// This makes debugging on windows less painful //#define HAVE_LIBEVDEV #ifdef HAVE_LIBEVDEV #include "rpcs3qt/pad_settings_dialog.h" #include "evdev_joystick_handler.h" #include "Utilities/Thread.h" #include "Utilities/Log.h" #include #include #include #include #include #include #include #include evdev_joystick_handler::evdev_joystick_handler() { // Define border values thumb_min = 0; thumb_max = 255; trigger_min = 0; trigger_max = 255; vibration_min = 0; vibration_max = 65535; // Set this handler's type and save location m_pad_config.cfg_type = "evdev"; m_pad_config.cfg_name = fs::get_config_dir() + "/config_evdev.yml"; // Set default button mapping m_pad_config.ls_left.def = rev_axis_list.at(ABS_X); m_pad_config.ls_down.def = axis_list.at(ABS_Y); m_pad_config.ls_right.def = axis_list.at(ABS_X); m_pad_config.ls_up.def = rev_axis_list.at(ABS_Y); m_pad_config.rs_left.def = rev_axis_list.at(ABS_RX); m_pad_config.rs_down.def = axis_list.at(ABS_RY); m_pad_config.rs_right.def = axis_list.at(ABS_RX); m_pad_config.rs_up.def = rev_axis_list.at(ABS_RY); m_pad_config.start.def = button_list.at(BTN_START); m_pad_config.select.def = button_list.at(BTN_SELECT); m_pad_config.ps.def = button_list.at(BTN_MODE); m_pad_config.square.def = button_list.at(BTN_X); m_pad_config.cross.def = button_list.at(BTN_A); m_pad_config.circle.def = button_list.at(BTN_B); m_pad_config.triangle.def = button_list.at(BTN_Y); m_pad_config.left.def = rev_axis_list.at(ABS_HAT0X); m_pad_config.down.def = axis_list.at(ABS_HAT0Y); m_pad_config.right.def = axis_list.at(ABS_HAT0X); m_pad_config.up.def = rev_axis_list.at(ABS_HAT0Y); m_pad_config.r1.def = button_list.at(BTN_TR); m_pad_config.r2.def = axis_list.at(ABS_RZ); m_pad_config.r3.def = button_list.at(BTN_THUMBR); m_pad_config.l1.def = button_list.at(BTN_TL); m_pad_config.l2.def = axis_list.at(ABS_Z); m_pad_config.l3.def = button_list.at(BTN_THUMBL); // Set default misc variables m_pad_config.lstickdeadzone.def = 30; // between 0 and 255 m_pad_config.rstickdeadzone.def = 30; // between 0 and 255 m_pad_config.ltriggerthreshold.def = 0; // between 0 and 255 m_pad_config.rtriggerthreshold.def = 0; // between 0 and 255 m_pad_config.padsquircling.def = 5000; // apply defaults m_pad_config.from_default(); // set capabilities b_has_config = true; b_has_rumble = false; b_has_deadzones = true; m_trigger_threshold = trigger_max / 2; m_thumb_threshold = thumb_max / 2; } evdev_joystick_handler::~evdev_joystick_handler() { Close(); } bool evdev_joystick_handler::Init() { m_pad_config.load(); return true; } bool evdev_joystick_handler::update_device(EvdevDevice& device, bool use_cell) { std::shared_ptr pad = device.pad; const auto& path = device.path; libevdev*& dev = device.device; bool was_connected = dev != nullptr; if (access(path.c_str(), R_OK) == -1) { if (was_connected) { // It was disconnected. if (use_cell) pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES; int fd = libevdev_get_fd(dev); libevdev_free(dev); close(fd); dev = nullptr; } if (use_cell) pad->m_port_status &= ~CELL_PAD_STATUS_CONNECTED; LOG_ERROR(GENERAL, "Joystick %s is not present or accessible [previous status: %d]", path.c_str(), was_connected ? 