#include "stdafx.h" #include "Emu/System.h" #include "Emu/ARMv7/PSVFuncList.h" extern psv_log_base sceNpScore; #define REG_FUNC(nid, name) reg_psv_func(nid, &sceNpScore, #name, name) psv_log_base sceNpScore("SceNpScore", []() { sceNpScore.on_load = nullptr; sceNpScore.on_unload = nullptr; sceNpScore.on_stop = nullptr; //REG_FUNC(0x0433069F, sceNpScoreInit); //REG_FUNC(0x2050F98F, sceNpScoreTerm); //REG_FUNC(0x5685F225, sceNpScoreCreateTitleCtx); //REG_FUNC(0xD30D1993, sceNpScoreCreateRequest); //REG_FUNC(0xF52EA88A, sceNpScoreDeleteTitleCtx); //REG_FUNC(0xFFF24BB1, sceNpScoreDeleteRequest); //REG_FUNC(0x320C0277, sceNpScoreRecordScore); //REG_FUNC(0x24B09634, sceNpScoreRecordScoreAsync); //REG_FUNC(0xC2862B67, sceNpScoreRecordGameData); //REG_FUNC(0x40573917, sceNpScoreRecordGameDataAsync); //REG_FUNC(0xDFAD64D3, sceNpScoreGetGameData); //REG_FUNC(0xCE416993, sceNpScoreGetGameDataAsync); //REG_FUNC(0x427D3412, sceNpScoreGetRankingByRange); //REG_FUNC(0xC45E3FCD, sceNpScoreGetRankingByRangeAsync); //REG_FUNC(0xBAE55B34, sceNpScoreGetRankingByNpId); //REG_FUNC(0x45CD1D00, sceNpScoreGetRankingByNpIdAsync); //REG_FUNC(0x871F28AA, sceNpScoreGetRankingByNpIdPcId); //REG_FUNC(0xCE3A9544, sceNpScoreGetRankingByNpIdPcIdAsync); //REG_FUNC(0xA7E93CE1, sceNpScoreAbortRequest); //REG_FUNC(0x31733BF3, sceNpScoreWaitAsync); //REG_FUNC(0x9F2A7AC9, sceNpScorePollAsync); //REG_FUNC(0x00F90E7B, sceNpScoreGetBoardInfo); //REG_FUNC(0x3CD9974E, sceNpScoreGetBoardInfoAsync); //REG_FUNC(0xA0C94D46, sceNpScoreCensorComment); //REG_FUNC(0xAA0BBF8E, sceNpScoreCensorCommentAsync); //REG_FUNC(0x6FD2041A, sceNpScoreSanitizeComment); //REG_FUNC(0x15981858, sceNpScoreSanitizeCommentAsync); //REG_FUNC(0x5EF44841, sceNpScoreSetTimeout); //REG_FUNC(0x53D77883, sceNpScoreSetPlayerCharacterId); });