// Return Codes enum { CELL_SCREENSHOT_OK = 0x0, CELL_SCREENSHOT_ERROR_INTERNAL = 0x8002d101, CELL_SCREENSHOT_ERROR_PARAM = 0x8002d102, CELL_SCREENSHOT_ERROR_DECODE = 0x8002d103, CELL_SCREENSHOT_ERROR_NOSPACE = 0x8002d104, CELL_SCREENSHOT_ERROR_UNSUPPORTED_COLOR_FORMAT = 0x8002d105, }; struct CellScreenShotSetParam { const char *photo_title; const char *game_title; const char *game_comment; };