1 : 0); return false; } if (was_connected) return true; // It's already been connected, and the js is still present. int fd = open(path.c_str(), O_RDONLY | O_NONBLOCK); if (fd == -1) { int err = errno; LOG_ERROR(GENERAL, "Failed to open joystick: %s [errno %d]", strerror(err), err); return false; } int ret = libevdev_new_from_fd(fd, &dev); if (ret < 0) { LOG_ERROR(GENERAL, "Failed to initialize libevdev for joystick: %s [errno %d]", strerror(-ret), -ret); return false; } LOG_NOTICE(GENERAL, "Opened joystick: '%s' at %s (fd %d)", libevdev_get_name(dev), path, fd); if (use_cell) { // Connection status changed from disconnected to connected. pad->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES; pad->m_port_status |= CELL_PAD_STATUS_CONNECTED; } return true; } void evdev_joystick_handler::update_devs(bool use_cell) { for (auto& device : devices) { update_device(device, use_cell); } } void evdev_joystick_handler::Close() { for (auto& device : devices) { auto& dev = device.device; if (dev != nullptr) { int fd = libevdev_get_fd(dev); libevdev_free(dev); close(fd); } } } std::unordered_map> evdev_joystick_handler::GetButtonValues(libevdev* dev) { std::unordered_map> button_values; for (auto entry : button_list) { auto code = entry.first; int val = 0; if (libevdev_fetch_event_value(dev, EV_KEY, code, &val) == 0) continue; button_values.emplace(code, std::make_pair(static_cast(val > 0 ? 255 : 0), false)); } for (auto entry : axis_list) { auto code = entry.first; int val = 0; if (libevdev_fetch_event_value(dev, EV_ABS, code, &val) == 0) continue; float fvalue = ScaleStickInput(val, libevdev_get_abs_minimum(dev, code), libevdev_get_abs_maximum(dev, code)); // Triggers should be ABS_Z and ABS_RZ and do not need handling of negative values if (code == ABS_Z || code == ABS_RZ) { button_values.emplace(code, std::make_pair(static_cast(fvalue), false)); continue; } bool is_negative = fvalue <= 127.5; if (is_negative) { u16 value = Clamp0To255((127.5f - fvalue) * 2.0f); button_values.emplace(code, std::make_pair(static_cast(value), true)); } else { u16 value = Clamp0To255((fvalue - 127.5f) * 2.0f); button_values.emplace(code, std::make_pair(static_cast(value), false)); } } return button_values; } void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function& callback, bool get_blacklist) { if (get_blacklist) blacklist.clear(); // Add device if not yet present m_pad_index = add_device(padId, true); if (m_pad_index < 0) return; EvdevDevice& device = devices[m_pad_index]; // Check if our device is connected if (!update_device(device, false)) return; auto& dev = device.device; // Try to query the latest event from the joystick. input_event evt; int ret = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &evt); // Grab any pending sync event. if (ret == LIBEVDEV_READ_STATUS_SYNC) ret = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL | LIBEVDEV_READ_FLAG_SYNC, &evt); // return if nothing new has happened. ignore this to get the current state for blacklist if (!get_blacklist && ret < 0) return; auto data = GetButtonValues(dev); std::pair pressed_button = { 0, "" }; for (const auto& button : button_list) { int code = button.first; std::string name = button.second; if (padId.find("Xbox 360") != std::string::npos && code >= BTN_TRIGGER_HAPPY) continue; if (padId.find("Sony") != std::string::npos && (code == BTN_TL2 || code == BTN_TR2)) continue; if (!get_blacklist && std::find(blacklist.begin(), blacklist.end(), name) != blacklist.end()) continue; u16 value = data[code].first; if (value > 0) { if (get_blacklist) { blacklist.emplace_back(name); LOG_ERROR(HLE, "Evdev Calibration: Added button [ %d = %s ] to blacklist. Value = %d", code, name, value); } else if (value > pressed_button.first) pressed_button = { value, name }; } } for (const auto& button : axis_list) { int code = button.first; std::string name = button.second; if (data[code].second) continue; if (!get_blacklist && std::find(blacklist.begin(), blacklist.end(), name) != blacklist.end()) continue; u16 value = data[code].first; if (((code == ABS_X || code == ABS_Y) && value < m_thumb_threshold) || ((code == ABS_RX || code == ABS_RY) && value < m_thumb_threshold) || (code == ABS_Z && value < m_trigger_threshold) || (code == ABS_RZ && value < m_trigger_threshold)) continue; if (value > 0) { if (get_blacklist) { blacklist.emplace_back(name); LOG_ERROR(HLE, "Evdev Calibration: Added axis [ %d = %s ] to blacklist. Value = %d", code, name, value); } else if (value > pressed_button.first) pressed_button = { value, name }; } } for (const auto& button : rev_axis_list) { int code = button.first; std::string name = button.second; if (!data[code].second) continue; if (!get_blacklist && std::find(blacklist.begin(), blacklist.end(), name) != blacklist.end()) continue; u16 value = data[code].first; if (((code == ABS_X || code == ABS_Y) && value < m_thumb_threshold) || ((code == ABS_RX || code == ABS_RY) && value < m_thumb_threshold) || (code == ABS_Z && value < m_trigger_threshold) || (code == ABS_RZ && value < m_trigger_threshold)) continue; if (value > 0) { if (get_blacklist) { blacklist.emplace_back(name); LOG_ERROR(HLE, "Evdev Calibration: Added rev axis [ %d = %s ] to blacklist. Value = %d", code, name, value); } else if (value > pressed_button.first) pressed_button = { value, name }; } } if (get_blacklist) { if (blacklist.size() <= 0) LOG_SUCCESS(HLE, "Evdev Calibration: Blacklist is clear. No input spam detected"); return; } // get stick values int lxp = 0, lxn = 0, lyp = 0, lyn = 0, rxp = 0, rxn = 0, ryp = 0, ryn = 0; if (libevdev_has_event_code(dev, EV_ABS, ABS_X)) data[ABS_X].second ? lxn = data[ABS_X].first : lxp = data[ABS_X].first; if (libevdev_has_event_code(dev, EV_ABS, ABS_Y)) data[ABS_Y].second ? lyp = data[ABS_Y].first : lyn = data[ABS_Y].first; if (libevdev_has_event_code(dev, EV_ABS, ABS_RX)) data[ABS_RX].second ? rxn = data[ABS_RX].first : rxp = data[ABS_RX].first; if (libevdev_has_event_code(dev, EV_ABS, ABS_RY)) data[ABS_RY].second ? ryp = data[ABS_RY].first : ryn = data[ABS_RY].first; int preview_values[6] = { data[ABS_Z].first, data[ABS_RZ].first, lxp - lxn, lyp - lyn, rxp - rxn, ryp - ryn }; if (pressed_button.first > 0) return callback(pressed_button.first, pressed_button.second, preview_values); else return callback(0, "", preview_values); } void evdev_joystick_handler::TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) { } void evdev_joystick_handler::TranslateButtonPress(u64 keyCode, bool& pressed, u16& value, bool ignore_threshold) { // Update the pad button values based on their type and thresholds. // With this you can use axis or triggers as buttons or vice versa switch (keyCode) { case ABS_Z: value = value > (ignore_threshold ? 0 : m_pad_config.ltriggerthreshold) ? value : 0; pressed = value > 0; break; case ABS_RZ: value = value > (ignore_threshold ? 0 : m_pad_config.rtriggerthreshold) ? value : 0; pressed = value > 0; break; case ABS_X: case ABS_Y: value = value > (ignore_threshold ? 0 : m_pad_config.lstickdeadzone) ? value : 0; pressed = value > 0; break; case ABS_RX: case ABS_RY: value = value > (ignore_threshold ? 0 : m_pad_config.rstickdeadzone) ? value : 0; pressed = value > 0; break; default: pressed = value > 0; value = pressed ? value : 0; break; } } int evdev_joystick_handler::GetButtonInfo(const input_event& evt, libevdev* dev, int& value, bool& is_negative) { int code = evt.code; int val = evt.value; switch (evt.type) { case EV_KEY: { // get the button value and return its code if (code < BTN_MISC) return -1; value = val > 0 ? 