#pragma once #include "Utilities/SleepQueue.h" #include "Utilities/Thread.h" #include "Utilities/mutex.h" #include "Utilities/sema.h" #include "Utilities/cond.h" // attr_protocol (waiting scheduling policy) enum { // First In, First Out SYS_SYNC_FIFO = 1, // Priority Order SYS_SYNC_PRIORITY = 2, // Basic Priority Inheritance Protocol (probably not implemented) SYS_SYNC_PRIORITY_INHERIT = 3, // Not selected while unlocking SYS_SYNC_RETRY = 4, // SYS_SYNC_ATTR_PROTOCOL_MASK = 0xF, }; // attr_recursive (recursive locks policy) enum { // Recursive locks are allowed SYS_SYNC_RECURSIVE = 0x10, // Recursive locks are NOT allowed SYS_SYNC_NOT_RECURSIVE = 0x20, // SYS_SYNC_ATTR_RECURSIVE_MASK = 0xF0, //??? }; // attr_pshared enum { SYS_SYNC_NOT_PROCESS_SHARED = 0x200, }; // attr_adaptive enum { SYS_SYNC_ADAPTIVE = 0x1000, SYS_SYNC_NOT_ADAPTIVE = 0x2000, }; // Base class for some kernel objects (shared set of 8192 objects). struct lv2_obj { using id_type = lv2_obj; static const u32 id_step = 0x100; static const u32 id_count = 8192; // Find and remove the object from the container (deque or vector) template static bool unqueue(std::deque& queue, const E& object) { for (auto found = queue.cbegin(), end = queue.cend(); found != end; found++) { if (*found == object) { queue.erase(found); return true; } } return false; } template static T* schedule(std::deque& queue, u32 protocol) { if (queue.empty()) { return nullptr; } if (protocol == SYS_SYNC_FIFO) { const auto res = queue.front(); queue.pop_front(); return res; } u32 prio = -1; auto it = queue.cbegin(); for (auto found = it, end = queue.cend(); found != end; found++) { const u32 _prio = static_cast(*found)->prio; if (_prio < prio) { it = found; prio = _prio; } } const auto res = *it; queue.erase(it); return res; } }; // Temporary implementation for LV2_UNLOCK (TODO: remove it) struct lv2_lock_guard { static semaphore<> g_sema; lv2_lock_guard(const lv2_lock_guard&) = delete; lv2_lock_guard() { g_sema.post(); } ~lv2_lock_guard() { g_sema.wait(); } }; using lv2_lock_t = semaphore_lock&; #define LV2_LOCK semaphore_lock lv2_lock(lv2_lock_guard::g_sema) #define LV2_UNLOCK lv2_lock_guard{}