#include "stdafx.h" #include "persistent_settings.h" LOG_CHANNEL(cfg_log, "CFG"); persistent_settings::persistent_settings(QObject* parent) : settings(parent) { // Don't use the .ini file ending for now, as it will be confused for a regular gui_settings file. m_settings.reset(new QSettings(ComputeSettingsDir() + gui::persistent::persistent_file_name + ".dat", QSettings::Format::IniFormat, parent)); } void persistent_settings::SetPlaytime(const QString& serial, const qint64& elapsed) { m_playtime[serial] = std::max(0, elapsed); SetValue(gui::persistent::playtime, serial, m_playtime[serial]); } qint64 persistent_settings::GetPlaytime(const QString& serial) { return std::max(0, m_playtime[serial]); } void persistent_settings::SetLastPlayed(const QString& serial, const QString& date) { m_last_played[serial] = date; SetValue(gui::persistent::last_played, serial, date); } QString persistent_settings::GetLastPlayed(const QString& serial) { return m_last_played[serial]; } QString persistent_settings::GetCurrentUser(const QString& fallback) const { // Load user QString user = GetValue(gui::persistent::active_user).toString(); if (user.isEmpty()) { user = fallback; } bool is_valid_user; const u32 user_id = user.toInt(&is_valid_user); // Set user if valid if (is_valid_user && user_id > 0) { return user; } cfg_log.fatal("Could not parse user setting: '%s' = '%d'.", user.toStdString(), user_id); return QString(); }