STOP; } void qt_music_handler::pause() { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([this]() { music_log.notice("Pausing music..."); m_media_player->pause(); }); m_state = CELL_MUSIC_PB_STATUS_PAUSE; } void qt_music_handler::fast_forward() { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([this]() { music_log.notice("Fast-forwarding music..."); m_media_player->setPlaybackRate(2.0); }); m_state = CELL_MUSIC_PB_STATUS_FASTFORWARD; } void qt_music_handler::fast_reverse() { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([this]() { music_log.notice("Fast-reversing music..."); m_media_player->setPlaybackRate(-2.0); }); m_state = CELL_MUSIC_PB_STATUS_FASTREVERSE; } void qt_music_handler::set_volume(f32 volume) { std::lock_guard lock(m_mutex); Emu.BlockingCallFromMainThread([&volume, this]() { const int new_volume = std::max(0, std::min(volume * 100, 100)); music_log.notice("Setting volume to %d%%", new_volume); m_media_player->setVolume(new_volume); }); } f32 qt_music_handler::get_volume() const { std::lock_guard lock(m_mutex); f32 volume = 0.0f; Emu.BlockingCallFromMainThread([&volume, this]() { const int current_volume = std::max(0, std::min(m_media_player->volume(), 100)); music_log.notice("Getting volume: %d%%", current_volume); volume = current_volume / 100.0f; }); return volume; }