#include "stdafx.h" #include "KeyboardHandler.h" #include "Utilities/StrUtil.h" template <> void fmt_class_string::format(std::string& out, u64 arg) { format_enum(out, arg, [](CellKbMappingType value) { switch (value) { case CELL_KB_MAPPING_101: return "English keyboard (US standard)"; case CELL_KB_MAPPING_106: return "Japanese keyboard"; case CELL_KB_MAPPING_106_KANA: return "Japanese keyboard (Kana state)"; case CELL_KB_MAPPING_GERMAN_GERMANY: return "German keyboard"; case CELL_KB_MAPPING_SPANISH_SPAIN: return "Spanish keyboard"; case CELL_KB_MAPPING_FRENCH_FRANCE: return "French keyboard"; case CELL_KB_MAPPING_ITALIAN_ITALY: return "Italian keyboard"; case CELL_KB_MAPPING_DUTCH_NETHERLANDS: return "Dutch keyboard"; case CELL_KB_MAPPING_PORTUGUESE_PORTUGAL: return "Portuguese keyboard (Portugal)"; case CELL_KB_MAPPING_RUSSIAN_RUSSIA: return "Russian keyboard"; case CELL_KB_MAPPING_ENGLISH_UK: return "English keyboard (UK standard)"; case CELL_KB_MAPPING_KOREAN_KOREA: return "Korean keyboard"; case CELL_KB_MAPPING_NORWEGIAN_NORWAY: return "Norwegian keyboard"; case CELL_KB_MAPPING_FINNISH_FINLAND: return "Finnish keyboard"; case CELL_KB_MAPPING_DANISH_DENMARK: return "Danish keyboard"; case CELL_KB_MAPPING_SWEDISH_SWEDEN: return "Swedish keyboard"; case CELL_KB_MAPPING_CHINESE_TRADITIONAL: return "Chinese keyboard (Traditional)"; case CELL_KB_MAPPING_CHINESE_SIMPLIFIED: return "Chinese keyboard (Simplified)"; case CELL_KB_MAPPING_SWISS_FRENCH_SWITZERLAND: return "French keyboard (Switzerland)"; case CELL_KB_MAPPING_SWISS_GERMAN_SWITZERLAND: return "German keyboard (Switzerland)"; case CELL_KB_MAPPING_CANADIAN_FRENCH_CANADA: return "French keyboard (Canada)"; case CELL_KB_MAPPING_BELGIAN_BELGIUM: return "French keyboard (Belgium)"; case CELL_KB_MAPPING_POLISH_POLAND: return "Polish keyboard"; case CELL_KB_MAPPING_PORTUGUESE_BRAZIL: return "Portuguese keyboard (Brazil)"; case CELL_KB_MAPPING_TURKISH_TURKEY: return "Turkish keyboard"; } return unknown; }); } void KeyboardHandlerBase::Key(u32 code, bool pressed, const std::u32string& key) { std::lock_guard lock(m_mutex); for (Keyboard& keyboard : m_keyboards) { KbData& data = keyboard.m_data; const KbConfig& config = keyboard.m_config; if (auto it = keyboard.m_keys.find(code); it != keyboard.m_keys.end()) { KbButton& button = it->second; u16 kcode = CELL_KEYC_NO_EVENT; bool is_meta_key = IsMetaKey(code); if (!is_meta_key) { if (config.code_type == CELL_KB_CODETYPE_RAW) { kcode = button.m_outKeyCode; } else // config.code_type == CELL_KB_CODETYPE_ASCII { kcode = cellKbCnvRawCode(config.arrange, data.mkey, data.led, button.m_outKeyCode); } } if (pressed) { if (data.len == 1 && data.buttons[0].m_keyCode == CELL_KEYC_NO_EVENT) { data.len = 0; } // Meta Keys if (is_meta_key) { data.mkey |= button.m_outKeyCode; if (config.read_mode == CELL_KB_RMODE_INPUTCHAR) { data.buttons[0] = KbButton(CELL_KEYC_NO_EVENT, button.m_outKeyCode, true); } else { data.buttons[data.len % CELL_KB_MAX_KEYCODES] = KbButton(CELL_KEYC_NO_EVENT, button.m_outKeyCode, true); } } else { // Led Keys if (code == Key_CapsLock) data.led ^= CELL_KB_LED_CAPS_LOCK; if (code == Key_NumLock) data.led ^= CELL_KB_LED_NUM_LOCK; if (code == Key_ScrollLock) data.led ^= CELL_KB_LED_SCROLL_LOCK; // if (code == Key_Kana_Lock) data.led ^= CELL_KB_LED_KANA; // if (code == ???) data.led ^= CELL_KB_LED_COMPOSE; if (config.read_mode == CELL_KB_RMODE_INPUTCHAR) { data.buttons[0] = KbButton(kcode, button.m_outKeyCode, true); } else { data.buttons[data.len % CELL_KB_MAX_KEYCODES] = KbButton(kcode, button.m_outKeyCode, true); } } data.len = std::min(data.len + 1, CELL_KB_MAX_KEYCODES); } else { // Meta Keys if (is_meta_key) { data.mkey &= ~button.m_outKeyCode; } // Needed to indicate key releases. Without this you have to tap another key before using the same key again if (config.read_mode == CELL_KB_RMODE_INPUTCHAR) { data.buttons[0] = KbButton(CELL_KEYC_NO_EVENT, button.m_outKeyCode, false); data.len = 1; } else { s32 index = data.len; for (s32 i = 0; i < data.len; i++) { if (data.buttons[i].m_keyCode == kcode && (!is_meta_key || data.buttons[i].m_outKeyCode == button.m_outKeyCode)) { index = i; break; } } for (s32 i = index; i < data.len - 1; i++) { data.buttons[i] = data.buttons[i + 1]; } if (data.len <= 1) { data.buttons[0] = KbButton(CELL_KEYC_NO_EVENT, button.m_outKeyCode, false); } data.len = std::max(1, data.len - 1); } } } else if (!key.empty()) { if (pressed) { keyboard.m_extra_data.pressed_keys.insert(key); } else { keyboard.m_extra_data.pressed_keys.erase(key); } } } } bool KeyboardHandlerBase::IsMetaKey(u32 code) { return code == Key_Control || code == Key_Shift || code == Key_Alt || code == Key_Super_L || code == Key_Super_R; } void KeyboardHandlerBase::SetIntercepted(bool intercepted) { std::lock_guard lock(m_mutex); m_info.info = intercepted ? CELL_KB_INFO_INTERCEPTED : 0; if (intercepted) { for (Keyboard& keyboard : m_keyboards) { keyboard.m_data.mkey = 0; keyboard.m_data.len = 0; for (auto& button : keyboard.m_data.buttons) { button.m_keyCode = CELL_KEYC_NO_EVENT; } } } } void KeyboardHandlerBase::ReleaseAllKeys() { for (Keyboard& keyboard : m_keyboards) { for (const auto& [key_code, button] : keyboard.m_keys) { Key(button.m_keyCode, false, {}); } for (const std::u32string& key : keyboard.m_extra_data.pressed_keys) { Key(CELL_KEYC_NO_EVENT, false, key); } keyboard.m_extra_data.pressed_keys.clear(); } }