255 : 0; return code; } case EV_ABS: { float fvalue = ScaleStickInput(val, libevdev_get_abs_minimum(dev, code), libevdev_get_abs_maximum(dev, code)); // Triggers should be ABS_Z and ABS_RZ and do not need handling of negative values if (code == ABS_Z || code == ABS_RZ) { value = static_cast(fvalue); return code; } is_negative = fvalue <= 127.5; if (is_negative) value = Clamp0To255((127.5f - fvalue) * 2.0f); else value = Clamp0To255((fvalue - 127.5f) * 2.0f); return code; } default: return -1; } } std::vector evdev_joystick_handler::ListDevices() { Init(); std::vector evdev_joystick_list; fs::dir devdir{"/dev/input/"}; fs::dir_entry et; while (devdir.read(et)) { // Check if the entry starts with event (a 5-letter word) if (et.name.size() > 5 && et.name.compare(0, 5,"event") == 0) { int fd = open(("/dev/input/" + et.name).c_str(), O_RDONLY|O_NONBLOCK); struct libevdev *dev = NULL; int rc = libevdev_new_from_fd(fd, &dev); if (rc < 0) { // If it's just a bad file descriptor, don't bother logging, but otherwise, log it. if (rc != -9) LOG_WARNING(GENERAL, "Failed to connect to device at %s, the error was: %s", "/dev/input/" + et.name, strerror(-rc)); libevdev_free(dev); close(fd); continue; } if (libevdev_has_event_type(dev, EV_KEY) && libevdev_has_event_code(dev, EV_ABS, ABS_X) && libevdev_has_event_code(dev, EV_ABS, ABS_Y)) { // It's a joystick. evdev_joystick_list.push_back(libevdev_get_name(dev)); } libevdev_free(dev); close(fd); } } return evdev_joystick_list; } int evdev_joystick_handler::add_device(const std::string& device, bool in_settings, std::shared_ptr pad, const std::unordered_map& axis_map) { if (in_settings && m_pad_index >= 0) return m_pad_index; // Now we need to find the device with the same name, and make sure not to grab any duplicates. fs::dir devdir{ "/dev/input/" }; fs::dir_entry et; while (devdir.read(et)) { // Check if the entry starts with event (a 5-letter word) if (et.name.size() > 5 && et.name.compare(0, 5, "event") == 0) { std::string path = "/dev/input/" + et.name; int fd = open(path.c_str(), O_RDONLY | O_NONBLOCK); struct libevdev *dev = NULL; int rc = libevdev_new_from_fd(fd, &dev); if (rc < 0) { // If it's just a bad file descriptor, don't bother logging, but otherwise, log it. if (rc != -9) LOG_WARNING(GENERAL, "Failed to connect to device at %s, the error was: %s", path, strerror(-rc)); libevdev_free(dev); close(fd); continue; } const std::string name = libevdev_get_name(dev); if (libevdev_has_event_type(dev, EV_KEY) && libevdev_has_event_code(dev, EV_ABS, ABS_X) && libevdev_has_event_code(dev, EV_ABS, ABS_Y) && name == device) { // It's a joystick. // Now let's make sure we don't already have this one. auto it = std::find_if(devices.begin(), devices.end(), [&path](const EvdevDevice &device) { return path == device.path; }); if (it != devices.end()) { libevdev_free(dev); close(fd); return std::distance(devices.begin(), it); } // Alright, now that we've confirmed we haven't added this joystick yet, les do dis. devices.push_back({nullptr, path, pad, axis_map}); return devices.size() - 1; } libevdev_free(dev); close(fd); } } return -1; } void evdev_joystick_handler::ThreadProc() { update_devs(); for (auto& device : devices) { auto pad = device.pad; auto axis_orientations = device.axis_orientations; auto& dev = device.device; if (dev == nullptr) continue; // Try to query the latest event from the joystick. input_event evt; int ret = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &evt); // Grab any pending sync event. if (ret == LIBEVDEV_READ_STATUS_SYNC) { LOG_NOTICE(GENERAL, "Captured sync event"); ret = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL | LIBEVDEV_READ_FLAG_SYNC, &evt); } if (ret < 0) { // -EAGAIN signifies no available events, not an actual *error*. if (ret != -EAGAIN) LOG_ERROR(GENERAL, "Failed to read latest event from joystick: %s [errno %d]", strerror(-ret), -ret); continue; } bool is_negative = false; int value; int button_code = GetButtonInfo(evt, dev, value, is_negative); if (button_code < 0 || value < 0) continue; bool is_button_or_trigger = evt.type == EV_KEY || button_code == ABS_Z || button_code == ABS_RZ; // Translate any corresponding keycodes to our normal DS3 buttons and triggers for (int i = 0; i < static_cast(pad->m_buttons.size() - 1); i++) // skip reserved button { if (pad->m_buttons[i].m_keyCode != button_code) continue; // Be careful to handle mapped axis specially if (evt.type == EV_ABS) { // get axis direction and skip on error or set to 0 if the stick/hat is actually pointing to the other direction. // maybe mimic on error, needs investigation. FindAxisDirection should ideally never return -1 anyway int direction = FindAxisDirection(axis_orientations, i); if (direction < 0) { LOG_ERROR(HLE, "FindAxisDirection = %d, Button Nr.%d, value = %d", direction, i, value); continue; } else if (direction != (is_negative ? 1 : 0)) { pad->m_buttons[i].m_value = 0; pad->m_buttons[i].m_pressed = 0; continue; } } pad->m_buttons[i].m_value = static_cast(value); TranslateButtonPress(button_code, pad->m_buttons[i].m_pressed, pad->m_buttons[i].m_value); } // Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now) for (int idx = 0; idx < static_cast(pad->m_sticks.size()); idx++) { bool pressed_min = false, pressed_max = false; // m_keyCodeMin is the mapped key for left or down if (pad->m_sticks[idx].m_keyCodeMin == button_code) { bool is_direction_min = false; if (!is_button_or_trigger && evt.type == EV_ABS) { int index = BUTTON_COUNT + (idx * 2) + 1; int min_direction = FindAxisDirection(axis_orientations, index); if (min_direction < 0) { LOG_ERROR(HLE, "keyCodeMin FindAxisDirection = %d, Axis Nr.%d, Button Nr.%d, value = %d", min_direction, idx, index, value); } else { is_direction_min = is_negative == (min_direction == 1); } } if (is_button_or_trigger || is_direction_min) { device.val_min[idx] = value; TranslateButtonPress(button_code, pressed_min, device.val_min[idx], true); } else // set to 0 to avoid remnant counter axis values device.val_min[idx] = 0; } // m_keyCodeMax is the mapped key for right or up if (pad->m_sticks[idx].m_keyCodeMax == button_code) { bool is_direction_max = false; if (!is_button_or_trigger && evt.type == EV_ABS) { int index = BUTTON_COUNT + (idx * 2); int max_direction = FindAxisDirection(axis_orientations, index); if (max_direction < 0) { LOG_ERROR(HLE, "keyCodeMax FindAxisDirection = %d, Axis Nr.%d, Button Nr.%d, value = %d", max_direction, idx, index, value); } else { is_direction_max = is_negative == (max_direction == 1); } } if (is_button_or_trigger || is_direction_max) { device.val_max[idx] = value; TranslateButtonPress(button_code, pressed_max, device.val_max[idx], true); } else // set to 0 to avoid remnant counter axis values device.val_max[idx] = 0; } // cancel out opposing values and get the resulting difference. if there was no change, use the old value. device.stick_val[idx] = device.val_max[idx] - device.val_min[idx]; } // Normalize our two stick's axis based on the thresholds u16 lx, ly, rx, ry; // Normalize our two stick's axis based on the thresholds std::tie(lx, ly) = NormalizeStickDeadzone(device.stick_val[0], device.stick_val[1], m_pad_config.lstickdeadzone); std::tie(rx, ry) = NormalizeStickDeadzone(device.stick_val[2], device.stick_val[3], m_pad_config.rstickdeadzone); // these