#include "gui_settings.h" #include "game_list_frame.h" #include #include #include inline std::string sstr(const QString& _in) { return _in.toUtf8().toStdString(); } gui_settings::gui_settings(QObject* parent) : QObject(parent), settings(ComputeSettingsDir() + tr("CurrentSettings") + ".ini", QSettings::Format::IniFormat, parent), settingsDir(ComputeSettingsDir()) { } gui_settings::~gui_settings() { settings.sync(); } QString gui_settings::ComputeSettingsDir() { return QString::fromStdString(fs::get_config_dir()) + "/GuiConfigs/"; } void gui_settings::ChangeToConfig(const QString& name) { if (name != tr("CurrentSettings")) { // don't try to change to yourself. Reset(false); QSettings other(settingsDir.absoluteFilePath(name + ".ini"), QSettings::IniFormat); QStringList keys = other.allKeys(); for (QStringList::iterator i = keys.begin(); i != keys.end(); i++) { settings.setValue(*i, other.value(*i)); } settings.sync(); } } void gui_settings::Reset(bool removeMeta) { if (removeMeta) { settings.clear(); } else { settings.remove(GUI::logger); settings.remove(GUI::main_window); settings.remove(GUI::game_list); } } QVariant gui_settings::GetValue(const GUI_SAVE& entry) { return settings.value(entry.key + "/" + entry.name, entry.def); } QVariant gui_settings::List2Var(const q_pair_list& list) { QByteArray ba; QDataStream stream(&ba, QIODevice::WriteOnly); stream << list; return QVariant(ba); } q_pair_list gui_settings::Var2List(const QVariant& var) { q_pair_list list; QByteArray ba = var.toByteArray(); QDataStream stream(&ba, QIODevice::ReadOnly); stream >> list; return list; } QIcon gui_settings::colorizedIcon(const QIcon& icon, const QColor& oldColor, const QColor& newColor, bool useSpecialMasks) { QPixmap pixmap = icon.pixmap(icon.availableSizes().at(0)); QBitmap mask = pixmap.createMaskFromColor(oldColor, Qt::MaskOutColor); pixmap.fill(newColor); pixmap.setMask(mask); // special masks for disc icon and others if (useSpecialMasks) { auto saturatedColor = [](const QColor& col, float sat /* must be < 1 */) { int r = col.red() + sat * (255 - col.red()); int g = col.green() + sat * (255 - col.green()); int b = col.blue() + sat * (255 - col.blue()); return QColor(r, g, b, col.alpha()); }; QColor colorS1(Qt::white); QPixmap pixmapS1 = icon.pixmap(icon.availableSizes().at(0)); QBitmap maskS1 = pixmapS1.createMaskFromColor(colorS1, Qt::MaskOutColor); pixmapS1.fill(colorS1); pixmapS1.setMask(maskS1); QColor colorS2(0, 173, 246, 255); QPixmap pixmapS2 = icon.pixmap(icon.availableSizes().at(0)); QBitmap maskS2 = pixmapS2.createMaskFromColor(colorS2, Qt::MaskOutColor); pixmapS2.fill(saturatedColor(newColor, 0.6f)); pixmapS2.setMask(maskS2); QColor colorS3(0, 132, 244, 255); QPixmap pixmapS3 = icon.pixmap(icon.availableSizes().at(0)); QBitmap maskS3 = pixmapS3.createMaskFromColor(colorS3, Qt::MaskOutColor); pixmapS3.fill(saturatedColor(newColor, 0.3f)); pixmapS3.setMask(maskS3); QPainter painter(&pixmap); painter.drawPixmap(QPoint(0, 0), pixmapS1); painter.drawPixmap(QPoint(0, 0), pixmapS2); painter.drawPixmap(QPoint(0, 0), pixmapS3); painter.end(); } return QIcon(pixmap); } void gui_settings::SetValue(const GUI_SAVE& entry, const QVariant& value) { settings.beginGroup(entry.key); settings.setValue(entry.name, value); settings.endGroup(); } QStringList gui_settings::GetGameListCategoryFilters() { QStringList filterList; if (GetCategoryVisibility(Category::Non_Disc_Game)) filterList.append(category::non_disc_games); if (GetCategoryVisibility(Category::Disc_Game)) filterList.append(category::disc_Game); if (GetCategoryVisibility(Category::Home)) filterList.append(category::home); if (GetCategoryVisibility(Category::Media)) filterList.append(category::media); if (GetCategoryVisibility(Category::Data)) filterList.append(category::data); if (GetCategoryVisibility(Category::Unknown_Cat)) filterList.append(category::unknown); if (GetCategoryVisibility(Category::Others)) filterList.append(category::others); return