#include "stdafx.h" #include "Emu/Memory/Memory.h" #include "Emu/System.h" #include "Emu/IdManager.h" #include "Emu/Cell/ErrorCodes.h" #include "sys_gamepad.h" namespace vm { using namespace ps3; } logs::channel sys_gamepad("sys_gamepad"); u32 sys_gamepad_ycon_initalize(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_initalize(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_finalize(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_finalize(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_has_input_ownership(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_has_input_ownership(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_enumerate_device(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_enumerate_device(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_get_device_info(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_get_device_info(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_read_raw_report(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_read_raw_report(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_write_raw_report(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_write_raw_report(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_get_feature(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_get_feature(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_set_feature(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_set_feature(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } u32 sys_gamepad_ycon_is_gem(vm::ps3::ptr in, vm::ps3::ptr out) { sys_gamepad.todo("sys_gamepad_ycon_is_gem(in=%d, out=%d) -> CELL_OK", in, out); return CELL_OK; } // syscall(621,packet_id,uint8_t *in,uint8_t *out) Talk:LV2_Functions_and_Syscalls#Syscall_621_.280x26D.29 gamepad_if usage u32 sys_gamepad_ycon_if(uint8_t packet_id, vm::ps3::ptr in, vm::ps3::ptr out) { switch (packet_id) { case 0: return sys_gamepad_ycon_initalize(in, out); break; case 1: return sys_gamepad_ycon_finalize(in, out); break; case 2: return sys_gamepad_ycon_has_input_ownership(in, out); break; case 3: return sys_gamepad_ycon_enumerate_device(in, out); break; case 4: return sys_gamepad_ycon_get_device_info(in, out); break; case 5: return sys_gamepad_ycon_read_raw_report(in, out); break; case 6: return sys_gamepad_ycon_write_raw_report(in, out); break; case 7: return sys_gamepad_ycon_get_feature(in, out); break; case 8: return sys_gamepad_ycon_set_feature(in, out); break; case 9: return sys_gamepad_ycon_is_gem(in, out); break; default: sys_gamepad.error("sys_gamepad_ycon_if(packet_id=*%d, in=%d, out=%d), unknown packet id", packet_id, in, out); break; } return CELL_OK; }