are added with previous value and divided to 'smooth' out the readings if (m_pad_config.padsquircling != 0) { std::tie(lx, ly) = ConvertToSquirclePoint(lx, ly, m_pad_config.padsquircling); std::tie(rx, ry) = ConvertToSquirclePoint(rx, ry, m_pad_config.padsquircling); } pad->m_sticks[0].m_value = lx; pad->m_sticks[1].m_value = 255 - ly; pad->m_sticks[2].m_value = rx; pad->m_sticks[3].m_value = 255 - ry; } } // Search axis_orientations map for the direction by index, returns -1 if not found, 0 for positive and 1 for negative int evdev_joystick_handler::FindAxisDirection(const std::unordered_map& map, int index) { auto it = map.find(index); if (it == map.end()) return -1; else return it->second; }; bool evdev_joystick_handler::bindPadToDevice(std::shared_ptr pad, const std::string& device) { Init(); std::unordered_map axis_orientations; int i = 0; // increment to know the axis location (17-24). Be careful if you ever add more find_key() calls in here (BUTTON_COUNT = 17) auto find_key = [&](const cfg::string& name) { int key = FindKeyCode(axis_list, name, false); if (key >= 0) axis_orientations.emplace(i, false); if (key < 0) { key = FindKeyCode(rev_axis_list, name, false); if (key >= 0) axis_orientations.emplace(i, true); } if (key < 0) key = FindKeyCode(button_list, name); i++; return key; }; pad->Init ( CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES, CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF, CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE, CELL_PAD_DEV_TYPE_STANDARD ); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.triangle), CELL_PAD_CTRL_TRIANGLE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.circle), CELL_PAD_CTRL_CIRCLE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.cross), CELL_PAD_CTRL_CROSS); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.square), CELL_PAD_CTRL_SQUARE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.l2), CELL_PAD_CTRL_L2); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.r2), CELL_PAD_CTRL_R2); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.l1), CELL_PAD_CTRL_L1); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.r1), CELL_PAD_CTRL_R1); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.start), CELL_PAD_CTRL_START); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.select), CELL_PAD_CTRL_SELECT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.l3), CELL_PAD_CTRL_L3); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.r3), CELL_PAD_CTRL_R3); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(m_pad_config.ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.up), CELL_PAD_CTRL_UP); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.down), CELL_PAD_CTRL_DOWN); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.left), CELL_PAD_CTRL_LEFT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(m_pad_config.right), CELL_PAD_CTRL_RIGHT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_key(m_pad_config.ls_left), find_key(m_pad_config.ls_right)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_key(m_pad_config.ls_down), find_key(m_pad_config.ls_up)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_key(m_pad_config.rs_left), find_key(m_pad_config.rs_right)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_key(m_pad_config.rs_down), find_key(m_pad_config.rs_up)); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512); pad->m_vibrateMotors.emplace_back(true, 0); pad->m_vibrateMotors.emplace_back(false, 0); if (!add_device(device, false, pad, axis_orientations)) { //return; } update_devs(); return true; } #endif