filterList; } bool gui_settings::GetCategoryVisibility(int cat) { GUI_SAVE value; switch (cat) { case Category::Non_Disc_Game: value = GUI::cat_hdd_game; break; case Category::Disc_Game: value = GUI::cat_disc_game; break; case Category::Home: value = GUI::cat_home; break; case Category::Media: value = GUI::cat_audio_video; break; case Category::Data: value = GUI::cat_game_data; break; case Category::Unknown_Cat: value = GUI::cat_unknown; break; case Category::Others: value = GUI::cat_other; break; default: LOG_WARNING(GENERAL, "GetCategoryVisibility: wrong cat <%d>", cat); break; } return GetValue(value).toBool(); } void gui_settings::SetCategoryVisibility(int cat, const bool& val) { GUI_SAVE value; switch (cat) { case Category::Non_Disc_Game: value = GUI::cat_hdd_game; break; case Category::Disc_Game: value = GUI::cat_disc_game; break; case Category::Home: value = GUI::cat_home; break; case Category::Media: value = GUI::cat_audio_video; break; case Category::Data: value = GUI::cat_game_data; break; case Category::Unknown_Cat: value = GUI::cat_unknown; break; case Category::Others: value = GUI::cat_other; break; default: LOG_WARNING(GENERAL, "SetCategoryVisibility: wrong cat <%d>", cat); break; } SetValue(value, val); } void gui_settings::ShowInfoBox(const GUI_SAVE& entry, const QString& title, const QString& text, QWidget* parent) { if (GetValue(entry).toBool()) { QCheckBox* cb = new QCheckBox(tr("Don't show again")); QMessageBox* mb = new QMessageBox(QMessageBox::Information, title, text, QMessageBox::Ok, parent); mb->setCheckBox(cb); mb->deleteLater(); mb->exec(); if (mb->checkBox()->isChecked()) { SetValue(entry, false); LOG_WARNING(GENERAL, "Entry %s was set to false", sstr(entry.name)); } } else LOG_WARNING(GENERAL, "Entry %s is false, Info Box not shown", sstr(entry.name)); } void gui_settings::SetGamelistColVisibility(int col, bool val) { // hide sound format and parental level bool show = col != 8 && col != 9; SetValue(GUI_SAVE(GUI::game_list, "Col" + QString::number(col) + "visible", show), val); } void gui_settings::SetCustomColor(int col, const QColor& val) { SetValue(GUI_SAVE(GUI::meta, "CustomColor" + QString::number(col), GUI::mw_tool_bar_color), val); } void gui_settings::SaveCurrentConfig(const QString& friendlyName) { SetValue(GUI::m_currentConfig, friendlyName); BackupSettingsToTarget(friendlyName); } logs::level gui_settings::GetLogLevel() { return (logs::level) GetValue(GUI::l_level).toUInt(); } bool gui_settings::GetGamelistColVisibility(int col) { // hide sound format and parental level bool show = col != 8 && col != 9; return GetValue(GUI_SAVE(GUI::game_list, "Col" + QString::number(col) + "visible", show)).toBool(); } QColor gui_settings::GetCustomColor(int col) { return GetValue(GUI_SAVE(GUI::meta, "CustomColor" + QString::number(col), GUI::mw_tool_bar_color)).value(); } QStringList gui_settings::GetConfigEntries() { QStringList nameFilter; nameFilter << "*.ini"; QFileInfoList entries = settingsDir.entryInfoList(nameFilter, QDir::Files); QStringList res; for (QFileInfo entry : entries) { res.append(entry.baseName()); } return res; } void gui_settings::BackupSettingsToTarget(const QString& friendlyName) { QSettings target(ComputeSettingsDir() + friendlyName + ".ini", QSettings::Format::IniFormat); QStringList keys = settings.allKeys(); for (QStringList::iterator i = keys.begin(); i != keys.end(); i++) { if (!i->startsWith(GUI::meta)) { target.setValue(*i, settings.value(*i)); } } target.sync(); } QStringList gui_settings::GetStylesheetEntries() { QStringList nameFilter; nameFilter << "*.qss"; QString path = settingsDir.absolutePath(); QFileInfoList entries = settingsDir.entryInfoList(nameFilter, QDir::Files); QStringList res; for (QFileInfo entry : entries) { res.append(entry.baseName()); } return res; } QString gui_settings::GetCurrentStylesheetPath() { return settingsDir.absoluteFilePath(GetValue(GUI::m_currentStylesheet).toString() + ".qss"); }