#include "stdafx.h" #include "Emu/SysCalls/SysCalls.h" #include "Emu/SysCalls/SC_FUNC.h" void cellGame_init(); Module cellGame(0x003e, cellGame_init); // Return Codes enum { CELL_GAME_RET_OK = 0, CELL_GAME_RET_CANCEL = 1, CELL_GAME_RET_NONE = 2, CELL_GAME_ERROR_NOTFOUND = 0x8002cb04, CELL_GAME_ERROR_BROKEN = 0x8002cb05, CELL_GAME_ERROR_INTERNAL = 0x8002cb06, CELL_GAME_ERROR_PARAM = 0x8002cb07, CELL_GAME_ERROR_NOAPP = 0x8002cb08, CELL_GAME_ERROR_ACCESS_ERROR = 0x8002cb09, CELL_GAME_ERROR_NOSPACE = 0x8002cb20, CELL_GAME_ERROR_NOTSUPPORTED = 0x8002cb21, CELL_GAME_ERROR_FAILURE = 0x8002cb22, CELL_GAME_ERROR_BUSY = 0x8002cb23, CELL_GAME_ERROR_IN_SHUTDOWN = 0x8002cb24, CELL_GAME_ERROR_INVALID_ID = 0x8002cb25, CELL_GAME_ERROR_EXIST = 0x8002cb26, CELL_GAME_ERROR_NOTPATCH = 0x8002cb27, CELL_GAME_ERROR_INVALID_THEME_FILE = 0x8002cb28, CELL_GAME_ERROR_BOOTPATH = 0x8002cb50, }; int cellGameBootCheck() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGamePatchCheck() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameDataCheck() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameContentPermit() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameCreateGameData() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameDeleteGameData() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameGetParamInt() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameGetParamString() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameSetParamString() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameGetSizeKB() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameGetDiscContentInfoUpdatePath() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameGetLocalWebContentPath() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameContentErrorDialog() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameThemeInstall() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } int cellGameThemeInstallFromBuffer() { UNIMPLEMENTED_FUNC(cellGame); return CELL_OK; } void cellGame_init() { // (TODO: Disc Exchange functions missing) cellGame.AddFunc(0xf52639ea, cellGameBootCheck); cellGame.AddFunc(0xce4374f6, cellGamePatchCheck); cellGame.AddFunc(0xdb9819f3, cellGameDataCheck); cellGame.AddFunc(0x70acec67, cellGameContentPermit); cellGame.AddFunc(0x42a2e133, cellGameCreateGameData); cellGame.AddFunc(0xb367c6e3, cellGameDeleteGameData); cellGame.AddFunc(0xb7a45caf, cellGameGetParamInt); //cellGame.AddFunc(, cellGameSetParamInt); cellGame.AddFunc(0x3a5d726a, cellGameGetParamString); cellGame.AddFunc(0xdaa5cd20, cellGameSetParamString); cellGame.AddFunc(0xef9d42d5, cellGameGetSizeKB); cellGame.AddFunc(0x2a8e6b92, cellGameGetDiscContentInfoUpdatePath); cellGame.AddFunc(0xa80bf223, cellGameGetLocalWebContentPath); cellGame.AddFunc(0xb0a1f8c6, cellGameContentErrorDialog); cellGame.AddFunc(0xd24e3928, cellGameThemeInstall); cellGame.AddFunc(0x87406734, cellGameThemeInstallFromBuffer); //cellGame.AddFunc(, CellGameThemeInstallCallback); }